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Cart #popeyet-2 | 2022-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hello, this is a slapdash remake of the Atari 2600 classic "E.T. the Extraterrestrial", except instead of E.T., it's Popeye.

Help Popeye call his ship and return to his home planet by collecting the 3 pieces of the space phone found in pits scattered throughout the forest then making your way back to the landing zone in the woods. But beware! Bluto will come try to steal your phone pieces, and Olive Oyl will try to find Popeye and lead her sweetie by the hand back home to Washington, DC. Popeye can collect cans of spinach which just happen to be lying around for some reason, and he can trade nine of these to his pal Elliot, who will give him a piece of the phone in return. Popeye can use his alien neck extension powers to levitate out of pits he falls into or activate power zones that let him locate phone pieces in pits (? symbol), call his ship (cat symbol), call Elliot for a spinach-for-phone deal (smiley symbol), or send any unwanted humans back to Washington, DC where they belong (III symbol).

The game has most of the features of the Atari 2600 original, aside from these few:

  • Elliot can't bring Popeye back to life - that only works on E.T. That means there's also no flower in any of the pits.
  • There are no teleport arrows.
  • Popeye can't eat the spinach. Earth spinach gives Popeye cramps, unlike spinach from his home world.
  • Popeye can't run. Sea (space?) legs mean he can only walk.
  • The game is the same every time, but who would play this more than once anyway?

Nothing aside from Popeye's neck is animated, and the game is probably buggy in a few ways, but then again, so was the Atari 2600 game! Think of the bugs as loving homages. The code is very much in a "make it work, don't make it good" style. There won't be updates/changes to this, so I encourage you to love it as it is :).

CONTROLS:

  • Arrow keys/d-pad buttons to move.
  • Primary/secondary action buttons to activate Popeye's neck. When in a pit, hold the button to levitate out of the pit.

FAQ:

  • Why?

This was made in roughly 3 days as a Christmas gift for my awesome brother-in-law, the only one for whom this game is likely to make any sense. It got multiple delightful laughs at the family Christmas gathering, which is all I ever really wanted.

  • No, seriously, WHY?!?!

Sorry, no more questions.

P#123244 2022-12-29 20:12

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Waaal blow me down ! This has the same crappy hitbox the original game does if you so much as go near a pit you fall in it, @2bitchuck.

That right there deserves a can of spinach and a gold star. :)

P#123247 2022-12-29 20:27

Haha, thank you! I had originally intended to make the hitbox for the pits better, but why would I dishonor the original's legacy that way? :).

P#123249 2022-12-29 20:30

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