Untitled Platformer
v0.1 by Dale James
The game is dreadfully incomplete, but I was encouraged to post it by wessen3000.
Feedback is welcomed and appreciated.
Controls
Left/Right: Walk
Down: Crouch (purely visual for now)
O: Jump
For now there is no real goal, just a tech demo.
Features

Hello!!!
I'm starting with PICO-8 and loving it!
I’m new to programming and the only thing that I don't like that much is the code editor. The font its pretty hard to read and the horizontal scrolling with so few characters makes it difficult to find errors.
I've read that you can just open the .p8 file and edit them with a text editor and looks like it works just fine but at the end of the file there are some weird big block of characters. Is this expected? If I edit a file with a text editor (lets say Notepad++) I just edit my code and ignore the block of weird characters???
Thank you!!! :D
A "platformer" without platforms, originally made for the 2018 GMTK Game Jam!
You play as a bird with a baseball cap on a search to find a new floating island after their first one crumbles. Instead of jumping off platforms, you flap your wings in mid air to propel yourself in the direction you're aiming.
There are four levels in total.
Controls:
- Z: Flap
- Left / Right: Aim
You can also get it on itch.io.
And if you'd like to see more of my work, check out my Twitter: @Jusiv_
Update Log:
October 2018 - [b]Version 1

Hi, I'm searching for a music that I could play in my game.
Here is the game Lowrez Defense
Password : 1234
Music already made could work too, of course, I will give credits in the game.
Like said in other post "I'm very open to all sorts of styles and all levels of professionalism, even if you don't feel your music is that great, if it's got soul and it's better than what I could do, there could be hope!"
If you are interested, let me know !
Fixed a small text alignment error.
Party Jam!! is a two-player anti-fighting game. The prompt of the jam I made this for was "genre without mechanic," so I made a fighting game where you can't hit your opponent. You play as Juan and Tu, the last two dancers in a dance marathon. If you don't perform a dance move for too long, you'll be disqualified. If you do perform a dance move, but you hit your opponent in the process, you'll also be disqualified. Be careful to only dance when you don't think your opponent will rush you and don't [b]PARTY FOUL!!
Created for GMTK2K18 Game Jam. The theme is "[Genre] Without [Mechanic]". I decided to do a tower defense game, but without the building/placement mechanic. You play a little dude in charge of three towers on the creep road. You have to reload the weapons, fire them, and upgrade the towers, all from within the tower!
Arrow Keys - Move
X - Grab Ammo from crate
X - Load Ammo in to weapon
X - Upgrade the tower you're currently in (unlimited as of v0.1)
Down - to climb down bottom left ladder, and go to another tower

This has likely been done, and maybe with smaller code, but perhaps not any easier than this.
Include any 128x128 PNG of any number of colors directly in the same directory you run this. Name it "pic.png"
In PICO, boot it up, then type:
load #56031 |
Make sure you have that "pic.png" picture in the same folder, or go to make it now. It must be 128x128 pixels in size but can have any number of colors.
Then RUN the program. Sometimes it needs a 2nd run to find the picture.
When you see your picture appear successfully, the transfer has been done.
Then anywhere in the PIco-8 FORUM, in your own message, press CTRL-V. You will paste a PICO-Compatible picture with sharp pixels and no blur. Confirm with PREVIEW.
If you instead tried to import in the forum a 128x128 pixeled picture, either .JPG or .PNG and then tried to rescale it to make it appear any bigger than its true 128x128 size, it comes out all blurry and dithered. This method is [u]especially
Let It Charge was made in One Hour for the 175th One Hour Game Jam with the theme "Charge". Here, you have to let the progress bar charge. To do that you have to don't move! But you have some enemy who try to catch you!
Good luck!
=== Controls ===
Arrow Key - Move
You can play this game on Newgrounds to : https://www.newgrounds.com/portal/view/716481

A platformer I made for the Brackey jam, the theme was "light". The game can be played on itch, and here is the rating page. Source code is on github
Guide Bepo the Moth to the exit by turning on lights.
The physics are very much inspired by celeste, as I took a few days to take apart how gravity and sliding is handled. The camera shake is from one of trasevol_dog's doodles.
I wish I had had more time for levels.

This is Danger Zone, a little game create in One hour for the 158th One Hour Game Jam with the theme Danger Zone.
Here you have to move around and don't touch the pink and red zone. If you do that, you loose an heart. If you don't have any heart, you loose the game!
Controls
Arrow Key - Move
You can also find this game on Newgrounds : https://www.newgrounds.com/portal/view/710816

A remake of a game I made months ago on Processing.
Use the D-pad to move, use Z to skip your current level.
Original game: https://www.openprocessing.org/sketch/539589

Anyone in the loop with laptops at the moment? Are there any small, cheap and nifty laptops that would be nice for pico-8 development? Don't they produce any 'netbook' kind of laptops anymore? I'd like a really small one, but still bigger than a pandora. I guess the specs can be very humble for running pico-8. I was looking at laptops around 100-200€ but it seems they don't really have enough hard-drive space for running windows properly -_-; I guess I could look for something second hand, but I'd probably like a new one, in my experience laptops usually deteroriate quite quickly.
Any help appreciated, thanks.






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