Fixed a small text alignment error.
Party Jam!! is a two-player anti-fighting game. The prompt of the jam I made this for was "genre without mechanic," so I made a fighting game where you can't hit your opponent. You play as Juan and Tu, the last two dancers in a dance marathon. If you don't perform a dance move for too long, you'll be disqualified. If you do perform a dance move, but you hit your opponent in the process, you'll also be disqualified. Be careful to only dance when you don't think your opponent will rush you and don't PARTY FOUL!!
There is quite a bit of room for improvement here. There is no walk animation, no music, I initially wanted the disco ball to spin and lower to its normal position before every match, and all of the visuals are fairly crude. I might come back to this later, but this is all I've been able to get done within the span of the jam. Also, the only play testing I was able to do was myself on both controls, so the game balance probably needs to be tightened as well.
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