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I've started doing something in Pico-8, but when i am trying to follow the particle tutorial from Picozine 1 (even if i get the text correct) and run it i get an error like

This is the code: http://hastebin.com/akaqebefav.lua

Any help?

13 comments


Cart #18045 | 2015-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Just a wee little game I made to take different parts of pico-8 for a spin! Your typical space shooter in which you destroy things with love.

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I started translating a lot of the CV2 soundtrack to the Pico-8. This is one of the finished ones that I think turned out nice.


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Cart #popisokye-0 | 2020-04-23 | Code ▽ | Embed ▽ | No License
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Pico-Sprint is a tribute to Super Sprint and my Xmas gift to Pico8 users :-)

Up to 4 players can drive like mad to finish first on 16 tracks.
Picked up wrenches can be spent between races to enhance your vehicle.

I tried as much as I could, but there's no music and only a few (ridiculous) sfx.
So if someone is kind enough to provide an epic soundtrack I'll be forever grateful.

As usual, comments and critics are welcome!
Merry Xmas!

Version 1.01 : Tweaked cars' speed.
Version 1.02 : Fixed to work with 0.2.0 (thanks to @Felice)

Old version:
[hidden]

Cart #18058 | 2015-12-26 | Code ▽ | Embed ▽ | No License
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[ Continue Reading.. ]

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Cart #18021 | 2015-12-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Jongle All The Way

(press 'z' and 'x' to Jongle)

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Cart #knms_v051-0 | 2019-06-28 | Code ▽ | Embed ▽ | No License
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Cart #18012 | 2015-12-23 | Code ▽ | Embed ▽ | No License
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This is the orthodox vertical shooter that compete for the high score.

  • It is possible to enhance the ship by obtaining an item.
    1.Weapons change (3 types)
    2.Weapon enhancement (5 stages)
    3.Speed up (5 stages)
    4.Pod add (Maximum 2)
  • The weapons and pod has endurance is set.
  • The enemy will appear in random.
  • To proceed to the next stage by defeating the boss. Enemy becomes stronger.

[ Continue Reading.. ]

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Who wants more of this game? so far i have messed up i am trying to get the player in it with stages and checkpoints i will be working on this if you liked the game or want more or want me to stop let me know -angry_pandy

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Cart #17988 | 2015-12-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #17974 | 2015-12-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Just a "music" cart.
It shouldn't desynch even if the web client lags because the floating text spawns the music.

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Cart #picodepon-2 | 2020-04-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Note: this cart has been superseded by Pico de Pon: https://www.lexaloffle.com/bbs/?pid=74540#p

Cart #37969 | 2017-03-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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v1.02 notes:

  • Add more celebration sfx (trumpets) for big chains, depending on chain reaction length
  • One-player scoring is scaled by the initial difficulty selection
  • No garbage blocks fall in easy mode
  • Fixes crashing and correctness bugs (Thanks everyone for testing!)

[ Continue Reading.. ]

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How i can get this code to work?

list = {}
--adds a person to the list.
function addp(name) 
	local p = {}
	p.life = 100
	p.x = 64
	p.y = 64
	p.n = name
	add(list,p)
end

function _init()
	addp("test")
	addp("touh")
	addp("chori")
	addp("kek")
end

function _draw()
	foreach(list, print)  --prints "table"
	for o in all(list) do
 		if(o == table)then
 			print("is a table")
 		else
 			print("no table")
 		end
 	end
end

i can't recognize a table with this code.
Any ideas?

7 comments


Hi,

When I'm on the page Humble Bundle https://www.humblebundle.com/s?key=mykey[/u] I dont see the button or link 'Lexaloffle Account Activation".
Or
When I type "mykey" on the page "[u]https://www.lexaloffle.com/account.php?page=activate[/u]"; I have the response "Key not found".

Can you help me ?

Thank's a lot.

2 comments



This is a file that I use to teach how to upload levels :)

tutorial video "making of a simple monster with a weapon"

please let me know if you have any questions :)

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Cart #17955 | 2015-12-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Yet another pixelated yule log to warm you up this time of year.

BYO audio.

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I've heard of this engine and it's incredibly awesome.
Been planning to buy it but it would work if i buy Pico-8 instead of Voxatron (which it comes with Pico-8)? I'm gonna learn some LUA with this thing. :P

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use q and e to go up hover or land :)

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Cart #17916 | 2015-12-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Here's my Ludum Dare submission, "Moss Covers Everything".

This started out as "Qix in the dungeon" and grew into a thing of its own. LD being what it is I was running out of time and energy around the point I finished the gameplay mechanics so there aren't many levels or things to interact with (and no sounds at all), but I hope you enjoy what's there.

While I didn't actually end up taking much from it, Hyaku Man Ton no Bara Bara / The Million Ton Breakup, a Japan-only PSP game that's like Qix with airships, was a big inspiration. Here's an ad for it.

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0 comments


Cart #18128 | 2016-01-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #17905 | 2015-12-18 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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decided to try out pico-8 for an animation i wanted to procedurally. enjoy :*

1.1 fixed a few timing and text formatting issues. it is now finished!

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The music editor in Pico-8 only works in groups of 32 counts. This makes using triplets, or writing in triple time (3/4) very inefficient. If you loop a 3-count pattern, the music editor will loop it up to 32-counts, then restart. The only workaround is to not use loops when composing in multiples of three, but this takes up way to much space. For a future update, maybe the ability to edit the number of counts in the music editor? If I could have changed the counts from 32 to say, 24 or 36, it would have saved lots of work and memory. Does that make sense?

Another quick observation, though I don't think it has an easy fix: Gradual, linear tempo changes are also memory hogs. The title music from ALttP required 2/3 of the music allotment, even though it's only 20 seconds long (https://soundcloud.com/gruber99/sets/the-legend-of-zelda-alttp-pico)

Hope this is helpful!

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Cart #17888 | 2015-12-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is my Pico-8 remake of Hyrule Castle from Zelda ALttP (I recreated the entire soundtrack in Pico-8. https://soundcloud.com/gruber99/sets/the-legend-of-zelda-alttp-pico)

I'm happy to upload any other of the cartridges, just let me know!

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Cart #17885 | 2015-12-17 | Code ▽ | Embed ▽ | No License
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my attempt at a mariokart clone. Up to accelerate and z to use powerups.

Still some way to go but coming along nicely :)

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