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Cart #popisokye-0 | 2020-04-23 | Code ▽ | Embed ▽ | No License

Pico-Sprint is a tribute to Super Sprint and my Xmas gift to Pico8 users :-)

Up to 4 players can drive like mad to finish first on 16 tracks.
Picked up wrenches can be spent between races to enhance your vehicle.

I tried as much as I could, but there's no music and only a few (ridiculous) sfx.
So if someone is kind enough to provide an epic soundtrack I'll be forever grateful.

As usual, comments and critics are welcome!
Merry Xmas!

Version 1.01 : Tweaked cars' speed.
Version 1.02 : Fixed to work with 0.2.0 (thanks to @Felice)

Old version:

Cart #18058 | 2015-12-26 | Code ▽ | Embed ▽ | No License

Cart #18028 | 2015-12-24 | Code ▽ | Embed ▽ | No License

P#18029 2015-12-24 11:44 ( Edited 2020-04-23 11:38)

I love the shadowing of the cars beneath the overpass.

P#18030 2015-12-24 13:34 ( Edited 2015-12-24 18:34)

This is amazing work! Well done.

P#18031 2015-12-24 15:04 ( Edited 2015-12-24 20:04)

Great! But the speed.... Is it a bit slow? The cars really aren't very fast... How about trying to adjust the speed up a bit?

P#18032 2015-12-24 17:20 ( Edited 2015-12-24 22:21)

Thanks everyone!

@gtust : At the start the speed is quite low but you can increase it by upgrading you car after each track. Maybe the starting speed is too low, I'm going to increase it a little...

P#18057 2015-12-26 11:44 ( Edited 2015-12-26 16:44)

Speed it much better now.

I feel oil slicks are too annoying. In Super Sprint they were much easier to recover from. Not sure of the difference but I could always recover (final direction wise) from it in the arcade.

P#18060 2015-12-26 18:50 ( Edited 2015-12-26 23:50)

@matt : Thanks! Whenever I drive over oil, I stop accelerating to recover quicker...

P#18066 2015-12-27 09:35 ( Edited 2015-12-27 14:35)

Good idea!

P#18088 2015-12-29 14:01 ( Edited 2015-12-29 19:01)

Really nice work, fun to play :D

P#18090 2015-12-29 14:12 ( Edited 2015-12-29 19:12)

Thanks guys!

P#18098 2015-12-30 16:09 ( Edited 2015-12-30 21:09)

I like this, great game. :3

P#18171 2016-01-05 12:09 ( Edited 2016-01-05 17:09)

Hi, I love this game,
I would like to interview you for our game developers blog. Where can I mail you?

P#18206 2016-01-09 02:43 ( Edited 2016-01-09 07:43)

@JTE Thanks!

@magarciaguerra thank you! You can reach me here : laury.michel at free.fr

P#18215 2016-01-09 19:35 ( Edited 2016-01-10 00:37)

You've got mail ;)

P#18250 2016-01-12 17:26 ( Edited 2016-01-12 22:27)

Yeah, this is pretty great!

P#18262 2016-01-13 07:02 ( Edited 2016-01-13 12:02)

Awesome game! Super fun

P#55166 2018-08-14 19:17 ( Edited 2018-08-14 23:17)

Phew ! The cars run fast enough. It's all I can do to stay on the road. And NOPE, you can't cheat and skip a turn, the game checks for that.

Nice game ! Reminds me of the original Sprint, and I think you got it !


P#55171 2018-08-14 23:00 ( Edited 2018-08-15 03:00)

Not working anymore with 0.2.0c?

P#75140 2020-04-21 22:58

Looks like the original author was choosing to call certain functions that had no args with the trick where you can pass a string and not use parens, e.g. palt"" instead of palt(). Given the age of the game, I'm guessing this is because parentheses used to be two tokens while a string was one, maybe? I don't know, really. There's no benefit these days.

The problem is, not all functions still ignore non-numeric arguments. In this case, clip() is behaving oddly when passed a single blank string. I'm not sure what the exact issue is, and I'll post a bug for @zep shortly.

Meanwhile, since @Reload doesn't seem to be active, I've fixed it for the time being by replacing all of those func"" calls with func(). Seems to work properly. Sadly I can't update the OP, so the Splore version will remain broken. If anyone knows Reload, please ping them and let them know.

Cart #kugayujeno-0 | 2020-04-22 | Code ▽ | Embed ▽ | No License

P#75171 2020-04-22 19:39 ( Edited 2020-04-22 20:09)

Hi @Felice,
Thanks for letting me know that the cart was broken in 0.2.0.
It's now fixed.

P#75210 2020-04-23 11:41

well i try to run it from splore but it said "new update" and i'm with 0.2.0C

P#75216 2020-04-23 14:50

Hi @BGelais,
I just tested it (using splore) on 0.2.0i and it works fine!

P#78231 2020-06-18 15:57 ( Edited 2020-06-18 15:58)

Woaw, thanks a lot for this great game

P#83995 2020-11-08 18:17

I have to say good game. I've never played the original Super Sprint but handling feels off (or maybe I'm just used to playing Mario Kart 7), I feel like slowing it down a bit and adding more traction would help. I also found this bug where the cpus get stuck on the side of a wall on one of the snow circuits.

P#90824 2021-04-20 00:23

really really fun. Tried to cheat the game by switching roads and inventing shortcuts, but it was smart enough to detect my shenanigans. The controls felt nice

P#100923 2021-11-28 01:54

Super replayable. Randomized oil and water spots and interesting metagaming add a lot to this seemingly simple game. On difficulty 3, 12 laps, 16 circuits games care must be taken to not upgrade handling too much. Even top speed upgrade can be dangerous. Even with a solid lead there are choices to make: Hold back to get better chances at grabbing the upgrade wrenches or race ahead to give more time to try and sabotage the runner up. With enough upgrades, the opponent start to get very difficult before they over-upgrade and start getting stuck and sometimes glitching through walls as well.
On most games winning is easy enough with practice, so I've tried to come up with extra challenges. Usually I try and beat the runner up with more than twice the points. So if they get 8, I have to get double that plus one, so 16 + 1 = 17. Because of how the scoring works, this requires manipulation of the winning order of the computer players. A lot of fun!
Reminds me a lot of old classic dos/windows games like Slicks 'n' slide and Generally - I haven't played Super Sprint though.

P#138141 2023-12-02 14:15

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