P#105117 2022-01-15 01:29 ( Edited 2022-01-15 01:33)
P#53682 2018-06-21 15:36 ( Edited 2018-06-25 16:41)
P#53568 2018-06-14 20:57 ( Edited 2018-06-23 19:33)
Inspired by the Deus Ex Human Revolution hacking minigame, I came out with a design for a procedurally generated spin on it, and decided to give it a go and try to make it into a finished game.
The rules are simple, hack the grid node by node and arrive at the destination node (green node), whilst capturing yellow bonus nodes (if you can) that give you money and additional powerups.
For more in depth rules, an in-game help screen is available ;).
Mouse to do everything
Z - Select node / Activate powerup
X - Switch from node selection to powerup selection
The game is not 100% balanced and it could potentially turn out to be too easy or too hard. Feedback is appreciated.
Have fun! ;)
Added controller support
Fixed icapt powerup alerting the enemy
Fixed button prompts in main menu
A simple cart I made to test sprites that I'm using for a game. You can switch ears/headwear, hair and change their color. Have fun making your 8-bit waifu ;)
Might update it with more parts in the future.
Time attack racing game for two players with random track generation.
Use the arrow keys to change generation settings in the menu.
A train simulator for Pico-8??
Well, an attempt to make one. Heavily WIP and probably buggy.
Up - Down --> Throttle
Left - Right -- > Brakes
Try to stop at the stations the closest you can to the end of the platform without overshooting it.