Inspired by the Deus Ex Human Revolution hacking minigame, I came out with a design for a procedurally generated spin on it, and decided to give it a go and try to make it into a finished game.
The rules are simple, hack the grid node by node and arrive at the destination node (green node), whilst capturing yellow bonus nodes (if you can) that give you money and additional powerups.
For more in depth rules, check out the help button on the bottom right of the screen (or press Z+X) ;).
Mouse to do everything
Z - Select node / Activate powerup
X - Switch from node selection to powerup selection
Z + X - Open help screen
The game is not 100% balanced and it could potentially turn out to be too easy or too hard. Feedback is appreciated.
Have fun! ;)
Added controller support
A simple cart I made to test sprites that I'm using for a game. You can switch ears/headwear, hair and change their color. Have fun making your 8-bit waifu ;)
Might update it with more parts in the future.
Time attack racing game for two players with random track generation.
Use the arrow keys to change generation settings in the menu.
A train simulator for Pico-8??
Well, an attempt to make one. Heavily WIP and probably buggy.
Up - Down --> Throttle
Left - Right -- > Brakes
Try to stop at the stations the closest you can to the end of the platform without overshooting it.