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Cart #space_station_demo-1 | 2023-07-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
122

Here's a quick demo of a 6 degree of freedom 3D engine that I have been working on.
You can just explore a small space station in a Descent-like style.

Controls
Z: Thrust
Arrow Keys: Turn
X+Arrows: Roll

Notes
The map is stored in a long string and is generated from a Blender OBJ file. The station is as complex as I can make it before running out of compressed code space. To make something larger, I think I would have to switch to more of a 3D tile system with room building blocks that snap together.

The engine uses a simplified portal system paired with convex sectors to determine room visibility and draw order.

Thanks
Thanks to Fred72 for the polyfill code. (https://www.lexaloffle.com/bbs/?tid=3393)

Updates: fixed some code that broke with version 2.5g

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23 comments


Cart #prominencepp-3 | 2021-07-03 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16

Avoid the solar prominences!

Left/Right: Move
Z: Rising

Update: Change the background pattern

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5 comments


can someone help me remake scratch games on pico-8?
for example:
https://scratch.mit.edu/projects/370427015/
not that dead by Noentiendo2005

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4 comments


Cart #manvirusreal-0 | 2021-07-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

Real Man Virus that can affect your PICO-8 dramatically 😈

THIS IS NOT REAL, IT'S ALL JUST A JOKE

Source code:

cls(1)poke(0x5f30,1)_set_fps(60)t=0c=0r=rnd::_::
?"h𝘢𝘩𝘢 𝘺𝘰𝘶𝘳 pico-8 𝘩𝘢𝘴 𝘮𝘢𝘯 𝘷𝘪𝘳𝘶𝘴",4,60,c
?"웃",r(121),r(123),r(13)+2
?"\as1e2",0,0
if(time()-t>.2)c=r(13)+2t=time()
flip()goto _

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2 comments


Cart #yizujsbi-0 | 2021-07-01 | Code ▽ | Embed ▽ | No License

This is a quick test to render all of the characters Pico 8 seemingly has access to (except 7 since it makes a noise that hurts my ears.)

0 comments


Cart #satelite_catcher-6 | 2021-09-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

Satelite Catcher

You are a space mechanics whos job it is to bring back damaged satalites. But beware of the explosions arround you.

Don't ask the pilot where the explosions come from... He has no clue

  • Version 6: improved Game ending and colisions
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Hi everyone! Here is something awesome I am working on. this is my 1st pico-8 game made w/out a tutorial!! This is a demake of a cool game called Luck be a landlord
(check it out here:https://trampolinetales.itch.io/luck-be-a-landlord)

I chose this game because I was having a lot of trouble with collisions but wanted to make a roguelike.
Before and while making this game, I watched many youtubers like my-- correction, studied the game in great depth so I could make a good demake. So here is the early version and I am open to feedback.
if you have better sprites, let me know in the comments.

anyways, without further ado, here is the game:


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Hello all who see this post! I've been working on a game in pico 8 for around a week and a half and have gotten some pretty good progress in it but I reset my computer and now it won't let me load the project or play it in the splore menu, it did the same thing to an test game I made as well. I'm not sure what to do so if anyone does know what to do to fix this that would be greatly appreciated!

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8 comments


Cart #tinysolitaire-0 | 2021-07-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

idk needed to practice I guess, also some political figure apparently made a solitaire app that took "countless hours" to debug which frankly astounded me but hey, if he wants to make a game, power to him I guess

...I am really bad at Solitaire, so it took me longer than necessary to actually make sure the win condition worked properly, ahahah

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Cart #cavestorytitletheme-0 | 2021-07-01 | Code ▽ | Embed ▽ | No License
20


Made a rendition of the Cave Story title song / plantation theme with some extra visuals. I've been playing a whole lot of Cave Story recently and I thought I'd pay it tribute by making this.
Take Care :)

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Cart #jelpi_hard-0 | 2021-07-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


Basically just a harder version of Jelpi by Zep.

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4 comments


Cart #dvdtweet-0 | 2021-07-01 | Code ▽ | Embed ▽ | No License
3


A dvd screensaver, made in just 198 chars!

r=rnd
x=r(107)y=r(116)h=r{-1,1}v=r{-1,1}c=r(9)o=ovalfill::_::cls(1)
if(x<1or x>107)c=r(9)h=-h
if(y<1or y>116)c=r(9)v=-v
x+=h
y+=v
?"dvd",x+5,y,c+7
o(x,y+6,x+20,y+11)o(x+7,y+7,x+13,y+9,1)flip()goto _
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0 comments


Cart #mugiyujuyi-0 | 2021-07-01 | Code ▽ | Embed ▽ | No License
1


Update 1:
So far only title screen was implemented.
Wanted to add some fancy flickering effect which builds up
from rapid blinks to a constntly lit title logo, but couldn't
find out how to do it so the flickering is constant and kinda
mind boggling. The ASCII-art actually made with two separate
print () functions even though I tried to use new control codes
feature (its' still used in the credits at the bottom of the screen).
I tried various colour combinations and even though I would rather
choose something retro-looking I eventually settled on the vibrant
and cyberpunk-esque dark-blue + neon-green combination.
I am trying to use as little else's as possible which could be

[ Continue Reading.. ]

1
0 comments


Cart #kaijufight3000-0 | 2021-06-30 | Code ▽ | Embed ▽ | No License
4

Try out my game! It takes probably 5 minutes to play

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3 comments


Hi

Math isn't my strong side, so not sure if there is a simple solution to this or how to solve it really but I'm sure its a piece of cake for someone here.

If I'd want to limit the line drawn with this snippet of code to say 10px from 64,64:
function _draw()
cls()
h = stat(32);
v = stat(33);
line(64,64,h,v,10)
end

How would that math look?

4 comments


Cart #amongtweets-0 | 2021-06-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5


My final entry to #TweetTweetJam 6 entry is: Among Tweets 🔪
An attempt to demake Among Us in PICO-8, but in just 560 bytes (555 chars), using NO art assets! 😅
(...or as close an approximation of as I could do in 560 bytes - so alas, no random imposter/voting, etc. 😅)

Controls

⬆️⬇️⬅️➡️ = Walk
❎ = Kill

Features

🤼 4x Split-Screen MULTIPLAYER
🛰 SKELD-like ship
🔪 EVERYONE is an Imposter
👻 Dead players can HAUNT
📦 3D DEPTH Effect

Source Code

?"\^c0\-j웃\f7\vv■\+9r\f5o❎&\-0\|luホp"

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=94235#p)
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Cart #celeste_stars-0 | 2021-06-30 | Code ▽ | Embed ▽ | No License
10

I can't seem to get the heart to finish my games.

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6 comments


TRIHARD

Or TRI-HARD, if you're so inclined

Cart #dizuzigim-15 | 2021-07-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
38

TRIHARD is another super intense arcade high scoring game, featuring multiple gamemodes, an original score with 5 songs, 6 animated backgrounds with 8 (technically 9) palettes, and 4 boss battles.

That's all well and good, but what's it about?!

TRIHARD's gameplay loop is simple. Bounce around the screen with your slippery and bouncy triangle (heh, get it?), dodging bullets and collecting squares. Run out of lives or let a square disappear and you will die. The gameplay is altered when events are thrown into the mix. Every so often an event will spawn, these can range from sweeping lasers to giant bullets. On top of this, have fun being killed by the 4 bosses!

[ Continue Reading.. ]

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sand and water

and yes, the physics are wrong, don't need to tell me

Cart #sand-1 | 2021-06-29 | Code ▽ | Embed ▽ | No License
3

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2 comments


Cart #pigibgodo-0 | 2021-06-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

★ City-Saver! ★

How long can you save the city?

New Computer, who dis?

I am fairly new to programming and PICO-8, and this is my very first game!
Please let me know what you think of it. Any feedback on my code, artwork or music is much appreciated.

If you want to use any part of this game in your own creations please feel free.

In the beginning there were birds...

If you can't tell from playing, this game is a flappy bird style clone meets space invaders. All game development channels on YouTube say how easy it is to make a flappy bird clone. But I am not a flappy bird enthusiast... So here's the version of flappy bird I want to play!

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