I have been having a blast working with Pico-8 as a new game dev. There is definitely a learning curve coming from the likes of Godot and Unity for a bit before this, but I really enjoy getting to make everything from the ground up. It feels like your own thing, the, "I made this!" feeling is amazing and frequent. Thank you Lexaloffle.
Been coding for a while now on side projects here and there, mostly in Python, C# and JS, but for the longest time I wanted to make a game. I have felt it in my blood since I was a boy. I loved video games, how great would it be to get to make my own!
I am not sure, and I hope I am not alone here, but I feel a BIG barrier to entry when it comes to making video games is art. For me, art was a capacity for possibility that my mind could never wrap my head around. I mean with a thousand or more color options, who wouldn't have choice anxiety?? This is where I think Pico-8 shines the brightest and where it has roped me in:
THERE ARE ONLY 16 COLORS and EACH TILE ONLY HAS 64 PIXELS!!





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