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Cart #sowyejfo-0 | 2021-06-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

This is my practice of tline() command.
It probably performs, but I don't understand the meaning of mx/my parameters correctly.
Please tell me what do they do!😖

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Cart #sewiwaso-0 | 2021-06-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I made this game as my first official game during 1 day. It isn't polished but I did my best to keep it in one day and decent.

Canon story: You're a jumper wannabe and just illegally jumped into the biggest reserve of doves. Make sure you don't hit them!

(press Z/O at the start of the game to activate hard mode)

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Hi @zep,

Really enjoy Pico-8, thank you for this excellent software!

I'm trying to figure out how to share high scores online using scoresub(), but when my cart calls it (while running on the lexaloffle website & logged in), I just get some popup text at the bottom of the screen that says "can not connect to scores host".

Is this an issue with the server, or with the way the cart's being run (account/network/browser), or something with my code?

Thanks!

Cart #tedge_hstest-2 | 2021-06-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

2 comments


Newtonian gravity simulation

It's a bit unstable. Vector math and fixed point numbers don't mix too well, although I'm sure this could be modified to better utilize the available digit range..

Press Z to pause and adjust the velocities.
Press Ctrl+R to reset the simulation.

Cart #newtgrav-0 | 2021-06-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Credit @JadeLombax for level compression.

A simple editor I made for anyone who likes to create Super Mario Maker levels.

This is compatible with Super Mario Remix, which is a game I'm currently making

How to share levels:

Go to the comments section, type in the title of the level, and press the Control Button + V after copying the level.

Technical notes:

Can be played with a Mouse or a Controller

Level width is 16 screens,
256 tiles,
or 2048 pixels

Level height is 1 screen,
16 tiles,
or 128 pixels

Controls for mouse

Left click : Place blocks
Right click : Delete blocks
Scroll : Select blocks

Controls for controller

Up, Down, Left, and Right : Move Cursor
X while not on selected block : Place blocks
X while on selected block : Delete blocks
Z and Up or Down : Select Block

Menu items

1 : Stage type / Theme
2 : Copy Level to Clipboard
3 : Load Level from Clipboard after pasting from clipboard (Control Button + V)

[ Continue Reading.. ]

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6 comments


It does this.

Cart #sirpinski2-0 | 2021-06-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Move the mouse to restart

Old version:

Cart #sirpinski-0 | 2021-06-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #jayiwehufa-0 | 2021-06-10 | Code ▽ | Embed ▽ | No License

0 comments


Cart #didukununi-0 | 2021-07-12 | Code ▽ | Embed ▽ | No License
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Cart #nazafunipe-0 | 2021-06-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is not a finished game
It has only 2 levels

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Cart #hadknaz-0 | 2021-06-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is my demake of the Wii Party "Barrel Daredevil" Minigame. It's my first more or less finished Pico-8 project.
It doesn't have sound yet, but I'm working on that.

Play with up to 4 players!

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3 comments


Cart #brickedwip-6 | 2021-06-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
21

V.11 RELEASED

Special Thanks to:

JWinslow23

helping with particles

"Nice game you got, btw" - <3

MarkGamed

helping with the game

GooGroker

helping with scrolling

"ok fine i'll do it for you" - but he didn't

Sim

helping with RRB option

"avoit exact comparisons with decimal numbers" - ok

Merwok

a lot of feedback

.
.
.

How to play:

Left/Right arrows - move cannon,

X - fire.

Z - hold.

Connect 4 or more blocks to destroy them, more blocks connected - +free moves (shown as white pixels on the left-down corner of the board)

When you are out of free moves, a new line will appear from the top, shifting all blocks down, so don't let them get out of the board!

.
.

[ Continue Reading.. ]

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12 comments


Cart #jukebox_vol2-0 | 2021-06-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


This Jukebox contains 8-bit renditions of two songs:

  1. Walls (by All Time Low)
  2. Way Less Sad (by AJR)

I hope you enjoy this jukebox. Look forward to more in the future, and comment your song suggestions below!

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Cart #jukebox_vol1-0 | 2021-06-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This Jukebox contains 8-bit renditions of three songs:

  1. Last Young Renegade (by All Time Low)
  2. Save Rock and Roll (by Fall Out Boy)
  3. This is Gospel (by Panic! At The Disco)

I hope you enjoy this jukebox. Look forward to more in the future, and comment your song suggestions below!

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1 comment


Cart #nufayizapi-1 | 2021-06-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hi all! So this is both my first post on here as well as my first game in Pico! I wanted to make a little coop game for my partner and I, so I threw this together in a couple days. It's a WIP, so any advice is welcome, thanks!

It requires two players, and I recommend controllers. The camera will focus on the player without the mushroom for balancing as the player carrying the mushroom and use it for jumping higher than usual.

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3 comments


Cart #yorainbow-1 | 2024-08-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16

Toss your yoyo and build rainbows to jump on! 13 different cute enemies stand between you and your triumph over the eight towers!

BTW I didn't include some of the nuances of yoyo control in the instructions in-game, but once it's coming back to you you can hold the x button again to cause it to move on the y, rather than x, axis. You can build stairs this way, or a shield from projectiles.

You get different items at the exit door depending on how thorough you were, so be sure to revisit the levels and try to beat your previous score!

A labor of love that has just sort of poured out of me over the last few weeks, I'm excited for you to try it. And if you experience any runtime errors or memory running out, please let me know. To the best of my knowledge I fixed those issues, but you never know.

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12 comments


I'm thinking of a game called Mojib-Ripple.
It's a sequel of Mojib-Ribbon.

TBA

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Cart #cursed_sword-14 | 2021-08-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
35

Cursed Sword

Story

There is a place deep in the wilds where worlds collide. Above a buried dimensional rift, priests of chaos built a temple to harness its power for themselves, delving ever nearer to the rift. But a foolish high priest entered the rift itself and returned wielding a sword he could neither sheathe nor cast away. The sword demanded blood and he slew his entire priesthood to sate the blade, lest it destroy him too. With no one left to sacrifice, the sword slew him in turn. The sword has since passed from host to host, wreaking destruction and death. And through cruel fate, the cursed sword now rests in your hand. Can you cast it back from whence it came, or will its curse claim you too?

About

Cursed Sword is a simple roguelike based on

[ Continue Reading.. ]

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Cart #blorpinstein-0 | 2021-06-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is my first cartridge I've uploaded because it's fun and easy to make small programs like this.

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[sfx]
I made the Title theme in PICO-8.

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I'm washing my hands of this project so I can go work on something else

Unimplemented:
-sfx
-Some powerups
-The single landmine in the first level
-A win-state
-The single invisible tanooki

Bugs:
-Collisions
-Attacks
-Ninja Ai

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Why cant i use two music commands one after the other?
music(00)
music(01)

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