Use left/right to control Pop Knight. Bounce into balloons to wall jump. Menu to restart or use training mode.
Upon attacking Bouncy Castle, Pop Knight slipped on a puddle left by a fierce water balloon battle, which caused him to fall down the castle wall. Since he still has things to live for, help Pop Knight extend his life as long as possible before he will inevitably meet his untimely demise.
This game was created for Ludum Dare 50 in 72 hours. The theme was Delay The Inevitable. Post your high scores in the comments.
Special thanks to Lazy Devs Academy and Gruber for their tutorials.
Press X! (Also try holding it...)
About
Chick'n'Doggo is a game I made as part of the GMTK Game Jam 2021 using Pico-8. This is an updated version with some minor fixes, mostly regarding collision as well as some slightly adjusted controls (try holding the button). There's still more to be done, including the, perhaps not so minor, flaw of missing sound, so this version may be updated in the future.