iii Demake
iii is a little "catroidvania" about a one-eyed cat leaving his comfort zone. Explore underground caverns, gain vision of other dimensions, help the inhabitants, and expand your horizons.
How To Play
Left/Right - Move
Z/C/🅾️ - Jump
Up - Interact
Down - Swap Dimensions
Credits
Design, programming, art & audio by @CarsonK
Music by Kevin MacLeod - http://incompetech.com
Originally made for Ludum Dare 38 (Jam) by Yukon W. De-make by Carson K.

Mouse and Keyboard are required!
New release of PicoDraw, the tool I created to draw all backgrounds in my Masters of the Universe cart and the huge scrolling objects in R-Type, in a special compressed format.
What's new:
- sprite tools
- clone groups
- H/V mirroring of subshapes
- revamped UI
It uses a mixture of primitives/sprites/tile-maps. Maybe someone else will find it useful too or just contribute to further development.
I will update this post with some tutorials as soon as possible, here's a demo cart showing how to use the created data in a game. check the code and the included sprites.

I wish I knew exactly how to reproduce this; it doesn't happen all the time. But decently often (~4 times in the last ~40 hours of runtime? idk just a ballpark guess) when I open a new tab in the code editor and press ctrl+v to paste in code, pico8.exe immediately exits.
The last 3 or 4 times this has happened, I've relaunched pico8.exe and tried to do exactly the same keypresses etc (ctrl+a to copy all text from one tab, ctrl+t out of muscle memory to create a new tab (does not work in pico8), mouse click to create a new tab for real, ctrl+v to paste code), and it works the second time without crashing. Maybe it only happens when the console has been on for long enough? (>4 hours, generally). Maybe I'm not reproducing my steps exactly? idk
My pico8 version is 29, as shown by print(stat(5))
My OS is windows 7
(Is there some sort of crash logs folder or anything like that that I should attach to this post?)
Hello, world!
This is my first cart made with PICO-8, and I'm so happy to share it!
I hope you enjoy this game about staying well-hydrated (and not dying lost and alone in the desert).
Let me know what you think!
I doubt that's an intended behaviour: After running a Cart that's using the "FILLP"-Command, every Draw in the Sprite-Editor that includes Pencil or Shape (the last one; not shown in the GIF) also uses this pattern:
On 0.2.1B, it's possible to use "fillp(█)" (or simply reboot) to solve that Problem...
(I was working on a Game and tried to change a Sprite, and I wondered that I suddenly couldn't overwrite some Pixels in the Sprite anymore. I was like "what the Hell is going on there?" until I discovered that^^)

A simple flower picking simulator. You play as an orange robot wanting to hand out flowers. Use ⬅️➡️ to move. Go pick a flower and give them to other red robots.
Based on a scratch project I did: https://scratch.mit.edu/projects/382959104/
Programming, sfx, and art by me
Troubleshooting Help from the Pico-8 Discord help section
Music by RubyRed





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