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Cart #ioiocross-2 | 2020-12-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Picross like cute study.

Mark the squares with the mouse's left button following the hints in rows and collumns.
It's just a simple picross.

Update 1:

  • Mark an X with the right button to say "nonono! there is no mark here!"

  • the row hints turn green when it's correct.
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7 comments


Cart #elfmountain-2 | 2020-12-16 | Code ▽ | Embed ▽ | No License
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HOW TO PLAY:
Rescue all the elves on each level
Once the elves are all connected, get the gift
Coins are optional
Use your arrow keys to move the elves
Be careful not to snap your rescue ropes!

STORY:
A group of elves were recently stranded on Elf Mountain.
Rescue them and the lost presents to save Christmas!

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2 comments


Cart #mm2-0 | 2020-12-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Mellow Meadow 2

📕Story📕

You are Adam Apple. One clear and peaceful night, you see a star slowly falling over the skies of Mellow Meadow.
Suddenly, you see it shatter into 12 falling star fragments!
Gather the 12 ⭐ star fragments and restore the fallen star!

🎮Controls🎮

Move:⬅️➡️
Look up:⬆️
Crouch:⬇️
Jump:❎*
Save screenshot: F6
Save GIF to desktop: F9

*Can be switched to 🅾️ in the pause menu.

🕹Gameplay🕹

Run and jump your way through 4 challenging platforming levels, collecting the 12 star fragments within. You'll navigate through a moonlit meadow, a factory full of conveyer belts, a soggy sewer and a construction site with a cityscape view on your journey.

[ Continue Reading.. ]

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5 comments


Cart #demystify-4 | 2024-03-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Demystifying the Christmas Tree

Help your kitten destroy as many decorations as you can before the tree is fully decorated or their energy runs out and they nap.

Try to destroy multiple decorations within a short time to get combo bonuses and improve your score. Use your energy wisely, young feline.

Play as Philly or Frankie on their own or with a friend against each other. See who can cause the most chaos!

Controls

Action		Frankie (Player 1)	Philly (Player 2)
jump		up					E
run     	left/right			S, F
descend		down				D
poke		O(Z)				W
swipe/hit	X					Q

Return		menu, including music on/off and restart.

(These are the standard PICO-8 controls so some other keys work too)

[ Continue Reading.. ]

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8 comments


It is not possible to present actual keys being used by pico in game.
Pico8 keyconfig can be used to remap keys.

Proposal:

keyconfig id [player]
returns the character being used for button id and player (default 0)
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4 comments


Cart #ksd_menu-3 | 2021-01-06 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #iced_islands-0 | 2021-01-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #ksl_ending-0 | 2020-12-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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14 comments


Hi!

I seem to have stumbled across a slight bug with mixing audio rates on separate channels while working on a game.

Basically, I have channels 2,3 and 4 set at half rate, while channel 1 is at the normal rate, to get a bit higher range for the sfx in game. I have only channel 4 reserved for music by calling music(0,0,0b0001) in _init(), and since that's one of my half rate channels, I'd want stat(24) to accurately provide the pattern its playing currently. However, it seems this only works some of the time, and it can get out of sync pretty easily.

In the cart here, I've separated the music things from my game and made some easier to interpret statistics, but the bug still happens. Here I've made all the music patterns different, every pattern has a different note, and groups of 4 patterns use different instruments, so you can hear where in the sequence the song is. And just to make sure: The audio plays back correctly, the thing that's not working is what stat(24) reports as the current pattern.

[ Continue Reading.. ]

1 comment


Cart #tetrismas-6 | 2020-12-19 | Code ▽ | Embed ▽ | No License
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Made for the 2020 PICO-8 Advent Calendar
All code and graphics by me

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1 comment


Hello, how you doing.
Well, I have found the PICO-8 Discord really useful, and the other day, I tried to enter the IRC chat, but it told me that it had been moved to another location or deleted.
Was it moved, deleted or neither?
If it has only be moved, how can I access it?
It's not life or death, because I already have the Discord, but just out of curiosity.+
BTW: I put it on the chat category, couldn't find a better one

2 comments


Cart #procgen-0 | 2020-12-15 | Code ▽ | Embed ▽ | No License
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RANDOM LEVEL GENERATOR MADE BY MEEP
I simply tweaked the code to make it have 32,000 levels :)

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17 comments


Cart #the_lost_night-4 | 2021-02-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Changelog

1.3 [23/02/2021]

  • Better Luisa

1.2 [22/02/2021]

  • Added all the missing NPC/Buildings content
  • Final Scene
  • Improved Dog logic
  • Improved baddies logic
  • Make sure to remove a message on battle
  • Balancing changes

1.1 [17/10/2020]

  • Changed the door asset to make it more visible.
  • Stop spawning enemies when you exit a room.
  • The whole world is open! You can navigate all the world sections.

1.0 [15/10/2020]

  • First area of the game available
  • Walk around and talk to the citizens of this weird looking town
  • Battle spooky spooks.

This is a work in progress

[ Continue Reading.. ]

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7 comments


Cart #lotsocolors-2 | 2020-12-15 | Code ▽ | Embed ▽ | No License
3


This is a simple pico-8 program that I thought I would share. The concept is simple; it's drawing circles where the center is a point on an (hidden) circle, incrementing the color each time. You can adjust the radius of the hidden circle by using left/right and the amount of circles being drawn with up/down. Since it never clears the screen, it gives really nice visuals with the trails left behind by the circles.

edit: there is now a version 1.1, which allows you to press x/o to swap whether or not screen clearing is on or not. While this looks much more boring, it allows to see how it works much better.

Cart #lotsocolors-3 | 2020-12-17 | Code ▽ | Embed ▽ | No License
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1 comment


Cart #hello_pico8-1 | 2020-12-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My first PICO-8 program, with a sine and negative effects (non-interactive).

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2 comments


Cart #scarf_2_editor-2 | 2020-12-16 | Code ▽ | Embed ▽ | No License
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1 comment


Cart #scarf_2_demo-5 | 2020-12-15 | Code ▽ | Embed ▽ | No License
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Conway's Game of Life! Not a very ambitious project but my first complete one. Enjoy!

Cart #fotogedebo-0 | 2020-12-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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0 comments


Cart #kokirgeki-0 | 2020-12-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Bitflip: A game made in 48 hours for the university of liverpool game dev soc game jam 2 for the theme choice. Ripoffed from Inspired by If on a winters night a traveller by Italo Calvino.

Made in Pico-8.

0 comments


How to reproduce:

  • launch cart
  • set custom screen palette:
pal({140,1,139,3,4,132,133,7,6,134,5,8,2,9,10},1)
  • load data:
reload(0,0,0x4300,"cart2.p8")
  • while data gets processed, hit "pause"
  • bug: screen palette gets reset

Can be reproduced on POOM on the loading screen (https://freds72.itch.io/poom)

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1 comment


Cart #alpine11-0 | 2021-12-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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If you'd like to support my work, feel free to make a small contribution to my ko-fi page.
Made a little chill climbing platformer. Let me know what you think!
x- Jump
o- use stamina coin
When your stamina bar runs out, you can't jump or cling to walls. You can replenish stamina by landing on the ground, or spending a green coin. Gold coins will increase your max stamina.

Patch notes:
1.1:
-Onscreen timer during gameplay
-Win messages for not using green coins
-Minor changes to climbing intended to address no clip bugs and weird interactions when dismounting the bottom of a wall

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99 comments


Cart #xmas_coal-3 | 2020-12-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Deep below the North Pole, Santa needs YOU to find some tasty anthracite to plop in some bad kid's stocking. Unfortunately the elves have already excavated most of the coal in the mines. The elves and an explorer have been digging deeper to try and find more coal... what could go wrong?

A quick little exploration game for the Holiday 2020 bundle. Happy holidays!

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4 comments




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