Update 1.1
- added new label image
Update 1.0
- changed name to "Dungeon Buster"
- fixed bug: you can't hit multiple enemies at once
- changed health refill price
Update 0.6:
- changed various shop prices
Update 0.5:
- made player movement smoother (and faster)
- swapped shop buttons
Update 0.4:
- added player bullet shooting upgrade (25 coins)
- added bullet collisions
- tweaked coin drop balancing
Update 0.3:
- added new enemy type (beginning floor 5)
- changed enemy spawning mechanics
- improved shop experience

This is a preview of pico boulder dash.
(Not by Nizart, they just shared the cart on lexaloffle)
This game is under construction, hence it's posted under "work in progress".
However, the tutorial levels are already kind of playable.
Update 1
Now there are the first 6 levels of the classic boulder dash game included.
Update 2
I added a bunch of extra levels. Some of them a quite challenging.
Critical feedback is welcome!
-Made by Michael Karneim-
I made a game in 20 minutes. this is the code:
function _init()
pos = 2
ob = nil
obn = nil
speed = 3
gametime = 1
lost = false
end
function _update()
if not lost then
gametime += 1
if btnp(⬅️) then
pos -= 1
if pos < 1 then
pos = 1
end
end
if btnp(➡️) then
pos += 1
if pos > 3 then
pos = 3
end
end
if not ob then
if flr(rnd(2)) == 1 then
ob = pos
else
ob = flr(rnd(3))+1
end
obn = 8
end
if gametime%(ceil(30/speed)) == 0 then
if obn then
if obn == 1 then
[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=85722#p) |
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