Update 1.1
- added new label image
Update 1.0
- changed name to "Dungeon Buster"
- fixed bug: you can't hit multiple enemies at once
- changed health refill price
Update 0.6:
- changed various shop prices
Update 0.5:
- made player movement smoother (and faster)
- swapped shop buttons
Update 0.4:
- added player bullet shooting upgrade (25 coins)
- added bullet collisions
- tweaked coin drop balancing
Update 0.3:
- added new enemy type (beginning floor 5)
- changed enemy spawning mechanics
- improved shop experience
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This is a preview of pico boulder dash.
(Not by Nizart, they just shared the cart on lexaloffle)


This game is under construction, hence it's posted under "work in progress".
However, the tutorial levels are already kind of playable.
Update 1
Now there are the first 6 levels of the classic boulder dash game included.
Update 2
I added a bunch of extra levels. Some of them a quite challenging.
Critical feedback is welcome!
-Made by Michael Karneim-



I made a game in 20 minutes. this is the code:
function _init() pos = 2 ob = nil obn = nil speed = 3 gametime = 1 lost = false end function _update() if not lost then gametime += 1 if btnp(⬅️) then pos -= 1 if pos < 1 then pos = 1 end end if btnp(➡️) then pos += 1 if pos > 3 then pos = 3 end end if not ob then if flr(rnd(2)) == 1 then ob = pos else ob = flr(rnd(3))+1 end obn = 8 end if gametime%(ceil(30/speed)) == 0 then if obn then if obn == 1 then [ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=85722#p) |
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