Nizart [Lexaloffle Blog Feed] Cube Sandbox <p> <table><tr><td> <a href="/bbs/?pid=139083#p"> <img src="/bbs/thumbs/pico8_cube_sandbox-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=139083#p"> cube_sandbox</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=139083#p"> [Click to Play]</a> </td></tr></table> </p> <p>I'm not quite sure what to do with this, now that I made it... </p> <p>Any ideas?</p> Sat, 23 Dec 2023 17:23:23 UTC Dungeon Buster <p> <table><tr><td> <a href="/bbs/?pid=134090#p"> <img src="/bbs/thumbs/pico8_dungeon_buster-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=134090#p"> Dungeon Buster 1.0</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=134090#p"> [Click to Play]</a> </td></tr></table> </p> <p>Update 1.1</p> <ul> <li>added new label image</li> </ul> <p>Update 1.0</p> <ul> <li>changed name to &quot;Dungeon Buster&quot;</li> <li>fixed bug: you can't hit multiple enemies at once</li> <li>changed health refill price</li> </ul> <p>Update 0.6:</p> <ul> <li>changed various shop prices</li> </ul> <p>Update 0.5:</p> <ul> <li>made player movement smoother (and faster)</li> <li>swapped shop buttons</li> </ul> <p>Update 0.4:</p> <ul> <li>added player bullet shooting upgrade (25 coins)</li> <li>added bullet collisions</li> <li>tweaked coin drop balancing</li> </ul> <p>Update 0.3:</p> <ul> <li>added new enemy type (beginning floor 5)</li> <li>changed enemy spawning mechanics</li> <li>improved shop experience</li> </ul> Sat, 09 Sep 2023 12:51:15 UTC gpt4space <p> <table><tr><td> <a href="/bbs/?pid=127761#p"> <img src="/bbs/thumbs/pico8_gpt4space-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=127761#p"> gpt4space</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=127761#p"> [Click to Play]</a> </td></tr></table> </p> <p>All of the code is written by GPT-4.</p> Wed, 29 Mar 2023 07:14:06 UTC Pai Sho <p>Not finished yet. <table><tr><td> <a href="/bbs/?pid=121246#p"> <img src="/bbs/thumbs/pico8_paisho-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=121246#p"> paisho 0.1</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=121246#p"> [Click to Play]</a> </td></tr></table> </p> Wed, 23 Nov 2022 18:26:55 UTC Surrounded in the Wizard's Dungeon <p> <table><tr><td> <a href="/bbs/?pid=119210#p"> <img src="/bbs/thumbs/pico8_wizards_dungeon-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=119210#p"> wizards_dungeon</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=119210#p"> [Click to Play]</a> </td></tr></table> </p> Mon, 17 Oct 2022 12:24:13 UTC Morsecode Trainer <p> <table><tr><td> <a href="/bbs/?pid=108047#p"> <img src="/bbs/thumbs/pico8_morsecode_trainer-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=108047#p"> morsecode_trainer</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=108047#p"> [Click to Play]</a> </td></tr></table> </p> Fri, 04 Mar 2022 17:12:42 UTC scarf 2.0.1 <p> <table><tr><td> <a href="/bbs/?pid=100898#p"> <img src="/bbs/thumbs/pico8_scarf_2_0-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=100898#p"> scarf 2.0.2</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=100898#p"> [Click to Play]</a> </td></tr></table> </p> Sat, 27 Nov 2021 15:17:13 UTC NICOBRUSH <p> <table><tr><td> <a href="/bbs/?pid=95270#p"> <img src="/bbs/thumbs/pico8_nicobrush-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=95270#p"> nicobrush</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=95270#p"> [Click to Play]</a> </td></tr></table> <br /> Add Color to the palette with right_click on one of the colors/empty spaces</p> Sun, 25 Jul 2021 15:03:20 UTC nicobrush_scroll_prototype <p> <table><tr><td> <a href="/bbs/?pid=93614#p"> <img src="/bbs/thumbs/pico8_nicobrush_scroll_prototype-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=93614#p"> nicobrush_scroll_prototype</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=93614#p"> [Click to Play]</a> </td></tr></table> </p> Wed, 16 Jun 2021 19:35:27 UTC totally peaceful game <p> <table><tr><td> <a href="/bbs/?pid=88860#p"> <img src="/bbs/thumbs/pico8_totally_peaceful_game-4.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=88860#p"> totally_peaceful_game</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=88860#p"> [Click to Play]</a> </td></tr></table> </p> <p>!Warning! This is (even though it is peaceful) VERY GORY.</p> <p>In Fact, the whole idea behind this cartridge is, to make it GORY.</p> <p>But everything gruesome is pixelated, so no worries!</p> Thu, 11 Mar 2021 20:19:05 UTC Tic Tac Toe with AI <p> <table><tr><td> <a href="/bbs/?pid=87628#p"> <img src="/bbs/thumbs/pico8_tic_tac_toe-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87628#p"> tic_tac_toe</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=87628#p"> [Click to Play]</a> </td></tr></table> </p> Sun, 14 Feb 2021 12:08:11 UTC Math Trainer 1.7 <p> <table><tr><td> <a href="/bbs/?pid=87595#p"> <img src="/bbs/thumbs/pico8_math_trainer-8.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=87595#p"> Math Trainer 1.7</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=87595#p"> [Click to Play]</a> </td></tr></table> </p> <p>I made this because my mental arithmetic got quite slow and I wanted to improve it. I'm sharing it because some others might need it too.</p> <p>You may use the keyboard for typing. Press <em>space</em> to continue then.<br /> There is also mouse/touch support. To see a cursor you need to activate it in the menu.</p> Sat, 13 Feb 2021 18:48:29 UTC contraster <p> <table><tr><td> <a href="/bbs/?pid=86325#p"> <img src="/bbs/thumbs/pico8_contraster-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=86325#p"> contraster</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=86325#p"> [Click to Play]</a> </td></tr></table> </p> Sun, 10 Jan 2021 18:46:35 UTC Pico Boulder Dash <p>This is a preview of pico boulder dash.<br /> (Not by Nizart, they just shared the cart on lexaloffle)</p> <img style="margin-bottom:16px" border=0 src="/media/49455/pico-boulder-dash-01.png" alt="" /> <img style="margin-bottom:16px" border=0 src="/media/49455/pico-boulder-dash-02.png" alt="" /> <p> <table><tr><td> <a href="/bbs/?pid=85805#p"> <img src="/bbs/thumbs/pico8_pico_boulder_dash-10.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85805#p"> pico_boulder_dash</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=85805#p"> [Click to Play]</a> </td></tr></table> </p> <p>This game is under construction, hence it's posted under &quot;work in progress&quot;.<br /> However, the tutorial levels are already kind of playable.</p> <p><strong>Update 1</strong><br /> Now there are the first 6 levels of the classic boulder dash game included.</p> <p><strong>Update 2</strong><br /> I added a bunch of extra levels. Some of them a quite challenging.</p> <p>Critical feedback is welcome!</p> <p>-Made by Michael Karneim-</p> Sat, 26 Dec 2020 22:34:45 UTC spacegame_20_minutes <p> <table><tr><td> <a href="/bbs/?pid=85722#p"> <img src="/bbs/thumbs/pico8_spacegame_20_minutes-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85722#p"> spacegame_20_minutes</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=85722#p"> [Click to Play]</a> </td></tr></table> <br /> I made a game in 20 minutes. this is the code:</p> <div> <div class=scrollable_with_touch style="width:100%; max-width:800px; overflow:auto; margin-bottom:12px"> <table style="width:100%" cellspacing=0 cellpadding=0> <tr><td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> <td background=/gfx/code_bg0.png> <div style="font-family : courier; color: #000000; display:absolute; padding-left:10px; padding-top:4px; padding-bottom:4px; "> <pre>function _init() pos = 2 ob = nil obn = nil speed = 3 gametime = 1 lost = false end function _update() if not lost then gametime += 1 if btnp(⬅️) then pos -= 1 if pos &lt; 1 then pos = 1 end end if btnp(➡️) then pos += 1 if pos &gt; 3 then pos = 3 end end if not ob then if flr(rnd(2)) == 1 then ob = pos else ob = flr(rnd(3))+1 end obn = 8 end if gametime%(ceil(30/speed)) == 0 then if obn then if obn == 1 then if ob == pos then lost = true end elseif obn == 0 then ob = nil obn = nil speed += 0.5 end if obn then obn -= 1 end end end else if btnp(❎) then _init() end end end function _draw() cls(0) spr(1,48+pos*8,64) if ob then spr(2,48+ob*8,64-obn*8) end if lost then local str = &quot;you lost, press ❎ to retry&quot; print(str,64-#str*2,32) end end</pre></div></td> <td background=/gfx/code_bg1.png width=16><div style="width:16px;display:block"></div></td> </tr></table></div></div> Wed, 23 Dec 2020 19:50:34 UTC Retro Racer <p> <table><tr><td> <a href="/bbs/?pid=85634#p"> <img src="/bbs/thumbs/pico8_retro_racer-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85634#p"> retro_racer</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=85634#p"> [Click to Play]</a> </td></tr></table> </p> Mon, 21 Dec 2020 10:33:54 UTC SCARF 2 editor <p> <table><tr><td> <a href="/bbs/?pid=85424#p"> <img src="/bbs/thumbs/pico8_scarf_2_editor-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85424#p"> SCARF 2 editor</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=85424#p"> [Click to Play]</a> </td></tr></table> </p> Tue, 15 Dec 2020 14:50:29 UTC SCARF 2 demo <p> <table><tr><td> <a href="/bbs/?pid=85423#p"> <img src="/bbs/thumbs/pico8_scarf_2_demo-5.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85423#p"> SCARF 2 demo</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=85423#p"> [Click to Play]</a> </td></tr></table> </p> Tue, 15 Dec 2020 14:45:31 UTC speed_of_light <p> <table><tr><td> <a href="/bbs/?pid=85325#p"> <img src="/bbs/thumbs/pico8_speed_of_light-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85325#p"> speed_of_light</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=85325#p"> [Click to Play]</a> </td></tr></table> </p> Sat, 12 Dec 2020 19:31:50 UTC Think about it <p> <table><tr><td> <a href="/bbs/?pid=85297#p"> <img src="/bbs/thumbs/pico8_think_about_it-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=85297#p"> Think about it</a><br><br> by <a href="/bbs/?uid=49455"> Nizart</a> <br><br><br> <a href="/bbs/?pid=85297#p"> [Click to Play]</a> </td></tr></table> </p> <p>This is not a game. This is an environment to think about something. Maybe you want to think about a project, or something personal. Maybe you want to think about life. Think about it helps you thinking about it.</p> Fri, 11 Dec 2020 18:25:39 UTC