Hey! Im Kollumos, a Dutch programmer who also is on Scratch!
My username is Kollumos there too.
But i am not here to talk about Scratch!
I am working on my first game: Foxpedition. It is a game that looks a bit like Celeste, but plays more like Sonic. I'll try to upload some devlogs here once in a while, so you can see ( and maybe play ) my progress.
Bye!
I just wanted to make a quick summary of what content foxpedition is going to have:
4-5 Levels: depends on if i have enough space.
A collectible in every level
A new "gimmick" in every level
A timer
Some funky beats/ background noise
A good but simpple story
Very responsive character controller
And last but not least: JUICE!!!
Hello. It's been a while, but i didn't do nothing! I am working on the third stage right now, and im trying to make the world more varied. I've come up with a story, and added spikes. I also created ramps so the platforms can have more natural shapes. And the checkpoint-statues are now broken before you use them.
Things are beginning to come together! I have been working on a new feature: Jumppads. These will be used a lot in level 2, which i am working on right now. I also added a effect for the checkpoints, so its clearer when you have activated one. Thanks to @profpatonildo for suggesting to change the speed up sound, the new one is a lot more suddle and i think you wouldnt even notice it when playing. Now you have 4 lives at the begiing of the game and when you bump into walls, you lose your speed.
![](/media/68007/foxpedition p8_1.png)
![](/media/68007/14_foxpedition p8_0.png)
The demo for my new game.
Hey there! Ive been working hard on my game Foxpedition. Me and my dad added a death system, checkpoints, better camera and i completed the first level. You can play a demo here, an i woul reaaaally appreciate all feedback. Also, in the future there will be a speedrun timer.
The fox statues are checkpoints, and the sign is the end.
Flags do nothing.
Im starting a new project: Foxpedition. Its a platformer game that looks a bit like Celeste but plays like Sonic. I have the art and general movement in place, but the audio is nothing near done.
Also, its going to be JUICY. ( How did i forget to mention such an important game mechanic!?)
Here is a little sneak peek:
![](/media/68007/testfox_0.png)