STORY

Barry Buff - hero for hire (and his accomplice Asami in 2 player) have signed up to escort a princess and her ladies-in-waiting to their home land. Having purchased a map from a local trader, it doesn't take them long to realise that it's fake and has lead them to be helplessly lost in the middle of a wide expanse of plains. Not only that, but they soon realise that they've lost the princess and are now surrounded by some small green folk.
Their leader steps forward. 'We will return to you your princess if you can beat us in a game of Snatch the Wench.'
Our heroes look at each other dumbfounded, and realise that they must have stumbled into Goblin Gardens. There is nothing they can do but comply with the goblins silly game.


I purchased the bundle of Pico-8 and Voxatron earlier this year, but have since lost my download key in an email purge. I realize now that I never created an account to link to it. Is there any way for me to recover my info so I can re-download them? I emailed the support email a few times, but haven't heard anything back.


Hi there !
So I've been practicing Pico8 for the last few weeks, and for my second game I did a little something for Halloween ! This is a simple game fairly inspired by Fruit Ninja, so no complex game design, but I tried to make it as polished and fun to play as possible ! I hope you guys will like it.
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You only have to slash as many pumpkins as possible while avoiding to cut the dangerous jack-o'-lanterns ! And if you do, you may have the chance to find candies along your way to heal up a little bit !
If you're interested in what I'll be doing in the future, you can follow me on Twitter !

We've made a version of the classic Colour Lines game. It's a bit Halloween-themed.
This is our first PICO-8 game (but I do have prior programming experience, so it was very easy to start).
Garbata team is basically a fancy name for me and my sister, who goes by the nick Cabbit, while a friend Lazy Lvalue helped with the music.
The game is available in Ukrainian, Belarusian and 4 international languages (Russian, English, Latin and Esperanto).
I hope you like it!
Hello, everyone.
A few days ago, a game I created called KONSAIRI was released on Steam!
http://store.steampowered.com/app/1448220/
There are still very few examples of PICO-8 games on the Steam platform as PICO-8 games.
I think that's because, as content, PICO8 titles are seen as lacking when compared to other game engines and those created in a free development environment with no restrictions.
But I challenge you to dream of being in the same store as a masterpiece game, despite its limitations.
I also wish to see more interest in PICO-8 in my part of Japan.
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Version 1.1 -- Updated for TweetTweetJam5, added square brush feature and tweaked appearance
This is a fully-functional painting program with image save capability in just 277 characters. It's built entirely around mouse controls, and requires a mouse with a scroll wheel for full functionality. Hope somebody enjoys playing around with it.
Controls:
Left mouse button ---- Paint
Right mouse button --- Select paint color (hold and move mouse L/R)
Middle Mouse button -- Save drawing to cart
Scroll wheel --------- Change paintbrush size
X key (hold) --------- Use square brush

Moon Missions
My take on a lunar lander game, for the Pico-8.
Features:
- One obnoxious flying saucer
- A catchy intro tune
- Semi-procedural levels
- Persistent high scores
Directions:
Try to land your lunar vehicle on the surface of the moon while keeping an eye on your fuel
and landing speed. Do your part to advance science (and boost your high score) by passing
through each level's "data" waypoints. Keep an eye out for alien interface!
Tip 1: When your landing speed is too high to land, warning lights flash from within your ship.
Tip 2: Keep your eyes out for each level's fuel cannister to get some extra range and boost your score.






Las Vegas 2024. Vampires have stolen your blood. Play the card game of your life and win it all back.
Rules
Every round you will be dealt 9 cards face-down. The goal of the game is to flip as many cards face-up as possible. There is one Vampire card and 8 value cards ranging from 2 to 9. There is always only one copy in each card on the board. If you flip the Vampire card you lose the round.

Complete rows or columns to unlock Hint Tokens.
- A [+] hint token can be placed on a face-down card to predict its number. The token will display a number once placed. The value of the face-down card is that number or higher. Vampire cards count as 10. So a [8+] token means the card is either a 9, an 8 or a Vampire








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Using -export command to automate multi cart package building and blocked by a number of bugs:
- unable to specify HTML plate path (only works if export is actually performed from home folder)
- inconsistent path parameters between bin and html exports:
# works for html pico8.exe carts\cart_0.p8 -home . -export "game_alpha.html -p my_plate cart_1.p8 cart_2.p8" # doesn't work for bin pico8.exe carts\cart_0.p8 -home . -export "game_alpha.bin cart_1.p8 cart_2.p8" # works for bin cd carts pico8.exe cart_0.p8 -export "game_alpha.bin cart_1.p8 cart_2.p8" |
- incomplete js generated unless export is run from carts folder
# produces broken js pico8.exe carts\cart_0.p8 -home . -export "game_alpha.html -p my_plate cart_1.p8 cart_2.p8" |




Created a Christmas themed game, pretty basic gameplay but with ramping up difficulty with each level. The quality of the coding isn't great as I haven't wanted to particularly devote a lot of time to the project, just slapping the code together to make it playable over producing good quality code as it's more a side project.
Currently my own personal record is level 9 with a high score of 322.
Update: Found a bug, so fixed it.

Welcome to Mellow Meadow! Run, jump and reach the goal in this short & sweet retro 2D platformer!
Featuring:
•Tight controls to make movement endlessly fun.
•4 varied levels of escalating difficulty.
•An endgame ranking system - can you 100% the game in under 3 minutes without dying?
•Music and control options to suit your preferences.
Game, including music and SFX, by me.
Happy Halloween!


