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Cart #forcefield-0 | 2021-12-07 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Controls:
Mouse to move cursor, click to spawn a ball.

This is a test to build versatile force field type diagrams. The magnitude is the map offset by 128 pixels, and the angle is the map offset by 256. Pixel color determines angle and magnitude(as a unit scalar).

The code is kinda messy, as I borrowed some of the objects from another project of mine.

[Playmap]
v128 pixelsV
[MagnitudeMap]
v128 pixelsV
[AngleMap]

P#101899 2021-12-07 17:13 ( Edited 2021-12-07 17:14)

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Cart #pseudospiro-0 | 2021-11-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

For some reason Pico-8 is the only environment that really beckons me to be creative. For the most part I really like the challenge of making something interestingly complex, with minimal code.

Controls:
Up and Down : Move through parameters
Left and Right : Change currently selected parameter by 10
X and C : Change currently selected parameter by 1
Left + Right : Reset current parameter to 0
X + C : Change between discrete steps [-] and continuous analogue steps [~]

There is a mouse position option [MSE] that is intended for use on touchscreens, turn it off at desired location to hold it in that position.

On top of the obvious messing about, I found that when AMP and RADB are in the high thousands, and are relatively close to each other in value, other different patterning emerge.

P#100869 2021-11-27 03:23 ( Edited 2021-11-27 03:38)

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Cart #sotired-0 | 2020-10-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

P#82948 2020-10-14 21:03