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This is Globbo!

A PICO-8 adaptation of the classic Mac game Blobbo.

The goal of the game is to pick up all toy chests before proceeding to the next room through the stairs. Tread carefully though, or you might find yourself squished by a bowling ball or punctured by an arrow.

The game contains a subset of the features found in the original. Many of the rooms in this version have been inspired by the original. My approach for these rooms has been to try to make condensed versions of the originals, trying to capture the "theme" of a room while taking liberties with its layout to accommodate the 16x16 grid.

The aim was not to make a fully featured port of the original, but rather to pluck the best parts and reshape it in a way that works well with PICO-8.

Please enjoy! ^_^

Cart #globbo-8 | 2022-08-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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14 comments


Cart #wuzimibura-14 | 2024-12-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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In Hedgerow Hazard, you - a little white duck - must navigate mazes to rescue lost ducklings. Each one will give you a key to further open up the maze.

In your way are a cast of monsters that will send you back to the beginning if they catch you.

To avoid these rambunctious rascals you must either time your movements carefully to slip past them...

Or use a special power to rotate the world around you!

But this is no leisurely stroll! You're on the clock, and every second counts. If you don't save every duckling and make it to the exit in time, it's game over. Though any time remaining when you finish a course will be added to your score!

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7 comments


Cart #fowusegora-0 | 2022-02-15 | Code ▽ | Embed ▽ | No License
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6 comments


I'm new to pico-8 and when trying to check if a boolean is false with

if is_point_in_rect(coin.x,coin.y,left,top,right,bottom) and not coin.is_collected() then

it returns an error
(I tried removing the "and not coin.is_collected" to see if the error was with the is_point_in_rect() function, and it didn't bring up an error)

Cart #hagomiyewa-0 | 2022-02-15 | Code ▽ | Embed ▽ | No License

2 comments


Cart #thing63-0 | 2022-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hi!
Made a little something
Enjoy :)

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3 comments


I'm getting close to finishing up a game called Orbital. I've been working on the music lately and wanted to get some feedback on it. Tell me what you think.

  1. Encounter
    [sfx]

  2. Artificial Intelligence
    [sfx]

  3. Occlusion
    [sfx]

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3 comments


Cart #smw_overworld-0 | 2022-02-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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hi I decided to make an updated version of a SMW Remix I made a while ago except with SFX instruments.
enjoy

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1 comment


Cart #janutala-3 | 2022-02-15 | Code ▽ | Embed ▽ | No License
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4 comments


While enabling mouse input:

POKE(0x5F2D, flags) -- where flags are:
0x1 Enable
0x2 Mouse buttons trigger btn(4)..btn(6)

STAT(34) -- Mouse buttons (bitfield) with
0x1: Left
0x2: Right
0x4: middle

poke(0x5f2d, 3)

function _update()
 if (stat(34)==1) print("l")
 if (stat(34)==2) print("r")
 if (stat(34)==4) print("m")
 if (btn(4)) print(4)
 if (btn(5)) print(5)
 if (btn(6)) print(6)
 if (btn(🅾️)) print('🅾️')
 if (btn(❎)) print('❎')
end

Left mouse button (1) triggers button 5 (❎)
Right mouse button (2) triggers button 4 (🅾️)
Shouldn't this be the other way round?

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1 comment


sure are alot of colours

0 comments


Cart #slowboarder2-0 | 2022-02-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
11

Slowboarder2

A highscore, arcade game about snowboarding!

Arrow keys - Move
Z or O - Jump
X - Spin

Collect stars, kill skiers and yetis and get the highest score you can!
Killing yetis will grant you a health pip, collect 4 to regenerate a heart!

Your momentum is locked when you are jumping and spinning so be careful not to crash into anything!

There are 3 powerups to collect:

2x Score
Slow
+1 Health pip

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4 comments


Toki Pona D-Pad Keyboard v1

Cart #rapiyiteja-0 | 2022-02-13 | Code ▽ | Embed ▽ | No License
4

Manual


This is a typing program for Toki Pona text made by jan Momo (aka Machitoons aka me)
You can type letters and syllables by holding a button and tapping the DPAD.
By default the mapping on PC is Z,X and the arrow keys, this mapping is slightly terrible, so please use this program only with a controller or on mobile with the touchscreen-DPAD.
ALSO: the browser-version of the program works a little... oddly. The PAUSE menu info sadly disappears for no apparent reason when selecting options (It works fine within PICO-8, something about the browser maybe? idk.)

Vowels and j-/w- are typed with (o), consonants and CV(n)-syllables are typed with (x) and (o)+(x)

The PAUSE menu has some extra features:

  • a toggle between manual and automatic copying of the text to the clipboard
  • a toggle between a night mode and an (eye-piercing) day mode, some people like light modes afterall...

When you stop typing, a little Machi will appear in the bottom left, depending on the time of day she'll have different animations.

copying to clipboard might not work on mobile devices because of a ctrl+c check implemented within PICO-8, taking a screenshot might work at least, meanwhile I'll try to find a workaround for mobile

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6 comments


Cart #kobuzufugo-3 | 2022-02-14 | Code ▽ | Embed ▽ | No License
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2 comments


Cart #pico2049-4 | 2022-02-18 | Code ▽ | Embed ▽ | No License
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my second "full game"
it s a classic 2048 game
it was difficult for me to do something which is working

visual are very simple.

feel free to leave some comments or advices
hope you ll have some fun with it

/// update 14/2/22 : just del 0 "cell"

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15 comments


Cart #rurigozuwo-0 | 2022-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

256 byte fantasy console compo entry at Lovebyte 2022

1 comment


I've recently finished writing a page on my personal wiki about coroutines, and quick examples on how to make the most of them. I would appreciate any feedback people have, including misconceptions I have regarding the execution model. Most of my PICO-8 work as of late has been figuring out how to create easy animation engines that are also expressive and flexible. I think I have the functionality down; now comes the hard part of nailing coroutine and data structure design for complex animations!

I'd love to read what you guys think of it.

https://wiki.zlg.space/programming/pico8/recipes/coroutine

Thanks for reading!

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7 comments


There seems to be some kind of flaw on my system when playing music via the music pattern editor: it'll start playing normally, with the display scrolling, but despite my making no input with mouse, keyboard, or controller, it will abruptly stop scrolling and leave the cursor behind.

My first thought was that perhaps the active SFX in the SFX editor had started, but that wasn't the case in any of my tests. There's no obvious pattern to it - it's not after a fixed duration, after a fixed number of patterns, or after a specific pattern appears - but in each of the files I tried, it stopped on the same places in two separate tests.

The music continues playing as normal and correctly - it's as if, at an unpredictable point, PICO-8 decided I clicked on the SFX or the cursor or something to edit the current SFX.

Edit: I posted below that this seems to happen when the SFX in the selected channel changes from one pattern to the next; doing a quick test on 0.2.4, I didn't see it happen there. It looks like this may have been introduced in 0.2.4b.

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8 comments


Cart #aquietplace-0 | 2022-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6

Screenshots

The Game

It's a sim-city like game with monsters and zombies of unknown origin.
You have to run a small colony, protecting the survivors and stacking resources.

It's my first Pico-8 Game, and I'm, learning by doing. I did a prototype in December and then rewrote everything.
I had many functions and objects in mind, but I realized I was close to the tokens limit.
So I had to choose only the most important features.

Controls

Z - action / selection
X - cancel action / selection

How to Play

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8 comments


Cart #pobduwuha-0 | 2022-02-21 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

my first foray into the amazing world of pico8!

edit: made the grass sound less obnoxious

4 comments


Cart #fling_kozemakeja-1 | 2022-02-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Learning a bit more!

This is a game where you're a bird that poops on cars.

5 comments




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