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Cart #36367 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hey who could resist Trasevoldogs awesome challenge? I made a microwave owen with a greasy hamburger on top. Some say it looked more like a 3d printer but hey that is cool to.

The game is simple, in the upper right corner there is a recipes for a burger. Stack your burger in the same way by catching/avoiding falling ingredients. Use left and right only.

Turn the owen on/off with tab.

Please enjoy!

/Michael

PS: Thank you Trasevoldog for this cool cart and a fantastic jam :-)

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Cart #36366 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Our first time making a game using PICO-8, made for 2017's Global Game Jam.
You play as a unaware soccer fan that ends up buying a ticket on the rival's team side, make sure to follow The Wave otherwise they will notice you!

GGJ link

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Cart #36390 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Protect your rebbitts from the angry magician!

We made this for Global Game Jam 2017, at the Omaha, Nebraska site.

Eli Piilonen (Code/Design)
David Carney (Art/Audio)

(Instructions are in-game)

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Cart #36361 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


NOTE: On this online version, the control is LEFT ARROW KEY.

Short wave-based physics game I made for GGJ17.

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Cart #36359 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Entry for the Tiny-TV Jam. Many thanks to Rémy for hosting this wonderful jam!

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Currently when you go to the tinytvjam tag in the forums here, there are a bunch of results showing up for some reason that don't have the tag and aren't part of the jam. Even searching through their threads, the word "tinytvjam" doesn't even appear anywhere, so I'm not sure why this is happening. It seems to have just started happening today.

EDIT: It's already fixed now, right as soon as I posted this. Not sure if I'm doing something different, or if zep just happened to fix it right as soon as I posted this.

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So I am trying to figure out a smart or elegant way to take a table of collidable objects and do collision checks on a each to all basis. But as I think about it, I am unsure how it will work out. I might have the first object colliding with two other objects. I could just have it handle collision on the first object from my list, and change its position appropriately. But then I don't do anything with the second collision.

Then, the second object from the array was colliding with the first, but now it isn't. So when we run the collision checks, we end up with no effect on this object. If I try to change the collision behavior to displace the two colliding objects instead of just the first one, then both might be out of collision with the third.

Anyways, I think I realize that all of this depends on how realistic the physics needs to be for your particular game. I just got confused in a hole of if then scenarios that began to escape my grasp. Any one have thoughts or methods for this type of problem?

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Cart #37315 | 2017-02-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Complete the course as quickly as possible!

There's one easy to find secret.

Made for Global Game Jam 2017 at Volta Labs in Halifax, Nova Scotia, Canada

Version 1.5 - Timer didn't reset! I fixed that.
Version 1.4 - After I was so kindly reminded it was 2017, I changed the year in the loading screen to reflect that.
Version 1.3 - Some minor bug fixes, game bugs. The game now runs great!

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Cart #36340 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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tinyTVjam

Channel Surfing

Surf the channels to find the golden treasure! Don't lose yourself in the waves!

[Default controls]
Toggle the TV On/Off with Down Arrow
Change channels with Left/Right Arrow
Move character with E/S/D/F

Art:
@gdbeis
Sound:
@maxwrighton
Code:
@r3mzo

www.halfpastyellow.com

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Part of the Tiny-Tv Jam as organized by TRASEVOL_DOG.

A recreation of The Legend of Zelda: Link's Awakening DX for the Gameboy Color.

Tab to turn on the Gameboy Color.

Outside:
Z and X to chop bushes with your sword

Directions and to walk around.

Once you enter the trendy game parlor:
Z and X to move the crane. The crane can only be moved right once, and down once before it will start to grab. If you grab all the items then there could be a HUGE PRIZE in store for you.

Good luck! Sorry for riding on the nostalgia wave.

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Cart #36321 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is my entry to TRASEVOL_DOG's tinyTVjam: A basic port of Dr. Mario. Enjoy!

Instructions:

  • Clear the bottle from viruses (flashing blocks) matching their colors in groups of 4 using the falling pills.
  • Move the falling pill using the d-pad.
  • Rotate the pill using <z> or <x>
  • Difficulty increases on each level by adding 2 more viruses and pills falling faster.
  • Progress gets saved each level is cleared so you can try again where you failed.

[ Continue Reading.. ]

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Cart #36329 | 2017-01-22 | Code ▽ | Embed ▽ | No License
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My first actual Pico8 game and it's a TinyTV jam submission. Bit rough around the edges and some commented out blocks in there, but it works!

I honestly spent a lot of the time figuring out how to work with pico8, and learning to use printh which is a godsend.

The controls are just tab to turn on the tv, arrows to move and find the exit to progress to the next level. I hoped to make music that would change along with the palettes but I didn't make any. D: Need to learn how to compose nice sounding stuff and not just grating noise, but that's my next challenge.

Hope you have fun! (sorry I couldn't find a good way to include 'score')

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Cart #36319 | 2017-01-22 | Code ▽ | Embed ▽ | No License
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TAB to turn on TV
UP to start engine
And then just LEFT and RIGHT and good luck.

This is my first PICO-8 game and my first finished game overall. (Got like 5 hours of "experience" in GameMaker, but had a hand full of Turbo Pascal classes in school 20 years ago AND started a Wordpress blog once so totally a pro.)

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Cart #36312 | 2017-01-22 | Code ▽ | Embed ▽ | No License
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Chill with cow
Chase the chicken
Pet the Piiiiiig!

Tab to turn on TV

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Cart #36309 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #36305 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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So, there it is, my submission for the jam !
It's also my very first PICO-8 cartridge :D
(actually, the first one that I complete & share, but shhh)

This was made in a relatively short amout of time, by a newbie, so it's not super complicated. But it's the first time I finish a project I've started in months, so I'm quite happy with the result ;)

Feel free to suggest changes in the code =)
(and if you desesperately need a TV reskin in those last few hours, take this one! it's completely original)

[b]Changelog:

[ Continue Reading.. ]

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Cart #36300 | 2017-01-22 | Code ▽ | Embed ▽ | No License
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TINY RIVER RAID is my submission to TRASEVOL_DOG's excellent "Tiny-TV" jam.

River Raid was my favourite game growing up with an Atari 2600, so I've tried to do my best to honour the original (quite tough with only 10x11 pixels!).
All levels are procedurally-generated, just like the original. So in theory, the game is endless!

INSTRUCTIONS
• Fly as far as you can down the endless river (don't forget to shoot bridges to enter new areas!)
• Look out for ships, helicopters, jets and oh... hitting land!
• Push forward if you wanna go faster (or pull back if you're scared) ;o)
• Finally... don't forget to COLLECT FUEL by flying over Fuel Depots before you run out and crash!

RELEASE HISTORY
• 1.0: First version

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Cart #36899 | 2017-01-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Here's a small update. I added a small title screen to the game.

Old versions below

Cart #36293 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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(I need some sleep right now after ggj2017 so it's just a copy pasta of what I wrote from the ggj17 site for now)

GGJ17 site

Ode to joy is my first pico8 game. It is a simple platformer. To win, gather all music notes, and heal the sad 'Do' notes by singing next to them with all your grace! There's not much to do in this game, but hopefully you'll find it cute or something. Left and right keys to move, X or Up to jump, C to sing. (QWERTY or something, dunno)

[ Continue Reading.. ]

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COOKIE! BURGER! KITTY! DONUT! KITTY! COFFEE!
Don't get overwelmed, save the cats, heat the food, be a microwave hero.
Beware, it's speeding up!

Made this in a few hours for #GGJ17 and #tinyTVjam.
Used only my pocketchip with pico8 and my smartphone to upload.
Thanks @TRASEVOL_DOG for #tinyTVjam and the base cart.

Listen when you lose, you will hear your score :)

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Cart #36285 | 2017-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a joking cartridge.
I have no game idea for this jam but I'd like to join...

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You play Ben Eath, the surf ace. Let the sea waves bounce him up into the sky, to hit stuff and score high. A pinball'ish game made for the global game jam 2017.

Have fun and let us know what you think!

made by Patrick (pixels, bleeps, gamedesign), Georg (pixels, code, gamedesign), Dominik (code, gamedesign)

Cart #36277 | 2017-01-22 | Code ▽ | Embed ▽ | No License
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