Eyeboss is designed to be a short, yet well-polished, tough-as-nails bullet hell boss shooter. It features 2 play modes, Survive and Destroy, each of which can be played on Normal or Hard difficulty, and 10 levels to clear. The music and background will become progressively more intense as you proceed through the levels.
In Hard mode, enemies will bungee back and forth while firing their patterns faster than on Normal mode. In Destroy mode, you can fire back at enemies, and have 3 lives to complete the game. In Survive mode, you have one life, and surviving for 15 seconds clears the level.
Thanks for playing! I appreciate any feedback. This is my first game using Pico-8, so if you are running into problems such as performance issues, glitches, etc., please let me know.
anybody know if this could be done in pico8?
https://www.youtube.com/watch?v=jr0DKvInRyI
I was tempted to try but not sure how to implement the rotation.

This is my first submission for PICO-8!
I am trying to make a Christmas musical game but it turn out sync audio and video is a real pain...
right now, the game isn't a game, only a procedural generated map and a single tune. I will work on this title until the end of the year, introducing new old Christmas tunes and gameplay.

I've started doing something in Pico-8, but when i am trying to follow the particle tutorial from Picozine 1 (even if i get the text correct) and run it i get an error like 
This is the code: http://hastebin.com/akaqebefav.lua
Any help?

Just a wee little game I made to take different parts of pico-8 for a spin! Your typical space shooter in which you destroy things with love.
Pico-Sprint is a tribute to Super Sprint and my Xmas gift to Pico8 users :-)
Up to 4 players can drive like mad to finish first on 16 tracks.
Picked up wrenches can be spent between races to enhance your vehicle.
I tried as much as I could, but there's no music and only a few (ridiculous) sfx.
So if someone is kind enough to provide an epic soundtrack I'll be forever grateful.
As usual, comments and critics are welcome!
Merry Xmas!

Version 1.01 : Tweaked cars' speed.
Version 1.02 : Fixed to work with 0.2.0 (thanks to @Felice)
Old version:
[hidden]

This is the orthodox vertical shooter that compete for the high score.
- It is possible to enhance the ship by obtaining an item.
1.Weapons change (3 types)
2.Weapon enhancement (5 stages)
3.Speed up (5 stages)
4.Pod add (Maximum 2) - The weapons and pod has endurance is set.
- The enemy will appear in random.
- To proceed to the next stage by defeating the boss. Enemy becomes stronger.

Just a "music" cart.
It shouldn't desynch even if the web client lags because the floating text spawns the music.

Note: this cart has been superseded by Pico de Pon: https://www.lexaloffle.com/bbs/?pid=74540#p
v1.02 notes:
- Add more celebration sfx (trumpets) for big chains, depending on chain reaction length
- One-player scoring is scaled by the initial difficulty selection
- No garbage blocks fall in easy mode
- Fixes crashing and correctness bugs (Thanks everyone for testing!)

How i can get this code to work?
list = {}
--adds a person to the list.
function addp(name)
local p = {}
p.life = 100
p.x = 64
p.y = 64
p.n = name
add(list,p)
end
function _init()
addp("test")
addp("touh")
addp("chori")
addp("kek")
end
function _draw()
foreach(list, print) --prints "table"
for o in all(list) do
if(o == table)then
print("is a table")
else
print("no table")
end
end
end
|
i can't recognize a table with this code.
Any ideas?
Hi,
When I'm on the page Humble Bundle https://www.humblebundle.com/s?key=mykey[/u] I dont see the button or link 'Lexaloffle Account Activation".
Or
When I type "mykey" on the page "[u]https://www.lexaloffle.com/account.php?page=activate[/u]" I have the response "Key not found".
Can you help me ?
Thank's a lot.

This is a file that I use to teach how to upload levels :)
tutorial video "making of a simple monster with a weapon"
please let me know if you have any questions :)





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