When loading things in pico-8 without specifying a file extension, it searches for ".p8.png" files as well as ".p8" files.
It's only a few seconds time saved, but it adds up over time.
So in case I wasn't clear what I'm requesting is that when I type "load cart_name" it could look for both cart_name.p8 AND cart_name.p8.png files.

My little brother Thomas made this. It has a capitalist as it's protagonist, who you can either help to collect money, or just run him headlong into enemies until he is crushed by the proletariat, if you're communist. either way, it's up to you I guess. My lil bro, he's ten (he's like "almost eleven!!") and uh, so ... a ten year old made it. yeah.
Hi,
I was wondering if Zep could give us an approximate release date for the next update of Pico-8.
Or at least if we should expect it to come shortly, or if we will have to wait several months for it.
The biggest feature I am waiting for is the raise of the code size limit.
Anyway, I am already having great fun with the current version of Pico-8.
Thanks a lot for this wonderful toy.
Cheers,
Dragfly
Controls:
Arrow Keys to Explore.
X to jump 1000 bytes forward.
This is my first program made with PICO-8.
I just did this to get used to the PICO-8 API.
It is a very rough memory explorer.
One problem I have is that most of the memory seems to get wiped when you run the program.
Also anything I'm doing poorly or inefficiently please let me know how to do better.
I've never programmed anything in lua before.

I just posted an example cartridge on a thread and now I noticed the "Cartridges" link on my profile only lists that one cartridge, but I have two others that I uploaded in the past, in this thread.
Did I break it? :o

In Ubuntu 15.04 (also happened with 14.10) the top panel is always visible even when PICO-8 is in fullscreen mode. I'm not sure if it's a bug with Ubuntu, but for what it's worth, other SDL2 programs can go fullscreen on my machine without this problem (both SDL_WINDOW_FULLSCREEN_DESKTOP and SDL_WINDOW_FULLSCREEN work).
PICO-8 uses SDL2 for window creation, right? If not, ignore that last bit :)
EDIT: here's a screenshot: http://i.imgur.com/eWCNKYM.png






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