Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #rndcart-0 | 2024-01-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

Random Cart loader

This cartridge loads a random numerical id cartridge of bbs. basically any cart on bbs thats cart id is a number.

Update 2.0 : Compress code + fix display bug

7
5 comments


PICO-VIEW: May 2023

Hello Pico-View Reader, this May issue is the fifth in the series. This month has been jammed full of fun in the community. In this issue we are placing a focus on the multiple game jams that occured in May and the many PICO-8 games made for them!

We'll begin with our usual tasty Game Dev Articles, and then we'll take a look at each major jam that happened this month, with some jam-specific articles sprinkled in there as well. This issue is stuffed with games, so if you missed out on all the releases this month, don't worry, we've got you covered with the must-plays.

Thank you to the writers, contributors, and all supporters, that includes you reader! We thank you from the bottom of our hearts. And with that, have fun adventuring through the pixels and paragraphs of this issue of the Pico-View web-zine!

Authors:

Glimm, RidgeK, Luchak, Citizen608, Marina, Achie, Andrew Reist, Fletch, Kevin Portelli, and Nerdy Teachers

[ Continue Reading.. ]

15
0 comments


Did anyone else get swarm racer 3000 with their copy of pico-8 (and is it any good) or is it just me

From your local autism gremlin

6 comments


Bad Apple on Pico8

Link to github here
Note this works by dragging and dropping a frameData.bin onto the running cart so it dose not work on BBS.

Drawing Function Used by Cart:

--main
print("dropfile")
repeat
until stat(120)
cls()
polys={{}}
i=0
p = 1
size=0
function _update()	
	byte=0
	while byte!=0xff do
	if i>=size then
		size = serial(0x800,0x4300,1000)
		if size==0 then
			stop("done")
		end
		i=0
	end
		byte = peek(0x4300+i)
		if byte!=0xff and byte!=0xfe then
			add(polys[p],byte)
		end
		if byte==0xfe then
			p+=1
			add(polys,{})
		end
		i+=1
	end

end

function _draw()
	cls()
	for poly in all(polys) do
		line(poly[1],poly[2],poly[1],poly[2])
		for i=1,#poly,2 do
			if poly[i]==0xff then
				stop("here")
			end
			line(poly[i],poly[i+1],7)

		end
	end
	polys={{}}
	p=1
end

[ Continue Reading.. ]

1 comment


Cart #flying_mario-0 | 2023-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

5
2 comments


Cart #shaiza-2 | 2023-06-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

lil demake of shazia from counterpact :3

controls:
AD: move
S: slide
left click: melee (reveals you for now)
right click: throw chain
F: sit

old versions:

Cart #shaiza-1 | 2023-06-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2


[hidden]
Cart #shaiza-0 | 2023-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

[ Continue Reading.. ]

2
0 comments


Cart #gawodokoju-0 | 2023-05-31 | Code ▽ | Embed ▽ | No License
3

use c to move

(i stole some of the code so thanks to @nonsako)

3
5 comments


I can't get my custom font with variable width to work

the font maker tool

Cart #my_font-0 | 2023-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

a cart that uses the result code

Cart #turnbased_demo-0 | 2023-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

and also the output code:

poke(0x5600,unpack(split"5,8,8,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,63,63,63,63,63,63,63,0,0,0,63,63,63,0,0,0,0,0,63,51,63,0,0,0,0,0,51,12,51,0,0,0,0,0,51,0,51,0,0,0,0,0,51,51,51,0,0,0,0,48,60,63,60,48,0,0,0,3,15,63,15,3,0,0,60,6,6,6,6,0,0,0,0,0,48,48,48,48,30,0,99,54,28,62,8,62,8,0,0,0,0,24,0,0,0,0,0,0,0,0,0,3,6,0,0,0,0,0,0,0,1,0,0,0,5,5,0,0,0,0,0,2,5,2,0,0,0,0,0,0,0,0,0,0,0,0,3,3,3,3,2,0,3,0,0,5,5,0,0,0,0,0,0,20,62,20,20,62,20,0,8,60,10,62,40,30,8,0,0,18,24,12,6,18,0,0,14,27,27,110,59,59,110,0,4,4,0,0,0,0,0,0,24,12,6,6,6,12,24,0,12,24,48,48,48,24,12,0,0,54,28,127,28,54,0,0,0,12,12,63,12,12,0,0,0,0,0,0,0,6,6,3,0,0,0,31,0,0,0,0,0,0,0,0,0,0,1,0,32,48,24,12,6,3,1,0,6,9,13,15,11,9,6,0,2,3,2,2,2,2,7,0,7,8,8,15,1,1,15,0,7,8,8,14,8,8,15,0,9,9,9,14,8,8,8,0,15,1,1,15,8,8,7,0,14,1,1,15,9,9,7,0,7,8,12,6,2,2,2,0,6,9,9,15,9,9,6,0,7,9,9,14,8,8,7,0,0,0,3,0,0,3,0,0,0,0,2,0,0,2,1,0,48,24,12,6,12,24,48,0,0,0,30,0,30,0,0,0,6,12,24,48,24,12,6,0,15,9,8,12,6,0,6,0,0,30,51,59,59,3,30,0,0,0,6,8,14,9,14,0,0,1,1,7,9,9,6,0,0,0,6,9,1,9,6,0,0,8,8,14,9,9,6,0,0,0,6,9,15,1,14,0,0,12,2,2,15,2,2,0,0,0,6,9,9,14,8,6,0,1,1,7,9,9,9,0,0,2,0,3,2,2,7,0,0,4,0,6,4,4,4,3,0,1,9,5,7,5,9,0,0,0,1,1,1,1,6,0,0,0,17,27,21,17,17,0,0,0,7,9,9,9,9,0,0,0,6,9,9,9,6,0,0,0,6,9,9,7,1,1,0,0,6,9,9,14,8,8,0,0,6,13,1,1,1,0,0,0,14,1,15,8,7,0,0,2,7,2,2,2,4,0,0,0,9,9,9,9,14,0,0,0,9,9,9,13,6,0,0,0,17,17,21,31,10,0,0,0,17,10,4,10,17,0,0,0,5,5,5,6,4,3,0,0,7,8,6,1,14,0,31,3,3,3,3,3,31,0,1,3,6,12,24,48,32,0,31,24,24,24,24,24,31,0,6,15,9,0,0,0,0,0,0,0,0,0,0,0,15,0,6,12,0,0,0,0,0,0,6,9,9,9,15,9,9,0,6,9,9,7,9,9,7,0,6,9,1,1,1,9,6,0,7,9,9,9,9,9,7,0,14,1,1,7,1,1,14,0,14,1,1,7,1,1,1,0,14,1,1,13,9,9,6,0,9,9,9,15,9,9,9,0,7,2,2,2,2,2,7,0,15,4,4,4,4,4,3,0,9,5,5,3,5,5,9,0,1,1,1,1,1,1,14,0,17,27,21,17,17,17,17,0,9,9,11,15,13,9,9,0,6,9,9,9,9,9,6,0,14,9,9,7,1,1,1,0,6,9,9,9,9,5,10,0,7,9,9,15,5,5,9,0,14,9,1,15,8,9,7,0,15,4,4,4,4,4,4,0,9,9,9,9,9,9,6,0,9,9,9,9,9,13,6,0,17,17,17,21,21,27,17,0,17,17,10,4,10,17,17,0,9,9,9,14,8,8,7,0,7,8,4,6,2,1,14,0,28,6,6,3,6,6,28,0,8,8,8,0,8,8,8,0,7,12,12,24,12,12,7,0,0,0,110,59,0,0,0,0,0,0,0,0,0,0,0,0,127,127,127,127,127,127,127,0,85,42,85,42,85,42,85,0,65,99,127,93,93,119,62,0,62,99,99,119,62,65,62,0,17,68,17,68,17,68,17,0,4,12,124,62,31,24,16,0,28,38,95,95,127,62,28,0,34,119,127,127,62,28,8,0,42,28,54,119,54,28,42,0,28,28,62,93,28,20,20,0,8,28,62,127,62,42,58,0,62,103,99,103,62,65,62,0,62,127,93,93,127,99,62,0,24,120,8,8,8,15,7,0,62,99,107,99,62,65,62,0,8,20,42,93,42,20,8,0,0,0,0,85,0,0,0,0,62,115,99,115,62,65,62,0,8,28,127,28,54,34,0,0,127,34,20,8,20,34,127,0,62,119,99,99,62,65,62,0,0,10,4,0,80,32,0,0,17,42,68,0,17,42,68,0,62,107,119,107,62,65,62,0,127,0,127,0,127,0,127,0,85,85,85,85,85,85,85,0"))

[ Continue Reading.. ]

2 comments


credit orignal game: Super FNaF - @Lylly - https://gamejolt.com/games/sfnafarchived/158082

Cart #sfnafde-1 | 2023-05-31 | Code ▽ | Embed ▽ | No License
1

This is a project for me to learn more about pico 8.


Super FNaF Demake v0.0

  • Characters
  • Basic Movement
  • Some Tiles
  • ...

v0.1

  • side scrolling???

My Discord: AaronsLG#4641

1
0 comments


Cart #gunturtle_cafe-0 | 2023-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
24

arrow keys to move, z to jump, x to dash.
you can change direction mid-dash!

a mod of Celeste by Maddy Thorson and Noel Berry:
https://www.lexaloffle.com/bbs/?tid=2145

24
9 comments


Cart #radio_samsa-18 | 2023-05-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
3

3
4 comments


Cart #typingwhiledriving2-0 | 2023-06-01 | Code ▽ | Embed ▽ | No License
7

Texting and Driving Simulator!

Arrow Keys- rotate and move the car in forward or reverse
Z and X- use to type messages: unpack your complicated relationship with Buddy and Sarah!

Try and type as many characters as possible while dodging oncoming traffic and hopefully making it back home in one piece!

7
2 comments


Cart #starlightv09-4 | 2023-08-19 | Code ▽ | Embed ▽ | No License
14

Hello!

This is a small, narrative game poem about a young girl who is searching for letters from her mother.

I hope that you connect with the story and have fun exploring it's world.

Credit and gratitude to Nerdy Teachers and Lazy Game Devs. I spent a lot of time with their tutorials and they have helped so much! (I used the code for the Nerdy Teachers platformer tutorial as the starting point for this game.)

I've also been incredibly inspired by playing others games in Splore. It's so awesome that a community like this exists.

Thank you for playing!

anthroacoustic

0.9 UPDATE (8/19/23)

Changes include:

  • Level design changes and animation effects to support environmental storytelling.
  • A 'log' function that allows players to read all the notes they've collected so far.
14
7 comments


When using multiscreen mode, the following function (which should print a scaled text) turned out to render only on the first screen:

function scale_text(str,x,y,c,scale)
    memcpy(0x4300,0x0,0x0200)
    memset(0x0,0,0x0200)

    -- draw to spr mem at 0x0000
    poke(0x5f55,0x00)
    print(str,0,0,7)
    -- draw to screen mem again
    poke(0x5f55,0x60)

    local w,h = #str*4,5
    pal(7,c)
    palt(0,true)
    sspr(0,0,w,h,x,y,w*scale,h*scale)
    pal()

    memcpy(0x0,0x4300,0x0200)
end

Just like normal printing, I expected this to work in multiscreen with the following calling code:

poke(0x5f36,1)
scrs_w, scrs_h = 3,1;
scr_ix = 0;

_camera = camera
function camera(x,y)
  x = x or 0
  y = y or 0
  local dx=flr(scr_ix % scrs_w)
  local dy=flr(scr_ix / scrs_w)
  _camera(x+128*dx, y+128*dy)
end

function _draw()
  scr_ix = stat(3)
  camera(0,0)
  cls(scr_ix+5)

[ [size=16][color=#ffaabb] [ Continue Reading.. ] [/color][/size] ](/bbs/?pid=130328#p)
3
1 comment


Cart #bitukogiro-0 | 2023-05-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1


(Demo made by Marina Makes)

This prototype was made for Pico-View, a monthly web-zine hosted on NerdyTeachers.com.

This month's prototype has been taken over by Marina Makes!
She wants to challenge you all to make a game with the mouse controls and provides a fun prototype and demo to get you started!

Don't forget to share it here on the BBS with the tag "#pico-view" and "#prototype-party" so we can see what you were inspired to create. And keep your eyes out for more in the coming issues of Pico-View!

Read the full issue here:

Pico-View #5 May 2023: https://nerdyteachers.com/PICO-8/Pico-View/?issue=5

1
0 comments


Hi @zep, I found today that >><= and <<>= don't work in 0.2.5g (a regression, as they worked in the past for sure - didn't check which version broke them)

E.g:

a=3
a<<>=5
print(a) -- 3 now
5
2 comments


Cart #forsworn-4 | 2023-06-01 | Code ▽ | Embed ▽ | No License
19

You Move? You Attack!

Fight enemies and steal their moves.

Every step launches an attack. Plan your moves carefully!

How fast can you make it to the end? (My record is 291 194! steps)

Featuring:
> 4 Playable Characters
> 13 Hostile Enemies
> 52 Unique Attacks
> 4 Damage Types
> 3 Environmental Hazards
> 1 Fun Game

Controls:

U/D/L/R: Move and Attack
X: Special Move

(TIP: Each character specializes in a different attack type)

19
6 comments


Hi,

I finished up my asset pack of 'retro' 8x8px repeating tile patterns:
http://8x8.me

Public Domain - free to use.

The P8 code snippets encode the image to font data, or png images are provided to load to the sprite sheet.
There's also some 'magic' to quickly try out a pattern, e.g.

?"⁶rw¹シ⁶.".."▮▮,#ろ4⁸⁸"

Appreciate any feedback; hope it's useful :-)

6
2 comments


Cart #rgbfidgetspinner-0 | 2023-05-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
4

Just made my first ever working piece of code, thoughts?

4
1 comment


Cart #robocat-7 | 2023-06-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
7

7
4 comments




Top    Load More Posts ->