TEZARTMTL2022
This token is a special gift for those who attended #TEZARTMTL in 2022. Huge thanks to the organizers for making this event possible, and to everyone who attended. I hope you enjoyed it as much as I did.
This piece is interactive and a bit playful, so please play with it! To experience the full interactive elements, it is best viewed on a PC or laptop using a USB gamepad or keyboard. If you are using a mobile device, touch control buttons will be visible. If they are cut off, please open the objkt directly via the IPFS link for a better view.
The controls are as follows:
-> up,down,left,right arrows: pan the texture along the torus, you'll see it makes sense
I felt like doing something easy (for me, specifically, since I've made platformers a lot in several engines). I tried to emphasize the feeling of a full adventure rather than any particularly innovative gameplay features. I also tried to minimize loading times as much as I could. The maps are loaded in from 2 other carts when the game starts up and so most of the map data is in the upper memory storage the entire time. This has the benefit that the code isn't minified, so a lot of it is readable (as much as my code would ever be anyway). The downside is that I had to be really picky about only using mechanics that could be coded simply.
The maps were made using Tiled map editor and using a separate script in standard Lua to convert to hexadecimal. From there, a cart for loading into memory was used for assembly. The map format is an RLE encoded terrain map along with a listing of game objects. This allowed me to put game objects on top of terrain more easily, such as the meta-objects that tell enemies when to turn around. Also it made the map sizes smaller. I think the average is about 700 bytes per map.



Make sure to read "controls + how to play" before playing!
A turn based roguelike with a cat in it.
There is no wait button.
There isn't any sound as I play pico-8 games muted.
This is my first pico-8 game!
Controls
[Arrows Keys] - Move Mio (the cat)
[Shift] - Use item
[Z] - Drop item
[X] - Store item (up to four can be saved for the next floor)
[F] - View blessings
[S] - Increase game speed (Move about faster)
[D] - Decrease game speed (Move about slower)
[E] - Restart
How to Play
Story
Mio is a cat who exists.
Mio is called Mio because she Meows.
She wants to go to work, but isn't sure where her car keys are.
Why this educart?
The perceptron is a tiny computing unit that is a fondamental block of artificial neural networks.
Because machine learning is getting more important everyday, I thought I would share the little knowledge I have in the form of a chewable educart, hoping more people would get interested in the inner workings of machine learning algorithms.
Tell me if you found this useful and if I should make more. Also, I'm not a ML specialist and English is not my primary language so any suggestions to make this cart better will be appreciated!
♥pck404
Additional cart : interact with the perceptron in real-time




A simple racing game, arrow keys to change the car's direction.
The car cannot be stopped, like in Snake, and it explodes even if you slightly brush up against the wall.
You have to do 3 laps without crashing to win, post your times below!
If you find any bugs, then please let me know.
Changes in 1.1:
- Updated graphics slightly
Known issues for 1.1:- Code is still a mess, 1.2 will likely prompt a full rewrite of the code if I ever make it
Known issues for 1.0: - [hidden]The number 3 on the lap indicator does not turn green when you finish the race

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i just realized that the market for one-off character editors is oversaturated, but i already made my version, so here it is:
i got inspired by this πouπube video from πΉazy π±evs to make a character editor.
i don't know how i will want to use one-off characters yet — i really just thought that making this program was good for practicing π½πΆπ°πΌ-8 programming
controls
buttons | keys (on πΎππ²πΏππ keyboard) | action |
---|---|---|
d-pad | arrow keys | move the cursor |
π | π / πΊ | paint or erase the pixel over the cursor |
πΌ | π° / π» | copy the character to the clipboard |







A simple top-down "game" that I made featuring Jelpi, arrow keys to move.
This is the first proper thing I've done with PICO-8 and text-based programming in general, not including my other test thing that I uploaded about a year ago, as that was just a simple "hello world" program.
It took a year to make this as I've only recently started using PICO-8 again, but it was nice to make something with it!
There's definitely a lot of ways this could be improved, like making the code more compact and readable, or stopping the "loading" icon from appearing when you wait at the title screen, so any advice and tips will be greatly appreciated! :)

Hello.
I was writing some code and came across this curiosity.
Now we all know that if you place a comparison inside parentheses that you neither need the THEN or END command.
if (a==b) print("match") |
However I am doing a comparison inside the comparison, nested, and it does not seem to work.
if (x<0) y=y-1 x=5 if (y==12) y=16 |
Any ideas on how to get this to work, guys, without using THEN or END, or is this a BUG ?




I've been hitting the PICO8 website for years now but just recently I noticed that the "Forum" link in the PICO8 site menu takes you to the Cartridges/Releases sub-forum and NOT the main forum...and that's not good.
Shouldn't the main menu link take you to the forum landing page?
I've just assumed that clicking the main menu link takes me to the starting point and I drill down from there...not that it has done some drilling for me already.
Now that I've paid attention to this, I'm seeing A TON of threads I never saw before that I'm interested in. One challenge forums have is duplicate and buried posts but if the site makes it hard to see all posts in the first place, it doesn't help.
This is the forum start page: https://www.lexaloffle.com/bbs/?cat=7
This is the where the "Forum" main menu link goes: https://www.lexaloffle.com/bbs/?cat=7#sub=2

