V.11 RELEASED
Special Thanks to:
JWinslow23
helping with particles
"Nice game you got, btw" - <3
MarkGamed
helping with the game
GooGroker
helping with scrolling
"ok fine i'll do it for you" - but he didn't
Sim
helping with RRB option
"avoit exact comparisons with decimal numbers" - ok
Merwok
a lot of feedback
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How to play:
Left/Right arrows - move cannon,
X - fire.
Z - hold.
Connect 4 or more blocks to destroy them, more blocks connected - +free moves (shown as white pixels on the left-down corner of the board)
When you are out of free moves, a new line will appear from the top, shifting all blocks down, so don't let them get out of the board!
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Hi all! So this is both my first post on here as well as my first game in Pico! I wanted to make a little coop game for my partner and I, so I threw this together in a couple days. It's a WIP, so any advice is welcome, thanks!
It requires two players, and I recommend controllers. The camera will focus on the player without the mushroom for balancing as the player carrying the mushroom and use it for jumping higher than usual.
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Toss your yoyo and build rainbows to jump on! 13 different cute enemies stand between you and your triumph over the eight towers!
BTW I didn't include some of the nuances of yoyo control in the instructions in-game, but once it's coming back to you you can hold the x button again to cause it to move on the y, rather than x, axis. You can build stairs this way, or a shield from projectiles.
You get different items at the exit door depending on how thorough you were, so be sure to revisit the levels and try to beat your previous score!
A labor of love that has just sort of poured out of me over the last few weeks, I'm excited for you to try it. And if you experience any runtime errors or memory running out, please let me know. To the best of my knowledge I fixed those issues, but you never know.







Cursed Sword
Story
There is a place deep in the wilds where worlds collide. Above a buried dimensional rift, priests of chaos built a temple to harness its power for themselves, delving ever nearer to the rift. But a foolish high priest entered the rift itself and returned wielding a sword he could neither sheathe nor cast away. The sword demanded blood and he slew his entire priesthood to sate the blade, lest it destroy him too. With no one left to sacrifice, the sword slew him in turn. The sword has since passed from host to host, wreaking destruction and death. And through cruel fate, the cursed sword now rests in your hand. Can you cast it back from whence it came, or will its curse claim you too?
About
Cursed Sword is a simple roguelike based on










I made a PICO-8 multiplayer game for the latest Kajam - https://alakajam.com/multiplayer-kajam/1121/colour-crew/

I made use of the GPIO stuff to send updates to a server so that the three (or more) players can collaborate and together solve the puzzle that is the Colour Crew!
You must have at least 3 players since there are three primary colours and each player can only change the state of one of these colours.
Can you find and sign the Journal of Champions?
PS: the cart is hosted on my own server as I need a modified html wrapper to read and write to the GPIO flags.
A toolbox of sorts with some simple algorythms i aways try to replicate when learning a new language.
Since i was only used to command line type programming, having to learn how to program with a new paradigm such as it is with pico-8, it was very interesting and fun.
When making it my biggest concern was to learn as much as possible, and make the code as adaptable as possible as so it would be easy to put the same code to use in different conditions, some of the time i even did the same things in different ways just to see if it would work.
Some kinda cool features.
Different stuff you can do:
- Change Language!
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COVID Related game from a high school computer science class.
See all our games here: https://sites.google.com/osd.wednet.edu/cs-pandemicgames/home