If you got ideas for challenges please share them here. I only came up with those 6 and they are mostly pretty same-y. They don't need to be super hard, I'm not looking to make an impossible game. :P
Controls:
arrows -> move and aim
z -> shoot
x -> lock aim to current direction
x (tap quickly) -> jump
Changes for 0.4.1
- added challenges
- menu updated
- minor fixes
Help:
Pickup the gray boxes for randomly generated weapons. There are no ammo refills.
Weapons' properties can be determined by looking a the gun's barrel(s). See if you can figure it out.
Enemies can be killed by pushing them into the spikes or by shooting them three times.
Old stuff:

Here's my generic "Look everyone! I made raindrops!" cart, since the theme is rain.
If it sounds absolutely horrible, don't use the web player. The web player skips frames, which does not bode well when the raindrops themselves are playing the music.
If it still sounds absolutely horrible, I'm sorry for being terrible at music. I will try harder next time.

1.0 Final version for p8jam1
added spark deathh effect+sfx
lots of tweaking on hero/cloud collisions
--- CONTROL
- [Arrow Key] Move around
- [Z] Jump
--- GOAL
Help the Rainmaker to complete 3 of her 4 duties:
- Collect 3x stars
- Collect 3x lightnings
- Collect 20x flowers
- Achieve 2x duties within 99 seconds
You don't have to achieve them all, so dont worry if time reach 0 You can still collect flower stars and lightnings.
--- FLOWERS
- Flowers on the ground are always visibles regardless of your height

Not quite finished entry for http://midwestgamejam.org
left/right to steer, 'z' to draw in the sail, 'x' to let it out. Finish all the waypoints without running aground!
[b]General Sailing tips:

AIR RAIDERS
The object of the game is to blast enemy aircraft out of the sky... and dodge ground missiles!!! Zero in on enemy planes! Bank left, bank right, dive, climb out! Watch your elevation! Keep track of the fuel! Run out of ammo...land and refuel...take off again!
For Your PICO-8 Video Game System
You should download and play it though, the web player seems to break some minor things.
Changelog:

I'm not sure how practical a request this one is, but if Pico's vocabulary of Lua operators were expanded to include nand, nor, xor, and xnor, my life as a golfing programmer would be so much easier. (And if that can be done, could we also get the bitwise functions as regular old | & ^ ~ << >> operators instead?)






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