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Cart #dodger_0cs-0 | 2021-05-03 | Code ▽ | Embed ▽ | No License
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Is there any way to convert a data.pod file back to p8?

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I need ideas for when I first start developing in Pico-8. I've been looking at tutorials on YouTube, but I can't quite wrap my head around them, so I thought would come to the community for help. Anything easy to start with would be nice. Thanks!

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Cart #picorush-9 | 2021-05-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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based on boardgame rush hour

lead the red car to the exit

22/05/24 0.8
bug fix (advanced level 3) thanks Alban!

21/05/24 0.8
bug fix (intermediate level 3&4) thanks Alban!

21/05/04 0.6
36 levels in 4 different difficulty modes
level selection
ranking
pico8 menu item (restart level and select level)

21/05/02 0.4
9 levels of easy mode
title screen

21/05/02 0.2
bugs fixes
moves counter

21/05/02 0.1
initial commit

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Cart #kesuhboji-0 | 2021-05-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #pitarubesu-0 | 2021-05-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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just a small lil starfield! i didn't use any type of perspective code, just tlines, just to keep things simple on myself

Cart #radagerb-0 | 2021-05-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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i also made a variant of it as a 248-char tweetcart! it loses the shading but hey, i'm proud of it anyway!

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Cart #cliffside_practice_mod-0 | 2021-05-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A simple practice mod I made for RubyRed's Cliffside

Controls:
S and F: previous/next screen
A: toggle gemskip
D: retry

If I update the cart it'll probably be updated on github
https://github.com/uShldGetCeleste/Cliffside-practice-mod

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Cart #fnf_menu-6 | 2021-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_select-9 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_gameover-2 | 2021-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_tutorial-8 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_dad-7 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_halloween-3 | 2021-12-31 | Code ▽ | Embed ▽ | No License
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Cart #fnf_pico-7 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_milf-6 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_xmas-1 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_roses-7 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_ugh-7 | 2021-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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I've recently created a cart and I have next to no clue on how to publish carts! I've put them out on something but when I go to the "carts" tab in my profile, they don't show up. Could someone please help me with this problem.

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Just little music, animations are generic and fit every music and are made from someone else.

Cart #shortmymusic-0 | 2021-04-30 | Code ▽ | Embed ▽ | No License
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So, as most of us know, .p8 cartridges consist of sections. lua,gfx,map, etc etc. Well, I found this other section named gff. I just wanted to know what it did, since it doesn't seem to directly correlate to anything you can edit. I'm just asking since I'm making a cart generator in Python so I need to know if gff is an important memory region.

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Hi all,
I'm using, from a LUA script, to draw the current room the method:

old_draw = _draw
function _draw()
old_draw() -- draw the room and objects
...
end

It's great to draw the current room with just a function call.
But can I change the current room from LUA script code to draw the another room calling old_draw() function?
If not, can I draw directly another room without change to it?

Thanks in advance.
Best regards.

2 comments


Cart #ocelotsafari-0 | 2021-04-29 | Code ▽ | Embed ▽ | No License
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welcome to the ocelot safari!

enjoy the ocelots, and do let us know if you find any long-lost relics deep in the jungle :)

instructions

  • hold Z to drag things
  • arrow keys to move
  • retrieve the lost gemstone of Tezcatlipoca! some say it’s as far as fvkgl-sbhe meters deep in the jungle!

tips

  • we'll leave you some new tools at the initial drop point, if the ocelots steal your gear
  • ocelots can crawl through vines and trees -- they're tricksters!
  • be sure to bring some matches; the nights are long and dark, and who knows what lurks in the jungle...

[ Continue Reading.. ]

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Pico-Paint

This is Pico-Paint, a small experiment trying to reproduce a classic painting program in pico-8.

Cart #picopaint-1 | 2021-04-30 | Code ▽ | Embed ▽ | No License
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Instructions

Use the mouse to move the cursor around.

LMB : select
RMB : cancel

X : change tool

Z : clear screen

E / D or Up / Down : change paint color

S / F or Right / Left or mouse wheel : change brush size

How to save

Press Enter or P to open the menu. Select the "Save artwork" option. A .gif file should be saved to where you configured PICO-8 to save gifs (Desktop by default). If you are running the web version, a pop-up should appear containing the gif. Right-click it and select "Save as...".

⚠︎ - Sometimes, the gif won't save. In that case just try again.

Changelog

1.0 : main release
1.1 : added save option

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Cart #kagezamurai-9 | 2021-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Save Hime(a princess) from the attack of Ninja assassins!

Left & Right key: Move
Z: Attack
X: Short dash

Added:
Rating your play skill on the result screen.
達人(Tatsujin:Grandmaster) > 名人(Meijin: Maser) > 凡人(Bonjin: Ordinary)

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Cart #fourier_series_drawing-3 | 2021-04-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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draw your shape and watch the rotating vectors do it over!... or go wrong
(it doesn't show for drawing with too many points)

  • ➡️ to add rotating vectors, ⬆️ to change the view
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Cart #combination-0 | 2021-04-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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left/right to move
down/z/x to drop
press x to restart when game is over

the physics engine comes from URL https://www.lexaloffle.com/bbs/?tid=36182

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Im working on a puzzle game where you use keys to unlock locks and i want to make it so when you collect keys the lock and the key disappear but i dont know how

Cart #blobworldpuzzlegame-0 | 2021-04-28 | Code ▽ | Embed ▽ | No License
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Cart #hails-0 | 2021-04-28 | Code ▽ | Embed ▽ | No License
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I was pretty surprised to find that there aren't many isometric games here...

so I decided to have a go at making one :)

Not much to see here. Just 4 rooms of nothing.

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Cart #birajigohu-0 | 2021-04-28 | Code ▽ | Embed ▽ | No License
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Made for Ludum Dare 48 - Deeper and deeper

Nice weather for camping, but what's that? Treasure?
Time to start digging through the digits and get back before barbecue is ready.

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