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Cart [#48520#] | Copy | Code | 2018-01-24 | Link
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Version 1.1 :

  • Easy mode added
  • Both buttons are used as the jump button
  • Improved graphics for weak walls
  • Extra effects when breaking weak walls and triggering the boss battle

These changes should help those who had trouble with the original version, and hopefully make it less frutstrating.
The medal rooms are not affected by the difficulty, to make sure they remain an optional but tough challenge.

Cart [#48474#] | Copy | Code | 2018-01-23 | Link
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My first PICO-8 game !
It's a tiny "metroidvania" platformer where you play as a cube.
You gain more and more abilities as you progress.

There are multiple environments, some collectables and you can find a boss fight at the end.

The controls are :
Z/X/C/V - Jump
Left/Right - Move
Down - ???

If you run into a bug please report it so I can try and fix it.
Feedback is also appreciated :)

I hope you enjoy the game !

platformer metroidvania
P#48475 2018-01-23 09:33 ( Edited 2018-02-08 20:00)

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Great job! I really enjoyed it. I like the fact you have to activate things and then retrace your steps to proceed. Animations on the cube were a nice touch.

P#48476 2018-01-23 09:37

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That was great! I really love the feeling of the game and the atmosphere of it! This one is among the best games Iíve played on pico-8. I just wish we had some kind of pico player for iOS. This browser player just donít work for me.

P#48477 2018-01-23 10:18

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Awesome game! The controls were great, and the puzzles were designed well (I especially liked the lava area). The boss battle was really cool too, and reminded me of SMB3 a little. I couldn't get the 5th medal!!

P#48484 2018-01-23 12:54

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Haha I couldn't get the 5th medal, either. Issss it possible?

I liked the game, though. The part I had the most difficulty with was definitely the lava room where you need to avoid spikes, and then avoid cannons in the next room before you get to a checkpoint.

P#48485 2018-01-23 13:02

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To be honest I kind of expected people to have trouble with this room ^^'
I admit it's quite difficult, I couldn't bring myself to make it any easier ^^'

If by "the fifth medal" you mean the medal in the snow level then yes, it's definitely possible :)
You need to anticipate the horizontal cannons and then double jump as fast as you can.
I can upload a video playthrough on YouTube if people are having trouble with the game

Thanks a lot for the feedback !

P#48491 2018-01-23 14:45

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This is lovely. I struggled to play wel on my phone, but will try again on PC. Nice little game.

P#48492 2018-01-23 14:51

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Oh Lord.

So frustrating but really good level design. Just beat the final boss with a rather pleasing 256 deaths. Fuck those last couple of spike rooms.

Nice work :)

P#48494 2018-01-23 16:43

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This was really good! I feel like this was a solid game, and would like to see a follow up if possible.

Final stats for the first play through: 81 Deaths, 5/5 Medals.

P#48510 2018-01-24 10:13

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230 deaths, all 5 medals.

A little more coyote time would be appreciated (an extra frame or two before stepping off a ledge uses up your jump), and some things required crazy precision (I'm looking at you, Medal #5), but overall nice work, especially for a first PICO-8 game!

The sprites were good, the mechanics worked well, the jump sound never got annoying, and I like the little cloud effect on the moon.

P#48511 2018-01-24 12:31 ( Edited 2018-01-24 12:32)

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Really enjoying the game so far. I love the levels, and the animations on the cube are a great touch. I am stuck though. All the way up to the left, then down the spikey drop area past the 2 springs, You walk up a terraced area into... the wall at the top left of the starting room? I have gotten 2 medals(the first one, the second one right outside and up from the room that turns on the springs), the double jump, the dive, and then I can't figure out where to go because the only place I haven't been takes me to the starting room. I'm probably missing something obvious, but I just don't know what.

P#48522 2018-01-24 18:26

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Hi everyone !

Thanks again for the feedback :)

I updated the game to version 1.1
It features an optional "easy" mode, hopefully making the game less frustrating.

There's also a couple of visual improvements.

P#48523 2018-01-24 18:28

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@Pastellain
Between the spikey drop and the starting room you can find some weak walls.
The dive allows you to destroy them.
Hope it helps ;)

(version 1.1 makes it easier to tell them apart from regular walls, if that helps)

P#48524 2018-01-24 18:34

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I really enjoyed this. Fun little metroidvania. I enjoyed getting the medals too - its nice to have something 'just for fun' in one of these games. Boss battle was nice too! I normally object to games where the hero is a cube, a box or a ball - just seems lazy - but the hero had a nice bit of personality and a cute jump, so I could get into it.

Minimalistic, but still fun to explore! I liked this alot.

P#48546 2018-01-25 08:37

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I see it now!The lava levels are great and the last medal is so challenging! Great game!

P#48547 2018-01-25 14:05

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This was pretty fun, but the difficulty was all over the place.

P#48586 2018-01-26 19:17

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Nice game! I really liked the room design and the short backtracking. too bad I suck at platformers with inertia :_)

P#48626 2018-01-28 08:58

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I had some fun with this. Got 4/5 medals in my first playthrough, might try it again later.

P#48657 2018-01-28 21:38

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There is no archiving system?

P#49048 2018-02-07 02:12

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This was great! The platforming wasn't 100% precise, but it was tight enough that I was able to navigate some pretty tough areas without much frustration. Great job! :D

P#49097 2018-02-08 15:53

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5/5 My team and I all played it and loved it! Thanks for keeping us all un-productive :)

P#49104 2018-02-08 20:00

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