Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

BBS: can't edit posts anymore. There is just an endless waiting cursor after hitting "publish".

1
1 comment


Cart #kukogafazu-0 | 2021-07-25 | Code ▽ | Embed ▽ | No License

0 comments


Cart #portalsaurus-1 | 2021-10-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13


Cart #portalsaurus-0 | 2021-07-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
13

Intro

Recently I decided to dig into portal renderers and start to build my own, inspired by this excellent write-up of BUILD. This is currently work in progress, no guarantee it will turn into a full game but thought it was interesting enough to share.

I used a lot of stuff from other projects

[ Continue Reading.. ]

13
5 comments


Quick mod tonight: Celeste 2 Long!

This mod removes the length limit for Lani's grappling hook. That's it.

I know this isn't much compared to my normal mods but I had this idea and it worked pretty well, enjoy!

Cart #celeste2_long-0 | 2021-07-25 | Code ▽ | Embed ▽ | No License
10

All credit for the original game goes to Noel, Maddy, and Lena https://mattmakesgames.itch.io/celeste-classic-2

get it? Celeste 2 long? ...too long? Anyone?

10
5 comments


Cart #zugehuwefe-0 | 2021-07-24 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
1

1
0 comments


Hi i implemented an online leaderboard using this method: https://www.lexaloffle.com/bbs/?tid=42526. And I managed to get it to work. I can't embed it here because it requires setup on the browser side but if you are interested you can play it here: https://maxall41.itch.io/the-heist. Though the in-game leaderboard can be a little bit glitchy due to the difficulties of parsing json data in PICO-8.

1
0 comments


Cart #wandered_wip-0 | 2021-07-24 | Code ▽ | Embed ▽ | No License
1


Decided to make a game about exploring a bunch of islands. Obviously needs a lot of work, but it's a start.
Hold S or (<) P2 to see the map.
Use P1 arrow keys to move.
Hold X or (X) P1 and press any of the P1 arrow keys to place/destroy a platform on water.
To do:

  • Add Scenery (e.g. trees, plants, etc.)
  • Add crafting + resource management
  • Make music
  • Make player look not trash
1
0 comments


I've run into the same thing on a couple of projects, so I'm wondering if I'm missing something in regards to map().

  • sprites have flags marked 0-7
  • the map command has the optional argument 'layer' that will display only sprites of a certain flag
  • the default argument for layer is 0, which mean to show everything
  • if I mark a sprite with flag 0, then using 0 as the argument will just show everything (which isn't what I want)

I think in the past I just didn't make use of flag 0 and it looks like that's what Zep did with Jelpi, but it seems odd that I can't (I think) use flag 0 as a layer argument.

Thanks

2 comments


Cart #noclip5_card-0 | 2021-07-24 | Code ▽ | Embed ▽ | No License
4

4
0 comments


Hey everyone, here's my first Celeste Classic 1 mod: Celeste Flip!

It's based on my Celeste Classic 2 mod Celeste 2 Flip Hard Mode: https://www.lexaloffle.com/bbs/?tid=43821

Use X or V to flip gravity! (Z or C to jump and arrow keys to move.)

Cart #celeste_flip-0 | 2021-07-24 | Code ▽ | Embed ▽ | No License
15

All credit for the original game goes to Noel, Maddy, and Lena https://mattmakesgames.itch.io/celeste-classic-2

15
4 comments


Cart #volcana-0 | 2021-07-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
84

Descend into a volcano and hunt for an ancient treasure.

A Celeste Classic mod by Kris De Asis, gonengazit, taco360, and RubyRed, to celebrate the game's 6th anniversary.
Original game by Maddy Thorson and Noel Berry

84
36 comments


Cart #blocked-5 | 2021-10-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
8


v.5:
IT WAS SO LONG LIKE 2 MONTHS I'M SO SORRY PAOKPXCOKZVOPKZXPVOZCKPVKCX

  • Added music;
  • You can return to the main menu through the menu (press enter);
  • You can also return to the main menu through the game over screen by pressing Z;
  • Changed the ball theme, its now not so bally (idk how to say that lol);
  • Made some minor changes.

Special thanks to:

  • MarkGamed: engine and some other help
  • Merwok: help with inarea function
  • SquidLight: help with fitinboard function
  • Sim: code simplifying (damn he is a genius at this)
  • ReeceGames: one of themes

Blocked! is the 2nd version of Bricked!

In this version there are a bit different rules and controls:

[ Continue Reading.. ]

8
4 comments


I am asking this because the code I make is basically functions inside functions inside functions inside functions and I just think it makes the code really messy.

1
4 comments


Cart #spacewar-0 | 2021-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

5
2 comments


Cart #frogsamurai-0 | 2021-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

It's my first step into programming. the code might be all over the place, and the game itself is too simple to be called a game. Feel free to give me advices and new projects ideas

5
0 comments


Cart #retropoof-0 | 2021-07-22 | Code ▽ | Embed ▽ | No License

0 comments


Cart #gblogogame-0 | 2021-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Description

A remake of the GameBoy's classic Startup screen, enhanced with gravity and all that science crap.

Controls

Restart Startup

if you press ❎ or 🅾️/X or Z, the Startup will restart.

GameBoy Color version

Me and Gabe both did the GameBoy's Startups, both GameBoy and respectively, go check his out!

9
2 comments


Cart #gbc_startup-0 | 2021-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
6


I made the startup sequence that the GameBoy Color uses except in PICO-8.

GameBoy Startup

@Czarlo made the GameBoy Startup, you can check it out here!

6
0 comments


Credit @noel for making the original Celeste Classic

Credit @Czarlo for making some sprites

Mareste:

Cart #mareste-0 | 2021-07-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16


Luig
Mareste:
Cart #luigeste-0 | 2021-07-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
16


A simple hack me and @Czarlo made.

16
7 comments


Cart #pyjama2b210721-0 | 2021-07-21 | Code ▽ | Embed ▽ | No License
7

This is a demo for my next game, The Cat's Meow 2.

Muffie's café has started, but recently her business has been flagging thanks to a new café that opened up. And to make things worse, its owner has spread rumours about it. It's up to Lily (again) to save the reputation of the café.

This demo contains only four levels. I'm releasing a demo to ask for feedback. What sorts of things do you like and not like about this demo? Anything you think I should add? Anything I could do to make the game better?

Stats:
4793/8192 tokens used
23893/65535 characters used

7
4 comments




Top    Load More Posts ->