Controls
X - fire/ enter influence mode/ enter lift/ connect to terminal
O - back button when connected to a terminal.
Story
It is the year 2521 and a cyber attack against the underground cities has caused all robots to malfunction.
You control a prototype influence device armed with a low-powered laser and capable of taking control of these robots. Your task is to clear the 8 city levels of all rogue robots.
Hold X to enter influence mode and run into another unit to pair with it. This is achieved by fighting for control of the robot's cpu. Failure to do so will result in your own circuitry burning out.
Use lifts to move between city levels and use terminals to access the central database. Power coils are positioned at various points allowing you to recharge.
Be careful of robots with short range 'disruptors' and use the terminals to view robot classes that are immune to disruptor damage.
How To Play
The objective of the game is to clear all 8 city levels of robots.
Here's a YouTube video playthrough, almost to the end.
[youtube]AlYVaewj_7s





I was playing around in the sound editor again, playing with the new filters, and found a pretty cool distorted guitar sound. So naturally, the metal soon followed.
The songs in order are Judas Priest - Painkiller, Slayer - Angel of Death, Megadeth - Holy Wars... The Punishment Due, Alice In Chains - Them Bones, Entombed - Left Hand Path, Metallica - Battery
[sfx]






You are the brave knight sir laugthsalot, and are the strongest champion in the realm. But the evil beat slime has trapped you in a dungeon! You must escape! Control with arrow keys, don't touch the red spikes or the evil slime. Get the key and go through the door to the next randomly generated level.
I've been on a bit of a trip these past few days trying to understand how to use PICO-8 on the Raspberry Pi. I've been quite successful in most regards of setting everything up, custom Emulation Station theming and properly booting .PNG cartridges from ES directly into PICO-8.
What has been its own specific issue, however, is trying to get both cartridges and .sh files to work with the Raspberry Pi version of PICO-8. The "best" options currently seems to be to make a whole extra .sh file for each individual game, or to make a custom extra overhead script that would verify if the selected option was either a .sh file (or any arbitrary file extension that isn't a .p8 or .PNG), in which case boot SPLORE, or when it is a .p8 or .PNG, run those. This shouldn't be the hardest thing in the world, but it seems that way to me since the Raspberry Pi doesn't like to hand over the original file's extension to any script I've tried so far. If this does turn out a succes I'll for sure post an update on this idea.


Hi
I used the code:
https://www.lexaloffle.com/bbs/?tid=43376
now I would like the inscription (text) to appear after let's say 5 seconds
Anyone know the answer?
