New version of ticspaint. It can now use "high colors" (colors 128-143) and can type in the small font. Also added the CC tag. I know it says CC-BY-NC-SA but it is actually under Unlicense. I just added it for the tag.
Is this where I write stuff? I am new.
This is ticspaint. A paint tool for the Pico-8 inspired by Tuxpaint (hence the name). Originally written for the Tic-80 (Again, Hence the name). I decided to port it to the Pico-8, just to see if I can and to learn what the Pico-8 can do. You can draw with many brushes, inluding bitmap brushes. Line, circle and square tools. Fill, Spray and Clear and even save up to 2 drawings per cartridge (I am proud of that feature).

Was made for one of the first pizza jams (proof).
Probably, but not sure, later became awesome game Tomato Worm.
A PICO-8 demake of FEZ.
You can also find this game on itch.io!
CONTROLS (Original Version)
Left/Right: Walk
Up: Jump
Down: Drop/Interact
Z/X: Rotate the world
CONTROLS (Mobile-Friendly Version)
Left/Right: Walk
Z: Jump
Down: Drop
Up: Interact
Left/Right while holding X: Rotate the world

Hey all,
Just wanted to put an initial version of this game up to show it to people! It's still a little buggy, but works to the point where people can play!
Controls:
Arrows - Move
Button 1 - Harvest Crop
Button 2 - Plant Crop (Hold, then press a direction)
Hi everyone, i've been working on a pico-8 project to act as a stepping stone to a harder project.
Whilst it's going smoothly, it would be alot easier for my project if I could animate over a table of
sprites rather than the regular spr += 1 thing I see in all the tutorials.
It would allow me to use any sprite i needed from the table without having to organise the table so strictly. Furthermore, because I am using 2x2 sprites I can't as easily loop over sprites using the regular method because just going to the next line of tiles won't really help.
I tried checking some games on splore but I havn't found an answer yet.
Does anyone know a good solution?






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