You ever feel like spinning the wheel as a cat? no? Well if you ever do, you can play this game.
Hold X to charge up for a spin. Move around and interact with the few NPCs. Try for a high score. House head man will give you a free spin or reset for you if you scratch him enough.
Very much a work in progress, the plan is to have unique events for each pie slice, more NPCs and some progression as you're able to get better scores.
Thought I'd share this early version in case anyone wanted an example of a spin-the-wheel mechanic. It was not trivial for me to implement! Most of my attempts blew the CPU through the roof and 60 fps was just a dream. Simply drawing lines from a center point out in a circle leaves many holes and jaggies and is slow. TLINEs are even slower sadly. Had to fill a whole square and mask it with CIRCs but I'm very happy with the performance now!
Virtual tarot cards. The cards are arranged in a 3D sphere that can be manipulated. Because of the way the sphere works, the cards are naturally arranged into 'spreads' for readings. Basic linear paths, crosses and multi dimensional timelines are all possible. There's some help text in the pause menu that I'll put it here, too.
spin⬆️⬇️⬅️➡️ cards
around and stop❎
when it feels right.
hold❎ to reveal the
glowing card.
spirits speak through
the symbols.
twist/align🅾️+⬅️/➡️ to
change spreads, explore
different paths.
🅾️+❎ to shuffle and
start a new query.
push/pull🅾️+⬆️/⬇️ to
Experimenting with a new background for charlie, I've developed this fractal viewer.
Move around with arrows. Hold Z and left/right to rotate or up/down to zoom. X will rotate the pallette.
Special thanks to @freds72 for his fast sprite rotation function, which this is largely based upon
Enjoy!
Charlie is back from the research lab! Now he can lock the brain into keys and scales. He will still have to teach his neural network (music brain) how to make musical sounds.
When he starts the machine for the first time, it will make a random sound or maybe nothing at all. To hear the sound of this brain again he can press the green PLAY button in the upper left. To reward the machine for playing something sort of musical, he can press the red LEARN button. This will modify the brain and a new sound will play, usually similar to the first but not always. If the new sound is still "musical," he can press LEARN again to get more creative. To save this brain to the cartdata, he can press the gray SAVE button. To randomly reset the brain's concept of music, he can press the blue RESET button.
Charlie needs help. He doesn't understand music. To learn about it, he has built a machine that can make sounds. He will have to teach his neural network (music brain) how to make musical sounds.
When he starts the machine for the first time, it will make a random sound. To hear this sound again he can press the green PLAY button. To reward the machine for playing something sort of musical, he can press the red LEARN button. This will modify the brain and a new sound will play, usually similar to the first but not always. If the new sound is still "musical," he can press LEARN again to get more creative. To save this brain to the cartdata, he can press the gray SAVE button.
If the brain is not making musical sounds, he can modify any node directly by moving on top of it, pushing the value up or down with the buttons. The weights of the nodes and edges are represented by color patterns. The first column of nodes are input nodes. Modify them and press play to get a new sound from the machine using the current brain, without changing any connections. The middle column are learning nodes. Modify them and press learn for chaotic, unpredictable behavior. Pressing play will reset them. The right column are output nodes associated with instruments, pitches, envelopes, volumes, speed, and loop length, respectively. Modify these to be what you believe they should be and press learn to train the brain to produce those outputs when given the current inputs. (left column)
Good luck have fun!