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Cart #graph_adventure-1 | 2019-07-17 | Code ▽ | Embed ▽ | No License

Here's a project I've been working on. It started as a simple viewer for different graphs, but then it turned into a platformer. The game is fully playable, but it needs some additional content, which is why I put it under Work in Progress.

What makes this project interesting is the fact that I didn't use any sprites or the map editor at all. Every stage is constructed using functions. Funtions can be very powerful for setting collision, as this way you can make pretty much any shape you want. You can also make the terrain dynamic and depend on time. I also added some simple physics into the game, utilising the difference in values of the function for the ball to gain some speed, but it could definitely be better. It's a bit slippery, but I wanted the ball to have some sense of momentum.

I hope you enjoy the game! There is not much content yet, but I'll update it later (I should probably add some audio too). Any feedback is welcome!

P#65900 2019-07-17 10:08 ( Edited 2019-07-17 10:22)

Cart #momiyihijo-0 | 2019-07-11 | Code ▽ | Embed ▽ | No License

Just a small test that I made for fun. I've always been interested in programming some sort of graphing calculator, but never attempted it. Well, this is one step closer. I made a viewer that draws 14 different functions. You can also zoom in and out to get a better view of the function.

It would be cool to make something that actually allowed you to input your own function, but that is a project for another day. I also wanted to add option to move around the coordinate system, but lack of buttons made that difficult.

Anyway, I hope someone gets something out of this. At least I had fun coding it. :)

P#65767 2019-07-11 18:15 ( Edited 2019-07-11 18:20)

Cart #53445 | 2018-06-10 | Code ▽ | Embed ▽ | No License

This is a small game (more like a demo) that I made. I'm still learning how to use PICO-8, but I've done some good progress already.

I decided to go for isometric style, because these sort of pseudo-3D games fascinate me. Sure, there's lots of room for improvement, but I think it looks pretty cool! The movement is currently grid-based, but that may change in the future.

I would be glad to hear comments and suggestions for improvements! Just keep in mind that I'm still getting used to the PICO-8 and don't know how to do some advanced stuff. Anyway, have fun!

UPDATE [10.6.2018]
I've updated the game. Hooray!

Now the game has way more depth thanks to the inclusion of different sorts of terrain (like brick walls) and also ladders. You can climb ladders with X. I also added buttons that can have lots of different uses. Currently they're used to disable roadblocks, but it's just a start. I also changed how signs work. Now you have to stand in front of them and press X to interact with them. The signs also have a collision so that you can't just walk through them!

I'd appreciate any sort of feedback! Thank you in advance!

P#53135 2018-05-31 13:27 ( Edited 2018-06-10 16:52)

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