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Cart #37733 | 2017-02-23 | Code ▽ | Embed ▽ | No License
84

Take on the role of Bomber, a magical curious creature who in ready for a new adventure. Jump, dodge, stomp and bomb your way through this intense retro arcade game.

Hope you guys enjoy the game!

Credits

Code, Pixels & Design: @melvinsa
Sound & Music: @gruber_music

Promo/Banner Art: @laufman

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9 comments


Cart #37740 | 2017-02-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #37735 | 2017-02-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Very early stuff.

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0 comments



Hi,

Here is my first pico project. After few days of tinkering with it, I finally have something that is satisfying :)

Still few things to add and change, but its already playable.. kind of ;)

As for the original vivi - it's the game i was playing as a kid on my first pc. Funny thing is, after trying to implement everything based only on those memories, I've made some research and somehow found it somewhere in internet archive :)

Changelog

1.0 Final version... kind of

  • added persistent high scores
  • code rearanged.. a little. but its still a mess

This game could have much more improvements, but its time to start something new.

Older versions:
[hidden]

0.4 Gameplay improvements:

  • rearanged and expanded levels
  • added lifes :)
  • added mushrooms!


0.3 Released playable version


[ Continue Reading.. ]

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4 comments


Cart #37727 | 2017-02-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My first project with PICO 8 - A simple tool to help you focus on your breath.

Hold Z as you inhale, trying to fill the circle (and then some!)

Hold X as you exhale, trying to minimize the circle (and then some!)

Repeat.

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Hello there!

I totally forgot to share some screenshots from my first "big" project on PICO-8 :D

Here is one of the latest state of the game, I'm already approaching dangerously the token limit :3

And the title screen looks like that:

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9 comments


Is there any way to print a character at a larger size? For example if you want to use one of the glyphs in a level but you need to make it 4x bigger?

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2 comments


Cart #37800 | 2017-02-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Little demo for my crazy concept I was thinking of while being in nuthouse. Finally, collisions works fine but maze still have no finish.

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4 comments


Cart #37701 | 2017-02-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Not very original to make a snake game, but it's my first attempt to finish something :-)

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2 comments


Cart #37697 | 2017-02-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Just a quick cart to determine which numbered 'player' has been assigned to each gamepad connected to your machine.

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Cart #38607 | 2017-03-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

  • Added 4 types of wandering animals with night/day behaviors,
  • Improved rivers,
  • Updated inventory (now it keeps track of the animals met).

There is still nothing to do but exploring the world, collecting objects for no reason, meeting animals.
Still no sound/music...

Cart #37692 | 2017-02-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Update:

  • Added some objects
  • Added inventory
  • Added home
  • Added texts

[ Continue Reading.. ]

3 comments


Cart #37659 | 2017-02-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

DISCLAIMER: THIS IS SOME BAD CODE

I've been trying to learn LUA, so I did one of those Pico-8 Fanzine tutorials, messed it up, and made it super difficult.

Controls:

Move left and right with arrow keys.
Press Z or C to reset.

1 comment


A remake of Google Chrome's secret endless runner!

Controls:
Z or UP ARROW = Jump

Jump over the spiky cactus!

Cart #37656 | 2017-02-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #38028 | 2017-03-04 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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New in beta 3: Distortion screen effect when hit!

Managed to get some extra cart space by converting from 2 spaces to tabs, and then used the new found space for this new useless effect. It looks cool though! (A demo cart for the distortion effect can be found here.)

There is still some things i a unhappy about, such as chains and multi kills not being visually represented, but i will have to carve out a good chunk of fat from the game in order to fit it in. I'll get to that eventually.

Original post
[hidden]
My first ever Pico 8 game.

I've been staring at this thing for so long, that i no longer have any idea whether it's actually any good or not. Regardless, it's done now, so i might as well upload it.

[ Continue Reading.. ]

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15 comments


Cart #37631 | 2017-02-20 | Code ▽ | Embed ▽ | No License
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New to the Pico-8, which is already starting to feel like home.

When I was a kid, I remember playing these awful Game Gear sports games we got at a garage sale. This is my take: working your way up through the local semi-pro ladder, you can get a chance to unseat the seemingly-invincible Jeremy Mondo (I hear he's got a sponsor now!).

No particular advantage to choosing any of the characters, and some of the opponents you face early on are pretty bad - the characters are inspired by folks I've played (much less fun) games of racquetball with back in my hometown.

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Cart #37624 | 2017-02-20 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Shout-out to Andrew and Kevin.

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by
Cart #37604 | 2017-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hi, this is my entry for the jam gamecodeur#5
It is a game inspired by bomberman and other influences.
I think i will add more content until the end, but the essential is already there.
Dont hesitate to comments.

Thanks
Lionel

2 comments


by
Cart #37604 | 2017-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Hi, this is my entry for the jam gamecodeur#5
It is a game inspired by bomberman and other influences.
I think i will add more content until the end, but the essential is already there.
Dont hesitate to comments.

Thanks
Lionel

2 comments


by
Cart #37604 | 2017-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

Hi, this is my entry for the jam gamecodeur#5
It is a game inspired by bomberman and other influences.
I think i will add more content until the end, but the essential is already there.
Dont hesitate to comments.

Thanks
Lionel

2 comments


Cart #38100 | 2017-03-08 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
2

MAJ

  • multiple enemies
  • 10 levels
  • points system
  • board score with bonus points, level points,precision points
  • new start screen

MAJ

  • score
  • 10 levels
  • +20 pts touch ennemi with any color
  • +100 pts touch ennemi with same color than bomb
  • -30 pts if bomb explode without touching anything

Hi, this is my entry for the jam gamecodeur#5
It is a game inspired by bomberman and other influences.
I think i will add more content until the end, but the essential is already there.
Dont hesitate to comments.

Thanks
Lionel

2
2 comments


Cart #37596 | 2017-02-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
5

Sit back, relax, and draw constellations on your own personal night sky.

Made by me with music by @pizzamakesgames.

This is a little relaxing game I made last summer after a bigger game I had been working on didn't work out. It was meant as an exercise in simply making a game for the joy of making, as well as learning pico8, and it was a success for both goals. I hope that it brings anyone who plays it a moment of relaxation and comfort.

Controls

  • Move with arrow keys. Hold C to move faster.
  • Select stars with X. Connect them to form constellations.
  • Hold X when not connecting stars to finalise a constellation. Select a name and confirm with X, or cancel with C.
  • Delete connections with X while hovering the line.
  • To clear your constellations and generate a new sky, hold Down and C at the bottom of the sky.
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