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Cart #10443 | 2015-05-03 | Code ▽ | Embed ▽ | No License
14


New items that do nothing as well as fixing player levels being reset when going down a ladder. There's now specific item metadata for each item and row, e.g. the first row of item sprites are for weapons, the second for consumables etc and the metadata controls its type and value.

Cart #10433 | 2015-05-03 | Code ▽ | Embed ▽ | No License
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There's now experience and levelling up in this version. You gain a level for every 100*your current level amount of xp you gain, and your current level affects your max HP and mana (as well as giving you a cool confetti animation)

[ Continue Reading.. ]

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Just a little video I took of me modeling in voxatron for a project I'm working on! I'll try to make a many uploads of this kinda stuff as I can if people enjoy it... And no promises! But I'll be making a teaser for the cartridge as soon as I can. ;) I'll also try to make regular posts to my blog page(Profile page) here at Lexaloffle. Be it snapshots, videos, or even just text updates! Again, no promises, but I'll try!

Anywho, here's the video... :)

Voxatron Speed Modeling

If that link doesn't work, just look up the channel RumbleChops on youtube.
It'll be one of my most recent video uploads... :)

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Cart #10420 | 2015-05-02 | Code ▽ | Embed ▽ | No License
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Controls
P1: Arrows to move, action buttons to change height
P2: Same with p2 controls, but need to press P2 Action to enable split screen.

About
Just a quick demo, I'm going to try implementing simple spherical collision to see if I can make a reasonable racing game using the space available. Right now the engine uses half of the available code space, but a lot of this is actually the mat4 and vec3 functions, so it should be reusable for game logic. Some unnecessary things are even in there, like text drawing and sprite drawing.

Specific places that need improving are the clipping function (hilariously long lines) and maybe some optimisation on the tri filler (use memset?)

I have an obj converter script, but it doesn't have a frontend and things are quite complex to get the data into the cart... so I'll make a tool for this separate.

[b]Scene

[ Continue Reading.. ]

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Cart #10418 | 2015-05-02 | Code ▽ | Embed ▽ | No License
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Yesterday @LivelyIvy (author of the game Gravity Ghost) said on twitter: "I have married @SteveSwink. He seems really friendly!" (Steve Swink is the author of the book Game Feel).

So I tried to make something "feel floaty".

No, there isn't anything else.

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Cart #10415 | 2015-05-02 | Code ▽ | Embed ▽ | No License
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I wILL NEVER STOP

THE WORSD WILL COMMAND ME TO ISOLATION

z to change

left and right for intensity

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Cart #10409 | 2015-05-02 | Code ▽ | Embed ▽ | No License
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Making songs and ascii plasma is a dream come true with pico 8 ~~~

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Zep, I don't know if anyone mentioned this yet. But when ever I try to post a voxatron cartridge it goes to Pico-8 "submit a cartridge section"

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Will PICO-8 be sold separately? I see it's currently a bonus if you buy Voxatron.

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Cart #10399 | 2015-05-01 | Code ▽ | Embed ▽ | No License
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Flying Tempura game!

Control
up : jump!

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Cart #10397 | 2015-05-01 | Code ▽ | Embed ▽ | No License
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This is not actually a game, just doodling around with PICO-8. You can't do anything. You can't win (or lose).

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Cart #dimejegasu-2 | 2020-07-04 | Code ▽ | Embed ▽ | No License
251

Instructions

Climb the tower of archeos and kill the evil sorcerer

  • Attack group of same kind of monsters
  • monsters will retaliate but group size dont affect final damage, so try to destroy large groups first.
  • when your xp need reach 0 you gain a new heart and refill your life + items
  • Blocked door and chests can be opened by killing monsters next to it
  • Open a door to climb one floor
  • Reach the 9th floor to fight Archeos

Controls :

  • z attack a monster / open doors / grab items
  • x enter/leave inventory

2020 patch change list :

  • new difficulty setting
  • better tooltips
  • When you click a group with partial armor you now kill all non-armored creatures

[ Continue Reading.. ]

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Web: https://dl.dropboxusercontent.com/u/3594143/yal.cc/r/picodoc/index.html

I've made a small cheat sheet/API reference thing for pico-8's standard functions.
It provides a list of names+arguments, and you can click to expand/collapse sections/function descriptions:

Generally intended to greatly reduce the amount of scrolling back and forth while looking things up.

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Cart #10383 | 2015-04-30 | Code ▽ | Embed ▽ | No License

Up and down to move selection. Z to select. No, there isn't anything else.

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Cart #10372 | 2015-04-30 | Code ▽ | Embed ▽ | No License
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More experimentation with Pico
Watch the screen make art and sound

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Cart #10367 | 2015-04-30 | Code ▽ | Embed ▽ | No License
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This is a work in progress, but fully playable with 1 or 2 players. Inspired by Pac-Man, Forget-Me-Not, and friends.

Let me know what you think!

p.s. Use the arrow keys to move.
p.p.s. When it says "Press A Key" you have to use Z or X.

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Just a character that can push and pull the box for later use :)
fill free to re-mix


Idea came from playing Kling's original cart "Ace (part 1)"

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Cart #10350 | 2015-04-29 | Embed ▽ | License: CC4-BY-NC-SA
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Testing Voxatron cartridge player

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Hey this is the update Blog If you want me to TRY and make updates for it

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Cart #10339 | 2015-04-29 | Embed ▽ | No License
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What is A Vannila Voxatron? Vanilla-Voxatron Is Voxatron With No Edits , Or Added Monsters/Players/ETC! Sorry It Was Short! Star My Levels And Be Part Of The DatOneBuilder Army!
Thanks!

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Cart #10321 | 2015-04-29 | Code ▽ | Embed ▽ | No License
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You can slime slowly rightward. Or not. It's up to you.

No, there isn't anything else.

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