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Cart #gs-0 | 2020-05-01 | Code ▽ | Embed ▽ | No License
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For my first "complete" Pico-8 game, I thought I'd start with something simple.

Who likes Snake?

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Unofficial PICO-8 port of fliqlo screensaver

Fliqlo is a free app that turn your mac/windows into a flip clock by Yuji Adachi

fliqlo.com

Use this cart for your smartwatch projet, pico-8 frame or any pico-8 device to show the passage of time in an elegant way

Cart #flipclock-0 | 2020-05-04 | Code ▽ | Embed ▽ | No License
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This cart was made during the boringness of the 2020 covid19 lockdown

1.3 changelog

  • New cart name: FLIP CLOCK
  • AM/PM information moved on the same line as digits
  • Fixed: 00:00 was showed as 0:00

1.2 changelog

  • ADDED FLIPPING ANIMATIONS
  • Small bugfixes

1.1 changelog

  • Switch time format with O, X or Click
  • Hours doesn't show the first 0 anymore. (09:32 is now displayed as 9:32)

[ Continue Reading.. ]

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Hey guys, I’m really new to this so excuse my naivety, I’ve just spent all day setting up my Pico 8 on my handheld Raspberry pi 3b In emulationstation and now getting games to boot, but I can only use a plugged in keyboard and can’t register any of my button presses in game... what do I need to do or edit to map my buttons and joystick please??
Thanks in advance
S

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This bug may have been in place for the last several versions, not sure why I haven't reported it yet.

In older versions, hitting ctrl-z would show you your undone text change and then hitting ctrl-z again
would actually move the cursor to its previous position.

These actions appear to be combined in recent versions as the cursor will frequently jump away from the text
that I had changed.

A minor annoyance, but I think some other folks have noticed it talking in the discord.

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27/8/20:

added the smallest bit of environmental storytelling and small tweaks to the design and audio mix.

the finished product is out tomorrow!

Cart #obsta15-1 | 2020-08-27 | Code ▽ | Embed ▽ | No License
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23/8/20:

more sound and music by @AliceB! skipped over 0.13 cos that's build featured all of the music before it was implemented in the code

if you can fill this form in i will be very happy

FEEDBACK FORM: https://forms.gle/QsyQEUHpY4aWDWGL8

Cart #obsta14-0 | 2020-08-23 | Code ▽ | Embed ▽ | No License
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[ Continue Reading.. ]

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Hello,
I’m a new user today and I’m hoping someone could help please! I have downloaded the Pico8 software and transferred it to my Raspberry pi 3 handheld and it shows up in emulationstation etc so I’ve got this far but now, after adding the .p8.png cart images to the folder they do show up, but then when I launch it the screen goes black and sends me back to emulationstation! Does anyone know what I’m doing or have done wrong please? Any help is much appreciated Thankyou

S

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Cart #wordomino-0 | 2020-04-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Arrow Keys to move Dominoes, and Z/X to rotate

Here's a fun little word game I prototyped a little while back! Only four letter and five letter words will cause the dominoes to clear, partially because three letters are too short, and because storing 6,7, and 8 letter words inside of Pico-8 sounded above my skill-level and/or impossible. Hope you enjoy!

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Cart #friendly_fire-0 | 2020-04-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Been working on my first Pico 8 game for the last few days. Thought it was finally "okay" enough to share!

This is Friendly Fire! An arcade-y SHMUP like game where you control 2 ships at once in reverse directions. Enemies come at you from the middle pointing either left or right, it's your job to stop them from reaching either border, and to also not ram into your own bullets.

Bullets cannot hurt the border, that includes enemy bullets and your own, but they CAN hurt everything else, including you. Basically, don't hit yourself, and don't hit the enemies.

Controls:

Up/Down arrows - Move up or down, both ships move in opposite directions to each other

[ Continue Reading.. ]

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Cart #widuzizeme-0 | 2020-04-29 | Code ▽ | Embed ▽ | No License
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Cart #tinehopiri-1 | 2020-04-29 | Code ▽ | Embed ▽ | No License
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massively multiplayer one button local game. each player has one key to press!

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Soo... I bought a raspberry pi zero and I'm trying to get it to work so I can run and create pico 8 games on it. But every time I try to make it boot, it does this:

.

.

.

.
In short, it does nothing. Has anyone had this problem and maybe solved it? Thanks!

Oh, and we should have a name for pi's that run pico 8 games that we all use.

(I tried to load the raspberry logo into pico 8. it didn't work)

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So.. let's say that someone tells how to have infinite health in the comments of a game called "banana run". Should there be a "Report as Revealed Easter Egg"? This would help conceal the secrets of the game. Do you think there should be this? Or should it only be available to the dev?
NOTE: I have not heard anything about this being added. I just thought it would be handy.

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With 0.2 onwards I noticed that cmd+w now closes pico8, whereas before I used it a lot to jump to the beginning of the line. However, cmd+e still jumps to the end of the line, which is rather inconsistent!

I don't know which functionality is really intended (since cmd+w is a valid closing shortcut on Mac), and if cmd+w/cmd+e was ever intended to be used (ctrl+w/e also work), but I think the inconsistency should be looked at at some point.

I'm on a MacBook Pro with MacOS Catalina 10.15.4

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Was confused by the upload mechanism and ended up with some redundant unlisted carts in my uploads (listed in "add cartridge" > "select from uploads"). How do I remove these? I don't see any way to delete them.

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Cart #snakeweaver-2 | 2020-05-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A prototype of a game that is sort of a combination of Nibbles and Sokoban, but also the snake is explicitly allowed to weave over and under itself.

Inspired by a drawing by Loren Schmidt: https://twitter.com/lorenschmidt/status/1253546559469387776

Version 1 is a prototype. It contains a few demonstration levels, and a bunch of empty ones. It also includes a built-in editor. Press ENTER to open the cart menu and edit levels. See the source code for more instructions.

Creator: https://www.patreon.com/posts/37040199

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Okay, comment on what color flower you like best. please only comment once. This is for Great Heroic Meadow Adventure. YOU MUST CHOOSE ONE OF THESE

Blue Flowers:

Purple Flowers:

Pink Flowers:

Purple and Blue Flowers:

Pink and Blue Flowers:

Purple and Pink Flowers:

Thanks!

Other: ___

these are the votes:


Blue: 0%
Purple: 0%
Pink: 0%
Purple and Blue: 50% @ExtrovertPlatypus
Pink and Blue: 50% @jmsnsh
Purple and Pink: 0%

Currently the top flowers are pink and blue 50% and purple and blue 50%

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Cart #happybirthdaygiorgiomoroder-1 | 2020-04-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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My humble and sub-par homage to the legendary musician Giorgio Moroder, because yesterday he turned 80 years old.
Quite cr*p and obviously not as good as his music by a LOOOOOONG shot, so it is a fortune that he will probably won't ever hear this rendition of his famous song "Chase", from the original soundtrack of the movie "Midnight express" ^_____^; (he won an oscar for that score, first time ever a synthesized song won an academy award, years before Vangelis)

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So I know how to make actors and objects appear at different times but how do I make them appear after something happens for example:
An enemy gets defeated. How do I make it drop, say, a laser powerup?
The player steps on a button. How do I change the floor from water to jelly?
The player defeats an actor. How do I make chocolate appear?
I could go on forever.
Does anyone know how to do this?

Thanks!

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Cart #tumbleblox_2_0-0 | 2020-04-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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I've finished all the levels on my game! I'm planning on maybe making an itch.io version with more levels, but I'm not sure yet. There won't be many more updates from here unless there are any bugs in the game. Have fun!

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Cart #portalpuzzle-1 | 2020-04-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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