Demo for the demo competition at the Instanssi 2019 demoparty, held in Jyväskylä, Finland in march 2019. Won first place.
Again, it might run correctly in a browser but there might also be some sync issues (specifically in Chrome, in my experience). The cart runs just fine in PICO-8 itself, of course.
UPDATE: Now fixed for 0.1.12! Which means it won't run correctly in older versions anymore, since it depends on time() for sync.










How do you post to Itch.io and be able to play in-browser? I'm aware that you can export carts as more than just .p8.png, which is what I've been doing, but I've been unsuccessful uploading .html and .js to itch.io allowing for play in-browser. I know this is possible since others have been able to do this, even before those features were introduced. I can't find any documentation on how though. Does anyone know how?


This is a fun bug, but not exactly a big deal. I'm not sure if it has been reported before.
If you delete any amount of text at the end of a cartridge, you can retrieve it by pressing the DELETE key while your cursor is at the end of the file (as long as the buffer is not empty).
Simplest way to reproduce: Write something in the PICO-8 code editor, and then delete everything. Write something (one character will do) and then press DELETE. Voila!
This was originally supposed to be an engine for animating a splash screen with as little cartridge storage as possible. As it turns out, it's not too difficult to make a good-looking smooth animation, as long as it's not too long. However, the music video for "Bad Apple" is not not too long.
In order to fit the entire animation, I had to render it at 3.75 FPS, and make it 16*16 pixels...but hey, it fits on a PICO-8 cartridge, so why not?





Hello everyone! This is my first cartridge using the PICO-8 console. It's called Judgement, and it's based off of the Game and Watch game "Judge". It's a fairly simple game, and a game of chance at that. This was a fun project to work on - it took me about 6 hours start to finish. I hope to contribute a lot more games to the community in the near future.
