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Cart #pomeroyejo-0 | 2020-04-23 | Code ▽ | Embed ▽ | No License
158

  • Every stray bullets will turn into a monster.
  • You have 1:30 to make the best possible score.
  • Use <z> to shoot
  • Hold <z> to strafe

My hi-score is 2298

[Update!] V1.1

  • I found this version on my old hard drive and decided to upload it
  • there's now a coop and battle mode where you must fight for the best score ( or survival )
P#10456 2015-05-04 09:56 ( Edited 2020-04-23 09:05)

You are super good at making these little games in PICO-8 :D Nice work.

P#10461 2015-05-04 15:57 ( Edited 2015-05-04 19:57)

This is great :D

P#10672 2015-05-14 23:16 ( Edited 2015-05-15 03:16)

very nice risk reward mechanics!

P#10744 2015-05-17 13:51 ( Edited 2015-05-17 17:51)

Great job!

P#10755 2015-05-17 20:59 ( Edited 2015-05-18 00:59)

Good work Benjamin!

P#10805 2015-05-20 07:55 ( Edited 2015-05-20 11:55)

Love it!

P#12543 2015-08-10 05:13 ( Edited 2015-08-10 09:13)

what a great concept

P#12560 2015-08-10 13:04 ( Edited 2015-08-10 17:04)
1

Got up to 988. Haven't seen a single green Squid.

P#12569 2015-08-11 02:18 ( Edited 2015-08-11 06:18)

amazing!

P#12592 2015-08-12 02:05 ( Edited 2015-08-12 06:05)

1929 is my high score (DANG I'm Good!)

Same thing with the lack of green squids, though. Perhaps this needs to be fixed?

P#12593 2015-08-12 03:35 ( Edited 2015-08-12 07:39)

Really enjoyed... I loved how at first the game didn't make any sense until I realized there was a time limit, which tied everything together and made the strategy arise from the constraint.

I somehow managed to get 3499, but I had trouble getting as high as 2000 again after that... There seems to be a really high degree of luck involved since it's so dependent on the ratio of blue ghosts vs everything else... Also it's pretty tough if there's a lot of yellow shooter dudes.

I think it would be really cool if the things that were spawned weren't entirely random, like maybe the more things that are on the screen the more likely it is to spawn harder mobs, or maybe the further back the shot came from... Something like that. Would make it less tedious to get a high score since right now you have to play over and over til you get a good "roll" so to speak.

P#13743 2015-09-06 02:25 ( Edited 2015-09-06 06:25)

Nice!!

P#14622 2015-09-25 10:46 ( Edited 2015-09-25 14:46)

Hell yeah! Thats fun!

P#14842 2015-10-02 02:10 ( Edited 2015-10-02 06:10)

This is awesome. Thanks!

P#15853 2015-10-26 01:33 ( Edited 2015-10-26 05:33)

Wow this is fun, and design is excellent.

P#15890 2015-10-27 03:40 ( Edited 2015-10-27 07:40)

Oh but this is really good. Clever challenge/reward mechanic. Impressive.

P#15979 2015-10-28 21:00 ( Edited 2015-10-29 01:00)

1449 high score.

P#16034 2015-10-30 14:07 ( Edited 2015-10-30 18:07)

2914 with 4 seconds left... Got pinned down in the corner. At that time the game was running in super slow-mo mode ;)

Woohoo! 3159 :D I'm done :)

Can't stop :( 3191

P#16038 2015-10-30 20:20 ( Edited 2015-10-31 13:33)

The thing I like the most about this game is that world created is at peace until the player decides to do something aggressive, then the world turns against the player.

Briliant!

P#16209 2015-11-04 07:16 ( Edited 2015-11-04 12:16)

Wow, that's a great concept. It also plays really well.

P#17512 2015-12-05 08:52 ( Edited 2015-12-05 13:52)

Wonderful! Totally agree with betoraposa, you have world peace until you fire the first shot.

P#17524 2015-12-05 11:46 ( Edited 2015-12-05 16:46)

I really enjoy this game. The shield enemy is so diabolical..!

P#17555 2015-12-06 11:49 ( Edited 2015-12-06 16:49)

Fantastic game! Really fun to kinda set your own difficulty and push the limits. I learned a lot about programming on the pico8 from this cart.

I actually made my own mod of to enable the green squid, change the spawning, add a "sprint" button that consumes points, and add a new enemy "Dasher" that moves fast in short spurts. I also made you shoot faster the more points you get, and in the last 10 seconds you kinda go berserk for more points.

If anybody is interested I can give you the cart, or if the creator doesn't mind I can just post it as a mod.

P#29138 2016-09-23 03:11 ( Edited 2016-09-23 07:11)

Really good game ! It's interesting in that the player decides just how much they want to put on their supper plate. Go easy and get a low score.

Go crazy and shoot everything and maybe get a high score - if you survive that is ! :)

P#29154 2016-09-23 10:00 ( Edited 2016-09-23 14:00)

Really simple but clever main mechanic. Very clever. Good job^^

P#29185 2016-09-23 16:53 ( Edited 2016-09-23 20:53)

Really clever.

P#44687 2017-09-27 17:05 ( Edited 2017-09-27 21:05)

@Xanthus id love your modded cart plz!

P#45898 2017-11-05 15:01 ( Edited 2017-11-05 20:01)

4429!
Managed to get enough enemies on the screen to slow down the game. Besides that, doing the perimeter runs while targeting high value enemies seems to get the most points.

P#46105 2017-11-10 02:58 ( Edited 2017-11-10 07:58)

Whoah! What a cool idea! Very nice.

P#46139 2017-11-11 11:56 ( Edited 2017-11-11 16:56)

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