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Ouch!

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Adding some good games to the list that are chill, don't require quick reflexes, and can be easily played on a mobile device with a touch screen. I am sure I missed some good titles, so feel free to add in the comments below. Lesser-known games are certainly welcome.

Pork-like (Rogue-like)
https://www.lexaloffle.com/bbs/?pid=73825
Into Ruins (Rogue-like)
https://www.lexaloffle.com/bbs/?pid=119614
Shadows of Dunwich (Rogue-like)
https://www.lexaloffle.com/bbs/?pid=63959
Curse of the Lich King (Rogue-like)
https://www.lexaloffle.com/bbs/?tid=34134
Pico Monsters (Demake)
https://www.lexaloffle.com/bbs/?tid=4046
Descender (Rogue-like)
https://www.lexaloffle.com/bbs/?pid=146992
The Canine Within (Rogue-like)
https://www.lexaloffle.com/bbs/?pid=115417
Pico Wars - Advance Wars Demake
https://www.lexaloffle.com/bbs/?tid=38084
Guncho (Rogue-like)
https://www.lexaloffle.com/bbs/?pid=114060
Cheflike (Rogue-like)
https://www.lexaloffle.com/bbs/?pid=110499

[ Continue Reading.. ]

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Cart #biwefijuga-0 | 2025-12-26 | Code ▽ | Embed ▽ | No License


我做了一个平台跳跃类的原型,但感觉操作手感不太对劲。我不确定是否应该继续采用这种跳跃方式。
I've made a platforming prototype, and I feel the controls don't quite feel right. I'm not sure if I should keep using this jumping method.

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Cart #moonlander11-0 | 2025-12-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Gamedev with PICO-8 tutorial

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I copied a sprite using ctrl-c. But later when I pasted it, "ctrl-v" stopped working. It reminded me "no sprites marked for moving". But it works properly when I use ctrl-x.

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Cart #maddyx-0 | 2025-12-25 | Code ▽ | Embed ▽ | No License
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A reimagining of Celeste X made in under 48h for the Celeste Classic Advent Calendar.

Controls

Arrows - Move
Z, C, or N - Jump
X, V, or M - Slash

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Cart #amazon-0 | 2025-12-25 | Code ▽ | Embed ▽ | No License
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This was like 95% done 3.5 years ago—finished it off for the Celeste Classic Advent Calendar.

🎵 Music by RubyRed
🗺️ Spike Pit + Frozen Dropoff by petthepetra

Controls

Arrows - Move
Z, C, or N - Jump
X, V, or M - Dash/Pick-up/Throw

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Cart #fireside_carols-0 | 2025-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Fireside Carols — A Cozy Holiday Music Box

Fireside Carols is a tiny seasonal music box scene: a calm winter night, a crackling campfire, falling snow, and a few classic carols to enjoy. ✨

There’s no goal or timer — just relax, flip through songs, and watch the light from the fire dance across the snowman and Christmas tree. Pause the music and the fire cools into embers… even the title letters begin to freeze over!

Features

  • A winter diorama packed into a single PICO-8 cartridge
  • Four traditional carols to choose from
  • Warm dynamic lighting synced to music playback
  • Snowfall, shooting stars, chimney smoke & animated fire particles

[ Continue Reading.. ]

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Cart #dropscanner_wip-1 | 2025-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #let_it_snow-1 | 2026-02-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Let It Snow

It's Christmas and Santa is taking off for his flight. But something is wrong with the sleigh and the gifts start falling from the sky. Fortunately, you're there as a little elf to catch them.

Use ⬅️ and ➡️ to move the elf.
Try to catch as much gifts as possible to set a new highscore.

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Cart #nessienommom-0 | 2025-12-25 | Code ▽ | Embed ▽ | No License
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Nessie Nom Mom!

Game developed by TofiToffee

It's that final day, Nessie must survive 10 waves and a boss wave, before finally heading to shore and laying her egg. Try not to get overwhelmed by sharks or any other sea monster in sight, but, a pacifist creature that she is, you can't attack them directly, you must trick them into eating each other. Good luck!

Tips:

  • There is a rare chance enemies might drop a red orb, take it! It restores a single health point.
  • You can always continue from the wave you died on, but you will not keep your score.
  • On wave 11, the final boss, you must make the water serpent eat its own tail.
  • The fish meter at the bottom is a bar of when you can use your wave "attack" to push enemies away from you, fills up as you eat food.

Controls:

  • Arrow keys - Move
  • X - Use wave pushing attack (when the bar is full)
  • Z - Used for some menus
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Cart #bouncingblob-10 | 2025-12-30 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Bouncy Bloob

Puzzle platformer inspired by the Commodore 64 game "Blob" where a bouncy blob hops across boards made of tiles with different number of jumps allowed. Clear levels by hitting tiles, use teleport to traverse, and beat your best times.

Tips

  • Learn optimal routes - small improvements save seconds
  • Minimize air time by timing jumps to the bounce peak
  • Use teleports strategically to skip sections

Release notes

(v1.2)

  • The size of the ball has been increased, and a few visual effects have been added.

(v1.1)

  • Fixed level 15: redesigned the level layout and tile interactions so the level can be completed (previously the design made it impossible to finish).

[ Continue Reading.. ]

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Cart #jokujujawo-1 | 2025-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Ridge Runner 🥕⛏️

A tiny idle/incremental game about shanking zombie wolves with carrots, and hoarding gold like a very determined goblin.
Watch your little bun auto-battle through endless waves, or take a break from fighting to bonk rocks in the mines. Hire miners to make money while you do literally nothing. Upgrade your stats until the numbers get silly, then prestige and do it all over again.

How far can you run the ridge?

A personal milestone:

This is my first completed game. I've spent 20 years fascinated by game development - reading, learning, and tinkering, without ever actually finishing something. This little cart is me finally breaking that cycle. It's not going to blow anyone's mind, but it's done, it's mine, and I'm proud of it. My goal was simply to complete something, and I did. Hoping to keep making these little games and getting better with each one.

[ Continue Reading.. ]

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Merry Christmas and Happy Holidays to all!

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My first PICO-8 game! My brothers and I got ourselves TrimUI Bricks, so we decided to make each other video games for Christmas. The difficulty is kinda tuned for mu brothers, so it's pretty challenging. I'd like to make difficulty settings in the future, but I'll probably just move on to another project.

Thanks for playing!

Cart #markgoestohell-0 | 2025-12-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #swarmsignal-5 | 2026-01-01 | Code ▽ | Embed ▽ | No License
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SWARM SIGNAL

An interactive swarming experiment.

500 agents follow, repel, spiral.

Hold ❎ to awaken the swarm.
Tap 🅾️ to inject chaos.
⬅️⬆️⬇️➡️ : move the center
Touch the screen edges to bring up customization panels.

Do not rush.
Let the vortices emerge.
Let the vortices hypnotize you.
What emerges is not control, but resonance.

Made by dji.

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Cart #elf_cannon-1 | 2025-12-02 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Merry Christmas and Happy Decemberween everyone!

Here's my cartridge for this year's Advent Calendar, a collection of 31 holiday themed games packaged in an adorable menu cartridge. For the full experience, you can open each advent box here, or load #advent2025 from inside PICO-8.

Thanks to @kevinthompson and @bikibird for organising the jam and wrangling so many elves, and to everyone who took part and made it such an enjoyable event.

How To Play

Aim your cannon with LEFT / RIGHT, and hold [O] / Z for fine adjustments.

The goal is to collect all of the gems in each room as efficiently as possible. Or alternatively, to just have fun hurling elves out of a cannon (don't worry -- they like it). Be careful not to run out of elves! They became your final score at the end of the game.

[ Continue Reading.. ]

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Cart #tetrachemical_1-1 | 2025-12-30 | Code ▽ | Embed ▽ | No License
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Puzzle game where you want to group exactly 4 of 1 element together - but be careful; they could merge!
Created for CorgiJam (feel free to show/play the game on stream etc)

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Cart #ah_firstpass-0 | 2025-12-25 | Code ▽ | Embed ▽ | No License
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You've a mission to accomplish. Work your way through unknown dangers in caves, forests, and ruins with a sword as your only companion. Reach your objective, and engage in an epic clash against the viciousness terrorizing your homeland, barely contained by 128x128 pixels.

Known Issues!

  • Slopes, aren't. Longterm fix. Sorry for the frustration.
  • Remaining enemies transport between rooms when player transitions.
  • Player can be damaged during ground-stomp in mid-air.
  • Ground stomping on one-way platforms takes you all. the. way. down.
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