HenryYue [Lexaloffle Blog Feed]https://www.lexaloffle.com/bbs/?uid=86778 colosseum.12.18 <p> <table><tr><td> <a href="/bbs/?pid=159458#p"> <img src="/bbs/thumbs/pico8_tuwebegajo-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=159458#p"> colosseum.12.18</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=159458#p"> [Click to Play]</a> </td></tr></table> </p> <h3><strong>角斗场</strong></h3> <h2>12-18</h2> <p>--加入了光标,现在可以指挥战场了!!!<br /> --操作方式:z键进入光标模式,方向键切换战斗单位,继续按z键可以在&ldquo;同一类战斗单位&rdquo;和&ldquo;所有战斗单位&rdquo;中切换。按x键和方向键操作选中的单位。<br /> --注意,被操作的单位不能攻击,并且重置攻击时间。<br /> --修改了骑兵的特性,骑兵可以在移动时自动开始攻击时间计时,不用再靠近敌方单位时再次计时。</p> <h2>挑战:</h2> <p>你能否操控蓝色军队击败地方战士大军,试试看吧!<br /> 提示:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;">选择全部骑兵,利用骑兵的特性,拉开距离后让骑兵冲起来,冲击敌人,攻击完后立即撤离,躲避敌人攻击。</div></div></div></p> <h1>translation:</h1> <h3><strong>Arena</strong></h3> <h2>12-18</h2> <p>--Cursor has been added, now you can command the battlefield!!!<br /> --Control method: Press the z key to enter cursor mode, use the arrow keys to switch between combat units, press the z key again to toggle between &quot;same type of combat units&quot; and &quot;all combat units&quot;. Use the x key and arrow keys to control the selected unit.<br /> --Note that the controlled unit cannot attack, and its attack timer is reset.<br /> --The cavalry's characteristics have been modified; they now automatically start their attack timer while moving, so there's no need to restart the timer when approaching enemy units.</p> <h2>Challenge:</h2> <p>Can you control the blue army to defeat the opposing force of warriors? Give it a try!<br /> Tip:<br /> <div><div><input type="button" value=" Show " onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = ' Hide '; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = ' Show '; }"></div><div><div style="display: none;">Select all cavalry, take advantage of their characteristics, create distance, then charge at the enemies. After attacking, immediately retreat to avoid enemy attacks.</div></div></div></p> https://www.lexaloffle.com/bbs/?tid=146187 https://www.lexaloffle.com/bbs/?tid=146187 Wed, 18 Dec 2024 11:14:11 UTC colloesum 0.3 <p> <table><tr><td> <a href="/bbs/?pid=159374#p"> <img src="/bbs/thumbs/pico8_wesezaritu-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=159374#p"> colloesum 0.3</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=159374#p"> [Click to Play]</a> </td></tr></table> </p> <p><em>translation:</em></p> <h3><strong>colosseum</strong></h3> <h2>12.17</h2> <p>--Initial sound effects and animations have been completed, and a damage indicator has been added to display the amount of damage dealt.<br /> --The characteristics of each troop type have been further defined by introducing an &quot;accuracy&quot; attribute. Higher accuracy increases the chance of dealing double damage, giving Thieves a certain advantage.<br /> --The attributes of troop types have been randomized to increase the game's replayability and variability.<br /> --A formation function has been added, making it easier to arrange and deploy armies.</p> <h3><strong>角斗场</strong></h3> <h2>12.17</h2> <p>--初步完成了音效和动画,加入了伤害提示<br /> --进一步确定了兵种的特点,加入了准确度这一个属性,准确度越高越有可能造成双倍伤害,这使得盗贼具有一定的优势。<br /> --对兵种的属性进行了随机化处理,使游戏得可玩性更高。<br /> --加入了列队函数,更方便的布置军队。</p> https://www.lexaloffle.com/bbs/?tid=146164 https://www.lexaloffle.com/bbs/?tid=146164 Tue, 17 Dec 2024 13:07:11 UTC colosseum.12.17 <p> <table><tr><td> <a href="/bbs/?pid=159373#p"> <img src="/bbs/thumbs/pico8_arine_draft-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=159373#p"> colosseum.12.17</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=159373#p"> [Click to Play]</a> </td></tr></table> </p> <h3><strong>角斗场</strong></h3> <h2>12.17</h2> <p>--初步完成了音效和动画,加入了伤害提示<br /> --进一步确定了兵种的特点,加入了准确度这一个属性,准确度越高越有可能造成双倍伤害,这使得盗贼具有一定的优势。<br /> --对兵种的属性进行了随机化处理,使游戏得可玩性更高。<br /> --加入了列队函数,更方便的布置军队。</p> <h3>translation</h3> <h3><strong>colosseum</strong></h3> <h2>12.17</h2> <p>--Initial sound effects and animations have been completed, and a damage indicator has been added to display the amount of damage dealt.<br /> --The characteristics of each troop type have been further defined by introducing an &quot;accuracy&quot; attribute. Higher accuracy increases the chance of dealing double damage, giving Thieves a certain advantage.<br /> --The attributes of troop types have been randomized to increase the game's replayability and variability.<br /> --A formation function has been added, making it easier to arrange and deploy armies.</p> https://www.lexaloffle.com/bbs/?tid=146163 https://www.lexaloffle.com/bbs/?tid=146163 Tue, 17 Dec 2024 13:00:50 UTC arine <p> <table><tr><td> <a href="/bbs/?pid=159310#p"> <img src="/bbs/thumbs/pico8_arine_draft-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=159310#p"> arine_draft</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=159310#p"> [Click to Play]</a> </td></tr></table> </p> <h1><strong>角斗场</strong></h1> <h2>12-16</h2> <p>--完成了战斗的雏形,添加了几个兵种和简单的物理引擎。<br /> --兵种:<br /> 1.战士:拥有较高的血量,适中的伤害和攻速,但移动速度较慢。<br /> 2.射手:可以远程攻击,但血量低,且移动速度最慢。<br /> 3.盗贼:较快的移动速度,高攻速,但一次攻击血量较少。<br /> 4.战斧:可以攻击180&deg;之内的敌人,但攻速较慢。<br /> 5.骑兵:很高的攻击力,且具有敏捷的特性,即第一次攻击无需等待,相当于可以冲击第一个敌人,造成较大的伤害或击杀,并且骑兵没有到攻击范围内停止的机制,会一直冲撞敌人,冲乱敌人的阵型。<br /> --以上兵种相关数据未必合理,还需要以后细调。</p> <h2>translation:</h2> <p>Colosseum<br /> December 16<br /> Completed the prototype of the battle system, added several troop types, and implemented a basic physics engine.<br /> Troop Types:<br /> Warrior: Has high health, moderate damage and attack speed, but slow movement speed.<br /> Archer: Can perform ranged attacks, but has low health and the slowest movement speed.<br /> Thief: Features fast movement speed and high attack speed, but deals less damage per hit.<br /> Berserker (Battle Axe): Can attack enemies within a 180-degree arc but has a slower attack speed.<br /> Cavalry: Possesses high attack power and an agile trait, meaning the first attack does not require a cooldown period, allowing it to charge into the first enemy, dealing significant damage or potentially killing it. Additionally, cavalry do not stop upon reaching their attack range; they will continue to charge through enemies, disrupting enemy formations.<br /> The above troop data may not be balanced and will need further adjustments in the future.</p> https://www.lexaloffle.com/bbs/?tid=146138 https://www.lexaloffle.com/bbs/?tid=146138 Mon, 16 Dec 2024 13:05:56 UTC GoFight 0.6 (Tutorial) <p> <table><tr><td> <a href="/bbs/?pid=152043#p"> <img src="/bbs/thumbs/pico8_kefihasusi-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=152043#p"> GoFight 0.6 (Tutorial)</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=152043#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=143429 https://www.lexaloffle.com/bbs/?tid=143429 Fri, 02 Aug 2024 05:42:35 UTC GoFight 0.3 (Tutorial) <p> <table><tr><td> <a href="/bbs/?pid=151962#p"> <img src="/bbs/thumbs/pico8_babanopeto-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151962#p"> GoFight 0.3 (Tutorial)</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=151962#p"> [Click to Play]</a> </td></tr></table> <br /> This is an incomplete game. Referring to the game gobattle.io. Adopting parabolic jumps.</p> https://www.lexaloffle.com/bbs/?tid=143389 https://www.lexaloffle.com/bbs/?tid=143389 Wed, 31 Jul 2024 07:20:47 UTC gofight.0.2 <p> <table><tr><td> <a href="/bbs/?pid=151924#p"> <img src="/bbs/thumbs/pico8_zedeyenume-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=151924#p"> gofight.0.2</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=151924#p"> [Click to Play]</a> </td></tr></table> </p> https://www.lexaloffle.com/bbs/?tid=143380 https://www.lexaloffle.com/bbs/?tid=143380 Tue, 30 Jul 2024 05:31:26 UTC niporadufu <p> <table><tr><td> <a href="/bbs/?pid=144425#p"> <img src="/bbs/thumbs/pico8_niporadufu-1.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=144425#p"> niporadufu</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=144425#p"> [Click to Play]</a> </td></tr></table> </p> <p>这是我做的乒乓球小游戏,加入了球拍惯性,增加了难度和趣味。<br /> 我想在2.0中加入一些新的功能,像加入可以增加球拍性能(加速度、大小、弹性、粘滞力等)的精灵,并且可以通过控制球撞击来获得,这样将更有趣。<br /> 不过现在的1.0版本中也可以在代码里修改 red.l 和 blue.l 的数值来修改球拍长度,或修改 red.spd 和 blue.spd 来修改球拍移动的加速度。</p> https://www.lexaloffle.com/bbs/?tid=141084 https://www.lexaloffle.com/bbs/?tid=141084 Mon, 25 Mar 2024 15:00:44 UTC Pac-man shooter 1.0 <p> <table><tr><td> <a href="/bbs/?pid=138798#p"> <img src="/bbs/thumbs/pico8_jehizaguse-0.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=138798#p"> Pac-man shooter 1.0</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=138798#p"> [Click to Play]</a> </td></tr></table> </p> <p>我看了lazydevs的教程,并完成了这个游戏。</p> <p>教程:<br /> 方向键来移动,z键射击,躲避敌人子弹,摧毁所有敌人来获得胜利。<br /> 每个敌人都有不同的攻击方式,掌握规律来躲避子弹。<br /> 当分数达到3500和8000时会升级武器。</p> https://www.lexaloffle.com/bbs/?tid=55357 https://www.lexaloffle.com/bbs/?tid=55357 Sun, 17 Dec 2023 08:58:16 UTC My first game--Pac-man shooter <p> <table><tr><td> <a href="/bbs/?pid=138795#p"> <img src="/bbs/thumbs/pico8_pukpamako-2.png" style="height:256px"></a> </td><td width=10></td><td valign=top> <a href="/bbs/?pid=138795#p"> Pac-man shooter 1.0</a><br><br> by <a href="/bbs/?uid=86778"> HenryYue</a> <br><br><br> <a href="/bbs/?pid=138795#p"> [Click to Play]</a> </td></tr></table> </p> <p>这是我的第一个游戏,我看了lazydevs的教程,并完成了这个游戏。</p> <p>教程:<br /> 方向键来移动,z键射击,躲避敌人子弹,摧毁所有敌人来获得胜利。<br /> 每个敌人都有不同的攻击方式,掌握规律来躲避子弹。<br /> 当分数达到3500和8000时会升级武器。</p> https://www.lexaloffle.com/bbs/?tid=55355 https://www.lexaloffle.com/bbs/?tid=55355 Sun, 17 Dec 2023 08:42:47 UTC