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THIS GAME NEEDS MORE FIXES!!!

3 comments


Cart #light_switch-0 | 2023-12-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a simple reflex game I created to test out Pico-8.
When the lights come on, press the corresponding arrow key to turn it off.
The goal is to get the lowest score possible.

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This is a naive port of particle life.

Press Z to cycle through draw modes.
Press X to toggle stats.

Background: https://www.youtube.com/watch?v=0Kx4Y9TVMGg

Code based on https://github.com/ravener/love-life/ which is MIT license.

TODO:

  • interface for changing the rules.

This is a koan more than anything, it needs more processing power than Pico-8 will give it - not suited to this environment. But still interesting to experiment with.

Tweak any of the numeric literals to alter behaviour.
The rule arguments determine the attraction/repulsion between two groups.

Cart #particle_life-0 | 2023-12-29 | Code ▽ | Embed ▽ | No License
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Cart #nehihuweno-0 | 2023-12-29 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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hi!!!! i just got around to uploading this to splore (i think??), hope you all like it!

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Cart #ragupimufi-0 | 2023-12-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is work-in-process edutainment regarding the Theory of Constraints, a method for increasing flow through an organisation.

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In the rain (Working title)

Find your way through an unforgiving world

Cart #intherain-0 | 2023-12-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

Background

This is my first pico title, and also my first game ever. I discovered pico-8 a little earlier this year and was immediately excited by it. Loved the community and was inspired by all of the great carts out there. Over the last month, I've been able to work on this concept and learned a ton.

Community help

Like many others, I was able to learn faster due to all the great carts out there. In particular, I got a ton of value from this post by shy, the lazy dev shmups content, and more recently this cart on fractal trees from bjornkri

[ Continue Reading.. ]

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Cart #elusive_bigfoot_v4_5-0 | 2024-01-25 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #elusive_bigfoot_v3-0 | 2024-01-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #elusive_bigfoot_v2-0 | 2024-01-01 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Made this to learn the basics of the tools. It's just a single level, and collisions have issues sometimes, though I'll be updating it when I want to learn new stuff.

Cart #yodumuyegi-0 | 2023-12-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #nlbsnakeonatrain-0 | 2023-12-28 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hello! This is my entry in the 2023 Toybox Jam, an endless runner where you're a snake in a minecart. Someone requested I put it on the BBS, so, here it is!

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Cart #hyotsuja-12 | 2024-01-22 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Archipelago

Archipelago is a real-time strategy game in which you are vying for control of as many islands as possible to harvest resources, establish trade routes, and build your civilization.

Controls

Directionals to move your cursor around the map.
x to select a unit, when selected x to move a unit to a new spot
x to bring up the toolbar, x to select, o to cancel
o to get info on unit/terrain

Features

Build several building types: house, farm, barracks, port, mine, storage, woodmill, and waypoints
Harvest food and ore from farms and mines respectively
Upgrade buildings
Move workers, troops and ships around the map
Build troops at barracks, ships at ports, workers at houses

[ Continue Reading.. ]

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I Started On A Plataform Game That I Wont Tell You Name, And This Happened. SOLVE IT!!

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Cells

Followed a tutorial from https://nerdyteachers.com/ to create this game.

Cart #cells_ukiyo_studio-0 | 2023-12-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #celestehardcore-1 | 2023-12-27 | Code ▽ | Embed ▽ | No License
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You only have one life, lose it and you will have to start all over again

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Cart #fahiyukuzi-0 | 2023-12-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

I have switched PC's and am using bbs to import my game onto my new PC. this is not the complete game (far from it) but if you'd like to play it feel free to. :D

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Cart #tofosidada-0 | 2023-12-27 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A mod I made for the CChristmas mod jam. It's pretty short, hope you enjoy :)

check out the rest of the mods here: https://evergreengames.github.io/cchristmas/

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Cart #blanc-1 | 2025-01-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A very short but hard Celeste Classic mod that requires speed tech (https://celesteclassic.github.io/glossary/)

Made for the 2023 12 Days of CChristmas mod jam
https://evergreengames.github.io/cchristmas/

Updated to v2 for CChristmas 2024 with a few new levels and general improvements

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Cart #randsak_pkim-5 | 2023-12-31 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hello!

This is my first ever game. Creating a game has been a childhood dream and I finally did it! I wanted to create this game as a tribute for someone that is very special to me and completing it was a very proud moment.

Pilot Kim is a simple yet challenging shoot'em up/bullet hell where the goal is to beat 10 waves of enemies. Killing enemies rewards the player with some XP that they can use between waves to level up some random stats. Also, every few waves the player gets a new random weapon!

Please if you have any feedback or if you come across some bugs let me know!

I want to credit Lazy Devs tutorials, they helped me create the foundations for the game and also Gruber who is the original creator of the music.

[ Continue Reading.. ]

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Simple prototype, not much of a game yet.

Cart #picokeepyuppy_d1-0 | 2023-12-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Github link here: https://github.com/thtroyer/PicoKeepyUppy

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Cart #picosequencer-2 | 2024-01-19 | Code ▽ | Embed ▽ | No License
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Welcome to Pico Sequence! It's a tiny 4-step sequencer with 4 sounds.
Each row represents a different sound.

1- kick drum
2- snare/hi-hat
3- synth 1
4- synth 2

To play/pause the sequence press play button on the sequencer using mouse or just press space.
You may also switch steps using left and right arrow keys while the sequence is not playing.
Use up and down arrow keys to change the speed of the sequence.

The mixer is on the upped part of the sequencer. You may change the volume of each sound by dragging the faders up and down.

You may also change the decay of the kick and the snare/hi-hats by hovering you mouse over the speaker(kick) or the noise screen(snare/hi-hats) and pressing left and right arrow keys.

Sound 3 is represented with the green head. If you press the head, an eye icon appears and the random melody mode turns on. It plays notes from the sequence randomly in minor scale.

Sound 4 is a head with the yellow orb. If you press the orb and drag it up and down, the note changes in 1 octave range. The note of sound 4 determines the root note of sound 3 minor scale.

Four buttons on the side of the sequencer switches the amount of steps for each sound between 3 and 4.

To record your sequence press the tape icon on the top right corner of the screen. Press it again to finish the recording.

UPDATE #1

  • Now the BPM are real beats per minute, so you can actually sync Pico Sequence with some other sequencers or DAW. It will still be a bit wobbly, but I added a speed adjustment feature. Pressing right or left arrow while playing a sequence will speed it up or down.
  • The fourth instruments note can now be written to the sequencer steps. To do that, change the orb position and if the step is on, the position will be recorded to the step. You may do it both while sequence is playing or paused.
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Cart #musabanebi-0 | 2023-12-26 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This is a reskin/mod of "BAS" by @yokozuna, with new yoshi and piranha plant graphics and some yoshi music. Have fun :)

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