Push the bby to the milk and away from the monsters to keep her alive! Monsters and bbys both starve to death if they don't eat!
PRESS z TO START
PRESS x TO TOGGLE NAMETAGS
Featuring:
3 Levels and a Boss fight!
Cutscene dialogues!
A completely benign and well-meaning narrator that really cares!
BBYS of all colors!
Wearable pink accessories that change the flow of the game!
Secret Knowledge:
Monsters prioritize chasing BBYS of the same color as themselves!
Follow me on Twitter https://twitter.com/lambdanaut !


after moving (via cut/paste) some SFX in the new super-cool pattern editor view, it seems sometimes it breaks the SFX editor's copy/paste in that when I highlight a few notes, copy them, and try to paste them, it keeps saying a message like "pasted 2 sfx" (instead of "notes") and has no apparent effect (at least not that I can see from within the SFX editor). I haven't found any way to fix it besides reloading the cart.
EDIT: actually I just saw it happen even without using the pattern editor...copy/paste just mysteriously stops working sometimes. it looks like entering some notes makes it start working again though?
Hey!
I use a french azerty keyboard and I noticed in the SFX editor that the keyboard key for G# (6) is the same as the hotkey to go back to previous SFX screen (minus).
This means if I want to play G# in SFX 01, pico-8 plays it and then comes back to SFX 00, and I have to go back to SFX 01 to continue playing.
Thanks a lot!

When I let my Macbook (Catalina 10.15.4) sleep while having a joystick (8BitDo SN30 Pro+) connected PICO-8 segfaults, and outputs some cURL transfer metrics just before that:
[127,14] set sprite: 0
[127,15] set sprite: 0
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
100 177k 0 177k 0 0 99737 0 --:--:-- 0:00:01 --:--:-- 99682
% Total % Received % Xferd Average Speed Time Time Time Current
Dload Upload Total Spent Left Speed
0 0 0 0 0 0 0 0 --:--:-- --:--:-- --:--:-- 0
100 41674 0 41674 0 0 77750 0 --:--:-- --:--:-- --:--:-- 77750
Segmentation fault: 11 |
(Note: first two lines are debug output from my cart).
Does anyone know why PICO-8 does a cURL call actually? Does it auto-report bugs or perhaps it checks for new versions?
I was bored and wanted to do some pixel art so here it is. It's a pixelated image of the real thing, with changed colors so I can put it into pico-8.
@zep if you see this can you make a cadigory called: "PICO-8: Pixel Art"? thanks!
A game where you fly around in a spaceship as a chicken and explore planets.
THIS GAME IS A WORK IN PROGRESS
THIS GAME IS FULL OF SECRETS. DO NOT SHOW WHERE OR WHAT THEY ARE BUT YOU CAN SAY THAT YOU FOUND ONE.
There is not much but I am adding more.
all I have is space and the two planets.
Below are the different planet carts.
Copied from /r/pico8: https://www.reddit.com/r/pico8/comments/g45cpk/interface_shimmer_on_macos/
> Is anybody experiencing this? It was blinking for a while, restart did not help, then I got distracted with something and now it's okay again.
>
> https://imgur.com/a/5vsVxdv
>
> Update: Then it shimmers again. It is just random. And it’s very annoying, as there is no way to fix it.

A game made for Ludum Dare 46. Keep your fire burning, or else...
INSTRUCTIONS:
Use the left and right arrow keys to move
Move to the pile of logs to pick up one
Then, move to the fire to give it fuel
Being hit by an obstacle will stun you for a short time, and your log will be destroyed if you are carrying one
If your fire runs out, its game over
OBSTACLES:
Red bullets: move in a straight line
Green boomerangs: fly forward, then come back
Blue lasers: fire off with little warning
Pink bubbles: bounce across the screen for a while
???
POWER-UPS:
Shield: gain a protective barrier that blocks one hit
Slowmo: slows down bullets and your fire's burn
Ablaze: maxes out your combo for its duration
???
TIP: Delivering multiple logs without getting hit increases your combo. The higher your combo, the more time gained from delivering logs.
Ludum Dare site: https://ldjam.com/events/ludum-dare/46/burning-bright

Post compo version of my ludum dare 46 submission with some extra features.
https://ldjam.com/events/ludum-dare/46/zero





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