No points for originality here, but it's a fun programming exercise. I plan to port this to my Gamebuino device next.
v0.2
- Solved celebration
- "Reset" menu option
- "New puzzle" menu option
- Fancier graphics
v 0.1
The basic functionality is all there:
- Generation of random puzzles
- Ability to solve it
Still pending
- Final touches
Possibly:
- "Hint" menu option
- Difficulty indication

It would be cool if the site owner made the site available in other languages, for example, Portuguese (even if translated by google translator), I'm Brazilian and I can say that the Brazilian market for indie games is extremely giant and here would be the perfect site (if translated) for developers to test their games. Well ... it's just a suggestion.
I am an idiot that needs to move on to BGM stuff, basic AI, and update code. Still got a fair amount of coding on all of my projects to do, and for some reason, I've recently been jamming out a PICO-8 demake of Spiral Knights, or at least the base stuff of it. Don't know if I'll ever get the online multiplayer aspect of it, but the semi-random Zeldalike quality of the game is more than enough to make fun. Sprites and a fair chunk of map data done, code isn't even started yet.
Infinitroid has been a great inspiration to simplify and revisit Gentroid, where now instead of having code try to write a Super Metroidy world, has really been simplified to a handful of environments that are mostly horizontal in nature with isolated elevator rooms, item rooms, and maybe miniboss rooms. And now that I've learned you can recolor/tint sprites, I've revised many of the repeated items to make more creatures. All in due time, I suppose...
I finally got time to play with Pico-8 so here is my first game. It's a purple chicken because I'm some guy who draws chickens on the internet. It's my gimmick. It's a pretty standard maze game. Don't run into the enemies. Get to the goal and go to the next stage.
I notices a glitch where I could walk through the moving enemies since I didn't made a proper collision check, but I thought it was neat so I just made a sound effect when it happened instead of fixing it. I think you only have to do it once to get everything.
I'm sure there's problems with this, but I wanted to finish something before I started acting ambitious.

I’m going to refer to them as chinese characters because it makes more sense. Of course this all applies to Kanji.
So I’ve been itching to make a game with chinese characters and I know many of you want Japan Kanji for your Japanese styled games. Kanji and Chinese aren’t new to pico-8. But almost every use of chinese characters are put into the sprite sheet. I think it’s obvious that won’t work for most people since you can’t use any other sprites or the map.
So I’ve been working on a horrible compression system to get vectors of radicals and work on combining radicals into hodgepodged characters. If you didn’t know, chinese characters are often made of smaller radicals (which usually function as their own characters too)
For example: 好 meaning “good”, “nice”, etc.. . The character is made of two smaller characters: 女 “woman” and 子 “child”. My goal is to make the radicals as vector shapes and combine them into various characters. I’ve gotten the radicals down to strings, with 0-9 letters representing cordinates which will need to be changed to base 64 by using the letters, glyphs, numbers, and two other symbols which I haven’t figured out but should be fine. Then I need to get a function to read some variable of where to put and size each radical. I think that when someone would want to use this system they shouldn’t have a respiratory of 2,000 to 8,000 characters and instead pick and grab some for their use.
So if you read my worthless plan I want to know what am I missing or what am I doing that is horrible? I will post a demo soon once I got the placement function down. If you ask me I got about half way with it all in about a day excluding adding the many characters and radicals which might just take forever. I should probably wait to post but I know something in my plan must be bad.
Edit: Here’s the Wikipedia article on radicals: https://en.m.wikipedia.org/wiki/Radical_(Chinese_characters)






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