3rd Cart! ...A platform game template of sorts.
This a continuation of platform basics with an improved
collision system that supports bouncy and solid entity types,
a modular particle system, parallax background effects
and optional pallet and font switching. Text boxes and
animated text typing for use with narrative and dialogue.
Camera clamping allows for the partitioning of the
shared sprite sheet and map data in creative ways.
In 1000 lines its packed in the core elements of a platform
game development system organized in modular way to serve
as a template for building games off.
I hope you find it useful!
-JS
Im not exactly sure where to put this.
Is there a general community forum/thread where i can ask basic questions about coding in Pico-8? Im just starting out but was checking to see if there was anything here before heading over to reddit.
Also, is there a way to get the Pico 8 Educational version to run offline? I don't need the cart store or whatever its called, but it would be really nice to just have the basic dev thing without needing wifi.
i wonder if i could pre load the page and run it offline?
any tips would be much appreciated
looking forward to messing with pic0 while i have internet ^^


VERSION 0.1
Controls
Mouse is used to edit characters. Basic paint program.
left click place color
right click delete tile
right arrow will make some examples I made
Once a picture is created hit save! It will create a text file on your desktop called pico. In this
file will be a string that you can print()
"\+og\f8\^:003c7effffff9555\+0g\+oo\f8\^:151b3f1f0f070301\+08\+gg\f8\^:003e7ffffff73736\+8g\+go\f8\^:36c4f8f8f0e0c080\+88\+gg\f7\^:000000000008c8c8\+8g\+go\f7\^:c838000000000000\+88\+og\f7\^:0000000000006a2a\+0g\+oo\f7\^:6a24400000000000\"
this is what the line looks it don't work if you paste from it, i guess it has hidden characters.
Post Update Ideas
Fill Tool and Multi animation are on the list
Maybe even put a function in the text doc you can just copy and paste easy
it can be upto 16X16 pixels and only cost one token because its a string. The catch is more colors means alot of characters used. I just found pico a couple of weeks ago, I love it.
I felt i needed more graphics in a space game I have been working on. So I build this to make animated sprites without using the sprite sheet.
Credits
Chazbcook creator of Realm of Past World (old online rpg)

Flap Together (or don't). This is my first PICO-8 game originally using the Flappy Bird tutorial by Space Cat. I then adapted/extended the game to be playable by 4 players so I could play it with friends. It's Last Duck Flapping.
Each player who joins the game gets their own uniquely coloured Duck.
Dead Ducks drop bombs to make it harder for those fortunate enough to still be flapping. The first to cross through a pipe gets 2 points, everyone else gets 1.
While alive and flapping, use the left and right to dodge bombs and make it through pipes. While dropping bombs, use left and right buttons to position the drop.

That Phial Game
Inspired by that mobile game, try to sort colors together by pouring them from one phial to the other.
Controls
Z or 🅾️ to select [Special action on double press]
X or ❎ to select
Arrow Keys to move selection
Game Modes
Puzzle
Start with a random arrangement of colors and try to sort them all.
Special action: Undo.
Infinite
Colors get added every 5 turns. When all phials are full, you loose. Try to survive as long as possible.
Get two turns of additional time when you complete a phial.
Special action: Skip to the next drop.
Please let me know what you think!








Description
WIP on a mini golf game, pretty bare bones at the moment with only 5 holes.
Any feedback / ideas / bugs - all welcome!
Controls
- Left/right - aim
- X - start/stop power bar
Whats missing?
- Hazards / helpers
- More holes
- Lock holes until previous is complete
- Better transitions
- FX / Music / SFX
- Finish editor and publish
an attempt to mimic the NES soundchip with custom waveform instruments. transcripted from FamiTracker.
PICO-8 has this strange, finnicky bug when exporting SFX with custom waveforms, so for pretty much all of these i had to manually adjust the hexadecimal export code to fix them.
Super Mario Bros. 2 - Title
i just couldn't replicate how this one sounds perfectly. something about how the waveforms combine in the NES soundchip is either unique, or i'm too dumb to figure it out.
[sfx]
Super Mario Bros. 2 - Character Select
Greedy Snake
This is my first game project in Pico-8! In fact, it's my first project ever as a game dev!
With no coding experience, I took the Pico-8 course from SpaceCatDev and this was the "final project".
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[8x8] |
UPDATE -- April 25, 2025
Added a couple more levels and some QOL things such as deaths and playtime counters and more.
Also, the enemies now are officially tomatoes XD



♣️♦️ Outlaw's Draw – Wild West Video Poker ♥️♠️
🃏 About the Game
Outlaw's Draw is a classic Jacks or Better video poker game with a Wild West twist. It's all about quick hands, big bets, and pixel charm.
🎮 How to Play
Deal your hand, choose which cards to hold, and draw to build the best poker hand you can. Classic rules, fast rounds - perfect for a quick play session or a full-on high-score chase.
🎨 Features
- Authentic video poker gameplay
- Visual payout table, following the most popular "6/9 Jacks or better"
- Western-style UI and sounds
- Smooth card animations
- Total lifetime net winnings
Based on the viral Horse Race Tests! Wanted to make a playable version with money and betting, but unsure how much I'll continue to work on this. Game over is technically when you hit $0, and I guess you win when you overflow the money value.
Press up/down to set your betting amount, and press left/right to select which dog you're betting on. If you lose, you lose the money, and if you win, you win the bet on top of your original amount.
Every dog currently functions the same, so there are no higher bets for specific dogs.
Potential updates:
- Several new maps
- Unique dog behavior
- Shop to spend money
- No, the collision will not be fixed
Pico8 Sheets
Little Spreadsheet program I wrote cause I wanted to write design documents formatted as a table, But wanted to do it locally.
Write tables and then save to clipboard to paste to file, Then drag and drop file to load.
An example file:
p8_sheets ⁴⁴¹⁵fruit²⁶apples⁶ eggplants³⁷durians⁴⁶meadow²²60¹¹4¹¹0⁵⁵ocean¹¹0⁶²25¹¹2⁶ graveyard¹¹0¹¹3³²10 |
Navigation
- ⬅️➡️⬆️⬇️: move
- 🅾️: edit item
- 🅾️ + shift: edit item color
- space + shift: copy spreadsheet to clipboard