I've decided to use chroma.js (https://gka.github.io/chroma.js/) to obtain palette colors that are closer to what the human eye perceives. This greatly improves the accuracy of the original colors. Now my photo of supper looks delicious...
I have purchased a license and extracted the raspberry pi version of the files onto storage/roms/pico-8.
Going back to my handheld and starting pico-8 results in a blackscreen for 2 seconds, then goes back to pico-8 selection screen. Please help.
I have updated JelOS to latest version if that helps.

A 1 week self imposed challenge, completed in 1 week.
Posted to https://charlesbunny.itch.io/nova-escape!
Posted to https://cerealbunnies.rf.gd/abss_2023/
NOVA ESCAPE
You are Bridge - a member of an astronomicaL rEsearch team who ended up separated From her group during a boTched hyperDrive jmp. Things gOt Weird at speeds faster thaN light, and foR some reason, you're now on the shIp completely alone.
After landing and recharGing your power banks, you've discovered the star you're orbiting is on the verge of collapsing and going supernova! In a hurry, you took off in an attempt to escape tHe blasT radius.
With a malfunctioning hyperdrive, you discover that you cAn slowly chArge it up by destroyiNg anD collecting minerals from nearBy asteroids, and hopefully escape the blast!
This is a project for the The Alphabet Superset - a 32 week long project for creatives of all skills and abilities. Each week, we will ourselves to create something and follow a theme, based on each letter of the alphabet in order. After 6 months (and a few breaks in between), you have a completed collection of work!
Redash
Scenario
After Marsho lent his game to a friend awhile back, Mo won't give it back now!
It's up to you find the Warp Stars and take it back even if force is needed.
Controls/Gameplay
Press Left & Right to walk.
Press Z to do a jump.
You can pickup and throw Items with X.
Coins are used as lives, The more you die the more you'll lose.
Kitakits around the world will sell you items for coins as well.
Down is used for dropping through semisolids, as well as dropping items.
Up to interact.
Note
Thanks for playing my game!
I've been working on it for years at this point and finally feel relieved to publish it.
I'm aware that there's some jank and odd ends but I feel like I learned a lot making it.
R0549n-23
A basically finished game
I guess I could add some new enemy types, script some new levels, maybe add some new drops, powerups, emp, maybe add some story, asteroid level, maybe a planet with gravity, new playable ships, protect mission, and idk maybe a racing minigame. I'll just keep adding stuff until I run out of tokens
update Oct 16: The wave counter was broke so here's Apr 28 again
update Apr 28: Leaderboard, updated UI, BETA RELEASE YAYYYYY
update Apr 27: Added wave counter
update Apr 22: Added credit, Bugfix
update Apr 21, 2025: Added music, sfx, and endless mode. I didn't end up remaking it on picotron, but that could still happen.
WARNING:
This game contains some flashing/strobing colors at certain points in the gameplay. A percentage of individuals may experience epileptic seizures when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a screen, or while playing video games, may induce an epileptic seizure in these individuals.
Take The Lot
an Incremental Beatemup.
Controls:
O (Z on keyboard): Jump
X (X on keyboard): (tap) Jab, Get Item
X (holding direction) : Thrust
Directional Buttons: Move
Directional Buttons (double tap): Run

left/right to change "r" (essentially, spread of the color palette)
up/down to change "n" (size of bayer matrix (2n)^2 * (2n)^2)
z/x (or c/v) to change palettes
thanks:
https://www.shadertoy.com/view/7sfXDn
https://en.wikipedia.org/wiki/Ordered_dithering
Tiny slideshow of some hard-to-encode full-color images. Composite colors work well, but they still generate very large data.
Nothing special, just learning the language and how to do some basic things :)
Note: This is being done by following the playlist by LazyDevs on YT ( URL LazyDev - Pico-8 Tutorial - Shmup ) although I coded some things a little different as I found out about new stuff (like how Tables worked, and tables in tables etc...)
Updated: bullets ;)
Updated: refactoring...
Genby's Discolored Dungeon Escape
Welcome to the Dungeon
This game was created for a game jam at Rider University, and was later updated. I did the code and created a lot of the sprites for this version of the game. In the game you play as a bunny trying to escape a dungeon of black and white.
Controls
Use the arrow keys to move around and attack enemies with Z. Enemies may shoot projectiles and will damage you if you run into them, so watch out! Losing all your hearts will cause you to lose the game.
Walk into a key to pick it up. If you have a key, holding down X and walking into a door will unlock it.
At the start of the game, you will only be able to walk through the dark path. However walking through the magic door will change your color so you can instead walk through the light path. Beat both paths and you will be able to escape!
I use Splore to discover games and my favorites list became very long and unorganized. The work around I found was a short bash/unix command that I saved to a script. It should also work in Windows using WSL or another Linux based terminal. It does not work in PowerShell nor the Windows CMD prompt.
Open your Pico-8 folder that contains the "favourites.txt" file. Normally you can type "folder" in the Pico-8 command prompt and go up a few levels to find it. Then open a terminal there and run:
sort -k 6 -t '|' -o favourites.txt favourites.txt |
If anyone knows of a built-in way to sort favorites let me know. My way feels a bit hacky.

on pico-8 EDU, its really hard to not paste the GFX you copied from another website, (with credit) for some reason, even going to copy something unreadable and then copying whatever you want does not work, it just copies it again
(sorry the gif looks bad, pico-8's screen recorder does not record copying and pasting)





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