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Cart #welcometobulletheck-3 | 2024-04-14 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Welcome To BulletHeck

Welcome To BulletHeck is a small Rougelike game focused on randomized items and conserving energy. Energy is consumed by both shooting (x) and sprinting (z) and running out will cause the player to slow down for a short time. New guns and items can be discovered as you progress as well as stat upgrades that can be bought from shops. The only objective is to reach floor 10 and fight the boss.

Weapons

Weapons can be found in chests scattered around the map. Each gun has perks and disadvantages so there isn't really a best option. Each run you could be given different guns so try and experiment!

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Cart #shrumoandthewhitepetals-0 | 2023-10-23 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Description

This is a small platformer prototype that I created in order to better understand how maps in pico8 work. It is meant to just be a small side project but I think it still turned out well.

credits

Created by following the Nerdy Teachers platforming tutorial.

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4 comments



Cart #bulletheck2-0 | 2023-06-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hey Look Another One!

That's right a sequel to my first ever Pico 8 project! This is more in line with what I had hopped for in the original Bulletheck, however I for a first project I should have gone that big. While nothing too exciting I feel as though this game is a large step up from the original and was a blast to make. With that out of the way I should probably explain how to play the darn thing.

Controls

WASD -- MOVEMENT
SHIFT -- SPRINT
TAB -- INVENTORY(OPEN/CLOSE)/SHOP(CLOSE)
LMB -- SHOOT/CONFIRM/INTERACT
RMB -- HEAL

How To Play

WAVES

Waves come in three different types:
Basic -- Hoards of enemies will role in and a new wave will not begin till all enemies are defeated.
Rest -- No enemies will spawn during these waves. During this time you can shop and open your inventory
Boss -- Will end once the boss is defeated. A Rest wave will always appear after a boss

SHOP

There are three kinds of items:
Guns -- Provide different ways to defeat enemies
Upgrades -- Permanently boost one of the players stats weather health, energy, or badge points
Badges -- Provide small boost to the player in return for costing badge points(Yes like Paper Mario/Hollow Knight)

Content

There are:
25 waves(not counting rest waves)
7 Types of guns
3 Types of Upgrades
8 Types of Badges
9 Types of Enemies
3 Boss Fights

And With That...

That's everything you need to know about Bulletheck 2. I could explain how each enemy works or what each badge does, but I feel like discovering that for yourself makes the game more enjoyable. I really hope you enjoy playing this game as much as I enjoyed making it.

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8 comments



Cart #bulletheck-0 | 2022-10-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
9

Controls

use arrow keys to move.
"Z" to shoot
"X" to run

About

This is the first project I have made in pico-8. It was meant to help me get to learn this programing language and learn its limitations.

9
4 comments