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Cart #xlc_pong-0 | 2021-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #xlc_snakegame-0 | 2021-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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This is a fan remake of Adventure. I didn't make this, my only contribution was the music for the secret area. I added the music a few years ago and thought I should upload the cart to make the music available to whoever would like it.

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My first tweetcart :D

Inspired by a wind worm I saw on the highway ~

Cart #windstock-0 | 2021-08-13 | Code ▽ | Embed ▽ | No License
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I'm struggling with loading png games from Launchbox, which is a front end game launcher. I have tried the zip and installer file in several locations, many combinations of command line arguments and still no luck. I only get the error mentioned in the topic title. Any suggestions?

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Cart #minirpg-0 | 2021-08-13 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA

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Cart #jo560hs_fnf_start-1 | 2021-08-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A collection of all my PNP mods!
original pnp: https://www.lexaloffle.com/bbs/?tid=42715
carts:
[hidden]
Cart #pnp_options_jo560hs-1 | 2021-08-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_select_jo560hs-11 | 2021-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #sumeboifnf-5 | 2021-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnfbsidedad-6 | 2021-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_blammed_bside-2 | 2021-08-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_roses_bside-0 | 2021-06-17 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #shaggyfnfkaioken-5 | 2021-06-05 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Cart #fnf_terminal_salty-2 | 2021-09-19 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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[ Continue Reading.. ]

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Cart #hennys_race_game-0 | 2021-08-12 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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DISCRIPTION

Simple Timing based racing game.

Stop the white bar on correct color to gain speed.

Different colors have different effects:
-BLUE: nothing
-YELLOW: small boost
-GREEN: big boost
-RED: slow down

Beat opponent to win.

CONTROLS:

Press X to select difficulty and to stop white bar.

Have fun!!

P.S: First game published so feedback would be appreciated :D

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1 comment


Cart #picross_maker-1 | 2021-10-21 | Code ▽ | Embed ▽ | No License
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Draw pictures and turn them into Picross puzzles.

Arrows: Move cursor
(O): Click
Hold (X): Speed up cursor
(X)+(X): Switch tools

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I think rotation would be a nice addition, even if it is only in 4 directions. Possible syntax:

-- draw sprite 1 at (60, 60), rotated 90 degrees clockwise 
spr(1, 60, 60, 1)

-- draw sprite 1 at (60, 60), rotated 180 degrees (effectively equivalent to flipping is both directions)
spr(1, 60, 60, 2)

-- draw a 2x2 sprite starting from sprite 1 at (60, 60), rotated 90 degrees counterclockwise 
spr(1, 60, 60, 2, 2, 3)

Syntax with rotation mode as the last argument could work similar to 'print' in the way that print reads the second argument as the color if not enough arguments are given

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Cart #empathy-0 | 2021-08-11 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hello all...
I have a maths problem.

I have two points, t1 & t2 that I want to find the centre of.
t1 & t2 are two point on the x axis.
Another object's x approaches this middle point.
I have this so far:

if flr(self.x+3) == abs(self.t1-self.t2)/2+abs(self.t1)

t1 minus t2 divided by 2 giving half the distance between the two, added on to t1.

This works if t1 is smaller than t2.

But it doesn't work if t2 is smaller than t1, because the the 'middle point' is off to the right of t2!!

Can anyone suggest a better formula for getting the middle of two points regardless of which one is smaller?

I'm stumped.

Many thanks for your time and I hope this makes sense....

Peej

5 comments


Warning

Contains flashing lights and jumpscares.

How to play

Collect as many coins and diamonds as you can, and free at least 5 spirits to escape! But beware of the Red Eyes.
These red eyes will search around the map and try to kill you!

For PC/Mac/Linux players, use the arrow keys to move
For Mobile players, use your finger

Traps:
[0x0]
[0x0]

These traps make loud sounds and will attract Red Eyes to your location. You can use these traps to your advantage.

[ Continue Reading.. ]

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Cart #econnectpuzzle-2 | 2021-08-15 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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This game is made for GMTK jam 2021(June 2021).
Grid-based Puzzle game.

-- updates --
08162021 undo bug fix.


After-Jam version, 18 levels!

Enjoy!!

・arrow key --- move.

・x --- electric mode.

・x + arrow key--- switch electric beam on-off.

・z --- undo

・If you want to restart level, Enter key to open menu, and select "Restart Level".

if you meet some trouble, please DM on twitter. @HIKOkyoujurou

And if you like, please support My game developing from Donation on itch.io!!

itch.io -> https://hikokyoujurou.itch.io/econnectpuzzle

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Explore a procedurally generated archipelago by sailboat.

Cart #on_the_wind_wip-3 | 2021-08-11 | Code ▽ | Embed ▽ | No License

I'm finishing up this cart for the lowrezjam on itch.io, and was hoping to get some feedback in the final few days--what did you like? Was anything confusing or frustrating? Anything it felt like it was missing?

Thanks in advance! -nomes

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Something weird is happening on a game I'm making. Every time I edit the map (or at least a specific part of it) it draws it on page 2 of my sprite sheet. I'm not sure if this is supposed to happen. Does anybody know what causes this?
I recorded a video of it:
https://youtu.be/hn5AW4gd18g

3 comments


Cart #endlessstarfield-0 | 2021-08-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Hi all,

made my first pico 8 game. Its a space arcade retro style shoot em up. This is an endless game, the objective is to stay alive for as long as possible and beat your previous high score. There are multiple types of enemies that get harder and faster with every level. Defeat wave after wave in each level and defeat the end boss to advance to the next level. As you progress with each level, new enemy types that are harder to kill will appear.

Early enemies are slow and shoot occasionally and can be defeated with a single shot but as levels progress, new enemies appear that not only require multiple shots but also move faster and shoot more often. Avoid being hit by those pesky asteroids and remember to pick up those powerups to give you that advantage!

[ Continue Reading.. ]

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Cart #honey_dropper-0 | 2021-08-10 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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Real simple dropper game. Nothing special, just squeezing a few games out as easter eggs in some of the websites I work on.

Everything works pretty well for a 175 line game, but the dropper "AI" could probably use some polishing up.

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Cart #springleste-1 | 2021-08-10 | Code ▽ | Embed ▽ | No License
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Cart #smw_castle-0 | 2021-08-09 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA
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A simple remix I made, I might use it in a game.
Specifically Super Mario Remix

Music Only: [sfx]

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