Log In  

BBS > Superblog
Posts: All | Following    GIFs: All | Postcarts    Off-site: Accounts

Cart #10663 | 2015-05-15 | Embed ▽ | No License
1

this started out as a school progect and it got veary high remarks but i want to know how to improve it.

1
2 comments


tell me what I can improve. this cart started out as a project for school and my teacher gave it very high remarks but I want to hear what you say.

1
4 comments


Cart #10659 | 2015-05-15 | Embed ▽ | No License
1

The new update is here this is a small update just trying new things and I am working on another update

r vs b
1
0 comments


hey guys, I need ideas for updates and stuff you want me to add in...

1
6 comments


Zep, when in BBS I use "view by: Top" it only allowing me to see one page of posts.
Thx

P.S. when is a new voxatron update is coming out? :)

1
4 comments


Cart #10639 | 2015-05-13 | Embed ▽ | No License
1

Red v.s. Blue 1.2 is out my friend pandie123 has made one when you are in the battle and i will be making more updates

1
0 comments


Cart #10638 | 2015-05-13 | Embed ▽ | No License
1


a team battle where your in it
all the weapons
gotta play to find out

1
0 comments


Cart #10634 | 2015-05-13 | Embed ▽ | No License
2

MAKING THIS LATER!

2
0 comments


Cart #10631 | 2015-05-13 | Embed ▽ | No License
2

THXS!

2
0 comments


Cart #10628 | 2015-05-13 | Embed ▽ | No License
1

Im about to update it around 2:00

1
1 comment


Cart #10625 | 2015-05-13 | Embed ▽ | No License
2

Monsters vs Monsters (WIP)

This Level Is A Little Fight :)

THXS!

2 Friends Are Uploading Same Thing :D (Different Monsters)

2
0 comments


Cart #10617 | 2015-05-13 | Code ▽ | Embed ▽ | No License
15

A toy that pokes the sfx RAM full of random garbage and lets you play the results on multiple channels. It'll mostly sound like generic computer ambience from an old educational film.

The randomly generated sounds will be stored in the ROM on startup, so comment out the cstore() at the end of the _init() function if you want to save your sounds for posterity's sake.

Disabling a single channel should technically stop playback on that channel, but it occasionally won't. This might be due to the weird looping points that the program generates for each sfx.

15
2 comments


Feature request: Have control-click act as right-click, to better support Macs with one-button mice.

There are two controls that use click and right-click to increase and decrease a number, namely sfx speed and music pattern selector. Macs usually come with one-button mice or trackpads, so right-click actions are often also available as control-click (hold Control, click). In 0.1.0 control-click acts as "fast increase" instead of "decrease." It'd be great if control-click were "decrease" in these cases.

I notice shift-click is also "fast increase," so there's no loss of a feature. Shift-control-click could be "fast decrease."

Thanks!
-- Dan

2
0 comments


Cart #10610 | 2015-05-12 | Code ▽ | Embed ▽ | No License
68

68
16 comments


So I'm getting ready to make a new game, in which the player will be able to push other objects around in an AOE.
I have a table, ACTORS, which will hold all my actors; each one will have x/y coordinates.
So, to get everything within radius R of point X, Y:

function get_near(x,y,r)
  for i in all(actors) do
    --use some math to get the hypotenuse
    vx=i.x-x --get the distance on X
    vy=i.y-y --same for Y
    --SOME TRIG GOES HERE
    --Sorry, still a little fuzzy on my trig
    if(result<r)then
      add(list,i)
    end
  end
  return list
end

Which would return a list containing...what, exactly? This is where I run into the problem.
If adding an item from one list to another copies the original to the new list, then I get a list of actors that's basically useless--I can't push them around, because if I do anything to list, it won't affect actors.
However, if adding an item from one list to another creates a pointer to the first list, then I'll be able to use this to conveniently push stuff within a certain distance.

4 comments


Hey,

I picked up the bundle. When I went to redeem - I got a copy of PICO-8. When I go back to the bundle page - PICO-8 is no longer an option to download??? Where is it?

Edit - NVm found it in updates

0 comments


Dear Zep,

I Would Like To Go Discussion And Check: Zep: Updates & ideas

This Is For Updates And Ideas :D

0 comments


Cart #10590 | 2015-05-10 | Code ▽ | Embed ▽ | No License
3


you are a duck!
z to sprint, x to quack (this will be tied to an eating mechanic later)

Spent a couple of hours working on this today once I realized I had access to Pico-8 :D.
Once time runs out, nothing happens. There is no score yet. You have three lives with no way of losing any of them.
There are no goals except for being a duck.
No real gameplay yet, but I'm posting it here to force myself to update it and to keep working on it.

3
0 comments


I need help deleting various blogs! I am bored of them an is done or have enough ideas for a blog. I am wondering in future BBS update you can add a delete button for blogs in editing, but you must confirm. CONFIRM
It would be great because a blog like this needs that, also add a name changing system. You would have to add a filter so people can't copy names:
Cause Zep people could take your picture and name, and copy every post you add! That would suck for anything, because the would fake the editing license. Also I would like an option to make an account without email! Thanks!
-Datbuilder

0 comments


1: Journey Of Ceazar

In This "BBS Cart" There Is A Boy (You Can Add Hair Color, Etc) & One Day he Figures Out He Has Powers, And This Crazy Killer Aliens Are Hunting Him Down :)! He Has To Fight Him With Guns Knives (Gun: The Azz) (Knife: The Azz)

Thanks!

Also Add Cyclops, Dragons (Edited) and Elfs!

-DatOneBuilder

1
5 comments




Top    Load More Posts ->