Forgive me if this is commonly known (I am new). I simply want to know how I could set a different folder as the directory for saving existing carts and creating new ones as opposed to the files being saved right in the \pico-8\carts file. Say I wanted to save all of my projects in the folder \pico-8\carts\projects.


Put all requests for games, mods (and genres) here:
format games as
name
:name|author|id|
format mods as:
â–’cart name|creator|#id|
IMPORTANT:
a genre is needed to add it to the program
ALL future [carts,mods,genres] added will be a result of comments
I want to put in what you want to play!
(mods for already added games work as well as new games)
game is here (again):
https://www.lexaloffle.com/bbs/?tid=46049
once added, please delete your comment to remove clutter and make it easier for me to know what I still need to add








I'm trying to make a tentacle using sin().
I want the base (the top circle) to be static, and the wiggle of the tentacle to get stronger until it reaches the tip (the bottom circle).
So far I have only achieved a pendulum
I'm not that good with math so I'm not sure about how to do it
here's my code
function _init() length=20 x=64 y=40 end function _draw() cls() for i=0,length do circfill(x+sin(time())*i,y+i*4,length-i,14) end end |


I'm working on a platformer game. I'm having an issue with enemy AI.
I want that the enemy will turn the opposite way once it reaches a cliff, much like a collision with a wall.
I want to make a collision check that will check if the floor of the tile after the enemy doesn't have any flags.
How do I do that if 0 means the first flag?


