On a particular Linux system I was recently using wget was not installed by default. Splores in game message was "could not connect to bbs" which led me down a rabbit hole of network checks until I noticed the wget missing error in the terminal. I was running via a pico8.desktop entry without the terminal originally.
Could curl be used as a fallback? Running "curl -L -O" can usually be used as a fallback in many cases. Better yet just use libcurl in the compiled binary and then you don't need wget or any external tools.
Thanks!
Just noticed this:
https://github.com/RamiLego4Game/LIKO-12
Looks pretty cool. The built in functions and sprite sheet definition in the code is different so some work would be required for any existing PICO-8 games.
I started working on a port of a game to LIKO-12 but changed my mind and decided to port it directly to love2d.
Heliopause: 2D space exploration and combat for the pico-8!
v1.2.1:
- Revert minified source code
- Create an object class
v1.2:
- Original 2017 Release
You can also find this on github here.
Controls
(change style in options > mouse+music > control mode)
Gamepad
left, right - turn ship
up - thrust forward
down - point in the opposite direction of movement
z - open and close the pause/ship menu (use arrow keys to make selections]
x - fire weapon
Mouse
Ship will rotate to face mouse cursor
right click thrusts forward
left click shoots
Hi all,
I'm working on a space game with procedurally generated planets and thought others may benefit from the simplex noise functions I'm using.
This is ported the reference examples at:
http://staffwww.itn.liu.se/~stegu/simplexnoise/Noise.lua
The whitepaper can be found here:
http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf
Feel free to use. Be aware that perlin noise (predecessor to simplex noise) has a patent. Here's an alternative: OpenSimplexNoise