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Cart #picoware-20 | 2021-09-16 | Code ▽ | Embed ▽ | License: CC4-BY-NC-SA


Do you love WarioWare? And do you love PICO-8? What we if we combine them into one game that you can play in your browser, right now?

Say hello to PICOWARE!

Over 50+ developers made 68 microgames during the 24 hour PICOWARE gamejam starting on July 27th 2019, with the intention of combining them together into one bigger game, called PICOWARE!

It's there! Up above! This is the game! The game all the cool kids play! Don't you want to join them? Do you want to stick out? Of course not!


Fancy a fancy link? Here!

Use Twitter? Here's the official tweet-tweet!

Use PICO-8? I— I hope you do. Just say the magic word:
load #picoware

Want to play offline? Download all the carts below:

then load the main cart as you normally would:
load picoware-20.p8.png


Here are all creators of the PICOWARE minigames, in no particular order:

  1. Pico-Race, made by @random_disconnect
  2. Sleepers Sheepers, made by Jpecina and TyPhyter
  3. Barbershop Sim, made by @demonicx + @setff
  4. Wake-up Call, made by GreenCheekGames
  5. Pick a Good One!, made by @Leo9
  6. Get Through the Day, made by LuBu
  7. Stay Dry, made by Javier Rizzo
  8. Slam Dunk, made by @v360dev
  9. Pet the Puppos, made by dekent.itch.io
  10. Shine the Spotlight, made by JWinslow23
  11. Catch All the Stars, made by @picoter8
  12. Save Helpi from Bosso, made by @thattomhall
  13. Beam Up Jelpi, made by joll05
  14. Abduct the Cows, made by @mauszozo
  15. Avoid the Flying Jelpis, made by @picoter8
  16. Shoot the Spaceship, made by Javier Rizzo
  17. Survive the Zombie Jelpis, made by @picoter8
  18. Existence, made by @RhizomaticWarmachine
  19. Spaceship Landing, made by Jesus Gonzalez
  20. Alien Rescue, made by @sam_c_lee
  21. They Live, made by @RhizomaticWarmachine
  22. Jumpship!, made by @bellicapax
  23. Super Jelpi, made by Eos Wander
  24. Crush in a Jam, made by knh190
  25. Wigglebee, made by @katbuilt and @acreature
  26. Oh Nose! More Bees!, made by @Jusiv_
  27. Obligatory Bee Game, made by @RhizomaticWarmachine
  28. Beware of Flower Pots, made by Insane Scatterbrain
  29. Humble Bumble, made by MasterNyborg and Buzby
  30. Sheer the Sheep, made by @ctinney94
  31. Save Sugar Cube!, made by cpiod
  32. Dizzy Fly, made by My Roe Ate
  33. Combo Bounce, made by @DoubleATam
  34. Home for a Hermit Crab, made by @josephmarksjr
  35. Help Jelpi Vent!, made by Jamie
  36. Climb the Tree, made by JustFire45
  37. Ruin the Party, made by @peepeenanah
  38. Sushi Scramble, made by @Robotinker
  39. Drop the Mint, made by Dooma4
  40. Perfect Beer, made by Dooma4
  41. Get the Balloon!, made by Stephmo
  42. Spotlight Landing, made by @svntax
  43. Target Practice, made by @FuwanekoGames
  44. Pop the Balloon, made by fwip
  45. Paper Airplane, made by @RhizomaticWarmachine
  46. Frequency Check, made by dberzins
  47. Bubble Fishy, made by qst0
  48. Scratch the Advertising!, made by OniriCorpe
  49. Publish or Perish, made by Kirais
  50. Sort Out the Beans, made by @yeff
  51. Find the Backwards Word, made by @nephilim
  52. Lantern Lights, made by capucat
  53. Get the Shape!, made by @reecegames1
  54. Fill the Buckets, made by fwip
  55. Jelpi Counter, made by @sam_c_lee
  56. Ninja Sort, made by Cupcake<3 (Paul Wandley)
  57. Jelpuzzle, made by @vrnspr
  58. Pour the Tea into the Cup, made by JWinslow23
  59. Walk on Ice, made by knh190
  60. Jelpi Lander, made by Jamie
  61. Slide to the Goal Tile, made by Numzyx
  62. Fuzero, made by @planeteightgames
  63. Supportive Chatroom, made by @noscoperadio
  64. Jelpocracy, made by GooGroker
  65. Tetrominoes in the Night, made by @alce_x and Lin Han
  66. Get the Cherry, made by Akumarai
  67. Catch the Bar!, made by cpiod
  68. Don't Drown, made by @pixelsixnet

…and the people without whom making the final game wouldn't be possible:


Notice any bugs? Your Jelpi's not working! Help us make PICOWARE the best it can be and post feedback using any method you want!


P#65884 2019-07-16 10:49 ( Edited 2021-10-10 01:11)

this looks so cool!

P#66164 2019-07-28 14:50

I commented on the jam page (I am TangentFox on itch.io) asking if you want any assistance with combining entries, and I wanted to offer the same help here.

P#66173 2019-07-28 22:18

So excited! Fun!

P#66292 2019-08-01 19:28

I feel so proud to be a part of this game. Great work @szczm_!

P#66472 2019-08-09 07:06

It's so much fun and full of creativity :)

P#66473 2019-08-09 08:20

WOW! So impressive. Super polished work everybody.

P#66475 2019-08-09 13:55

Wow you got that all together faster than I expected. Fantastic job everyone, and a special thanks to the organizers and everyone who helped put the final cart together!

P#66476 2019-08-09 14:24

haha very fun! and nice polished presentation

P#66477 2019-08-09 15:20

Very good! I intend to fully play through this at some point.

P#66479 2019-08-09 20:59

Why did I suddenly exit when I chose story mode before the game started?

P#66491 2019-08-10 02:50

I loved this a lot!!!

Also, @Skulhhead1924

I found the credits code too and figured it out. Try a more basic/widely used text encoding standard. It's a hint for another easter egg.

P#66542 2019-08-11 05:47 ( Edited 2019-08-11 05:47)

I don't get the "Count the Sheep"-Game, I losing it almost immediately. What am I doing wrong? What am I supposed to do?^^

EDIT> Nevermind, I got it. Really cool tho.

P#66543 2019-08-11 09:05 ( Edited 2019-08-11 09:12)

Thanks everyone for all the nice words and the support! <3

@Guard13007 I was so busy combining the submissions I've only now just noticed your help offer… but thanks a lot! :)

@erikwii This is a known bug, and it seems there is currently no fix for it :( Will mention it in the original post, but you can try refreshing or using another browser — this seems like a quite common, but very unreliable bug, and just takes some trying sometimes :)

@Skulhhead1924 This is not a bug, this is a beauty mark :D

P#66544 2019-08-11 11:59


If you reach any conclusion, thanks in advance for not spoiling anything for others here in this thread :D

P#66558 2019-08-11 18:48

Thanks all for the jam. Glad I participated~

P#66683 2019-08-14 19:56

Awesome combination of small games!

Completed the whole story mode.
Love the challenges that needed very short time to think and act :D.
Also, some were hard to finish, but it made me even more curious to try again and to finish them again, which I managed to finish them all :D.

Great job all! :D

P#68139 2019-09-25 16:53

@trickey445 I see it. Don't know how I made that mistake and how it stayed that way for so long -_-' Thanks for reporting! Fixing this right now.

P#68831 2019-10-13 14:34

Got a
Attempt to call global '?' (a nil value)
around the 4 games (pick nose game)

P#71183 2019-12-18 14:45

Argh that game is picky.

Iiii mean thanks I will look into it :D

P#71190 2019-12-18 17:49

Yep, found a booger.

Definitely a problem with the nosepicker cart.

P#71218 2019-12-19 04:23 ( Edited 2019-12-19 04:24)

@dw817 Okay that's definitely @zep fault, the Japanese chars are not out yet > _>

P#71227 2019-12-19 12:32

Both issues (crash + the "communication error" bug) should be resolved now in 0.1.12d rc7. I bumped the .js filename, so it shouldn't require clearing the browser cache.

The inconsistent data storage was caused by cartridge execution not halting immediately after a LOAD("#..") called from inside a coroutine. So if there was code after the LOAD() call that altered data assuming a load failure (true in picoware's case), it would look like the next cart simply failed to load the correct cartdata values. To make things worse, this was also sensitive to how long it took the cart to load over the network. Fortunately I was able to reliably reproduce it while I was sitting in a cafe with super-slow wifi!

@dw817 That screenshot was a really handy clue for tracking down the crashing issue; the character codes for ヤゆとテ are 0xef 0xbe, 0xad, 0xde -- or as a uint32: 0xdeadbeef, which is my malloc's marker for free()'d memory.

P#71591 2019-12-31 15:30

Hey guys, just now found this and I gotta say you did an incredible job! I would love to make a game for it.
I wonder, is it possible to load a custom list of carts like it was in the original Picoware project? How does one make a Picoware cart?

P#71598 2019-12-31 19:25 ( Edited 2019-12-31 19:27)

@zep That's an amazing feat on your side. It's very lucky we got that screenshot too. It took so long but it's in 2019 now. Thank you so much for the fix! <3

@Connorses thanks from everyone! <3 If you'd like to try making your own PICOWARE game, you can download the template cart from here :)

P#71813 2020-01-07 11:20

@szczm_ I am glad the bug is finally fixed. Sorry I couldn’t be of more help. This was my first jam and it was so fun. We should definitely do it again this year! By the way do you mind linking my twitter account (https://twitter.com/Kirais_Gamer) to the post? I made 49. Publish or Perish. Thanks!

P#71814 2020-01-07 15:20 ( Edited 2020-01-07 15:20)

@kirais No problem, thanks for your help! :) And no problem, linking your Twitter right after I submit this comment (:

P#71837 2020-01-08 07:49

@szczm_ Thanks a lot!

P#71838 2020-01-08 08:20

The easter egg is Konami

P#73622 2020-03-02 21:04


P#74102 2020-03-21 21:39

@Drazeros_XTRA what do you mean by "save feature"? The game should be saving progress already

@dalinian can you not > _>

P#74109 2020-03-22 07:24

@dalinian theres a reason we have a spoiler formatting option

P#74128 2020-03-23 02:51

@szczm what I mean is, when i restart the cart (by going to the page) IT DOESNT SAVE MY STORY MODE PROGRESS

P#75755 2020-05-02 21:10

I'm finished the game!
And, it is so funny. Thanks...

P#78567 2020-06-27 08:39

I'm very happy to see you happy @fox_victory <3 What would you say about a sequel though? (:

P#78941 2020-07-05 18:14

@szczm_ Did you buy pico-8? Or did you download it for free?

P#78942 2020-07-05 18:41

Bought it. It's an amazing thing, and it's cheap :)

P#78943 2020-07-05 18:45

Incredible game, thanks a lot

P#84033 2020-11-09 11:06

This game is AMAZING!

P#84955 2020-12-02 20:05 ( Edited 2020-12-02 20:05)

Where did you get the idea for this?

P#86666 2021-01-21 21:17

@TheTelevision Probably from warioware

P#87275 2021-02-05 20:56

@ElementalKid21 Indeed Warioware. Probably All of the games in general, since they all are great. I loved this game, and some of the mini games more than others. 10/10 would mass abduct cows again.

P#91579 2021-05-06 14:46

Great game! But sadly the cart doesn't work properly and exits the code when you enter a game.

P#92033 2021-05-16 10:40

@relativokay Can you give me some steps to reproduce it? I tried to replicate your problem, but to no avail, and I would really like to help.

P#92674 2021-05-27 16:40

@szczm_ I downloaded the cartridge file as a .p8.png. When I select any level in Pico-8 it ends the program, on the web version it shows the loading cartridge icon on the top left and works fine. I've tried reinstalling the cart and different ways of running it, but to no avail.

P#92678 2021-05-27 17:33

@szczm_ @relativokay Just to piggyback off of this, I get the same exact issue. I'm using the very latest version of Pico-8 the program and trying to go into story mode and I load the first game and it just kicks me back to a prompt simply saying ">" yet I'm clearly shown in the game still, and I can type "run" to reload the game. This doesn't seem to be an issue with the web version hosted on here, which is quite strange. Download Pico-8 from here and run it off of your computer, and you'll see what I mean, along with Relativokay.

P#93728 2021-06-19 10:39

Hello, when I try to run the game on my RG350 it tells me that it's missing subcarts. Anyone knows where do I get these?

P#96138 2021-08-17 14:07

@relativokay @thaitimbers @Ondrakm Hey all, sorry for the super late reply (/// ̄  ̄///)

Some time during this long hiatus, I realised/remembered what the problem is. It's related to how PICOWARE works: the minigames are contained in separate carts ("subcarts"), which are loaded from the BBS to get the most recent version. I added some support for offline play... however, for some reason (and I specifically remember there being some conundrum and considering different options) I ultimately haven't uploaded an offline version.

One of the caveats of implementing this is how to handle the subcart filenames — contrary to BBS carts, local carts need to be referred to with a proper version number. Seeing as PICOWARE is now in a stable state, and with a fresh perspective, this no longer poses a problem.

The second problem that resurfaced was where and how to host the carts, and how to make the access to them easy. I can safely assume that a user willing to play offline knows how to handle cart files, an assumption I haven't considered before. The carts are already hosted on the BBS, thus I just linked them up in the original post.

Lastly, there are some issues with how the error message about missing carts is displayed, so I rolled out my own solution.

This should fix your problems, however there's only one of me, and no amount of testing will beat your feedback, so I'm waiting forward to it :)

P#97400 2021-09-16 18:58


P#99806 2021-11-08 18:57

very cool

P#99816 2021-11-08 19:28

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